Player Matchup

Heimdallr
Heimdallr
FHG_Y
Heimdallr
Level 16
God Stats
0W - 5L
1,339 SR
Queue Stats
11W - 15L
1,336 Elo+
Solo
Aphrodite
Aphrodite
RageDragon4667
Aphrodite
Level 15
God Stats
0W - 2L
1,406 SR
Queue Stats
0W - 4L
1,159 Elo+
Solo
Sol
Sol
TheGuffler
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,391 Elo+
Solo
Thanatos
Thanatos
gabogamer2002xD
Thanatos
Level 26
God Stats
6W - 10L
1,500 SR
Queue Stats
137W - 151L
1,405 Elo+
Solo
Fenrir
Fenrir
osirex345
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,449 SR
1,358 Elo+

VS

Team Averages
Level 25
1,593 SR
1,332 Elo+
Cthulhu
Cthulhu
AromaticStorm
Cthulhu
Level 28
God Stats
1W - 1L
1,527 SR
Queue Stats
1W - 2L
1,058 Elo+
Solo
Thanatos
Thanatos
NaofumiiSan
Thanatos
Level 24
God Stats
9W - 2L
1,834 SR
Queue Stats
45W - 42L
1,396 Elo+
Solo
Hera
Hera
RisinPhoenix812
Hera
Level 29
God Stats
16W - 22L
1,570 SR
Queue Stats
148W - 180L
1,383 Elo+
Solo
Ratatoskr
Ratatoskr
TakeoverShark51
Ratatoskr
Level 25
God Stats
9W - 7L
1,667 SR
Queue Stats
14W - 11L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
wiiiu28
Gilgamesh
Level 17
God Stats
4W - 2L
1,365 SR
Queue Stats
17W - 19L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FHG_Y
Heimdallr
10
0 / 9 / 2
6,902
383
2,784
13,285
3,811
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
RageDragon4667
Aphrodite
2
0 / 0 / 0
5,127
285
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 1
9,547
530
16,606
13,245
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
11
2 / 6 / 0
7,556
420
4,913
12,801
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
osirex345
Fenrir
9
1 / 13 / 2
6,559
364
4,995
13,361
4,200
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 2 / 9
8,602
478
7,522
15,972
15,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
NaofumiiSan
Thanatos
15
10 / 1 / 3
10,104
561
7,234
13,372
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 0 / 10
10,573
587
7,415
8,490
2,892
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ratatoskr
TakeoverShark51
Ratatoskr
12
10 / 1 / 5
9,253
514
5,841
9,362
3,597
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
wiiiu28
Gilgamesh
15
7 / 3 / 2
9,968
554
9,417
11,662
8,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
6
Kills
33
33
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
2
9
3.25
L
Heimdallr
FHG_Y
Heimdallr
0
9
2
0.11
W
Thanatos
NaofumiiSan
Thanatos
10
1
3
11.5
L
Aphrodite
RageDragon4667
Aphrodite
0
0
0
0
W
4
0
10
9
W
Ratatoskr
TakeoverShark51
Ratatoskr
10
1
5
12.5
L
3
5
1
0.7
L
Thanatos
2
6
0
0.33
L
Fenrir
osirex345
Fenrir
1
13
2
0.15
W
Gilgamesh
wiiiu28
Gilgamesh
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,298
Damage
37,429
52,692
Taken
58,858
16,397
Mitigated
35,017
14,903
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,522
1,123
68
1,165
15,972
15,682
208
6,519
9,453
25,799
0
L
Heimdallr
FHG_Y
Heimdallr
2,784
748
0
1,842
13,285
3,811
830
2,833
10,407
0
27,117
W
Thanatos
NaofumiiSan
Thanatos
7,234
2,630
0
12,936
13,372
4,475
0
440
12,932
0
74,145
L
Aphrodite
RageDragon4667
Aphrodite
0
0
0
0
0
0
24
0
0
1,514
0
W
7,415
2,757
209
5,402
8,490
2,892
4,865
1,699
6,791
76,752
0
W
Ratatoskr
TakeoverShark51
Ratatoskr
5,841
2,618
0
108
9,362
3,597
44
3,845
5,517
0
22,406
L
16,606
5,319
0
6,972
13,245
4,905
388
6,007
7,099
63,154
7,585
L
Thanatos
4,913
2,416
0
5,353
12,801
3,481
0
1,655
10,991
0
36,470
L
Fenrir
osirex345
Fenrir
4,995
2,383
0
736
13,361
4,200
0
4,442
8,778
0
10,789
W
Gilgamesh
wiiiu28
Gilgamesh
9,417
4,552
0
1,044
11,662
8,371
1,657
3,105
8,557
0
55,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,691
Gold Earned
48,500
259
Minions Killed
424
0
Camps Cleared
0
1,146,933
Distance Traveled
1,843,404
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,602
478
38
2
0
398,340
4
L
Heimdallr
6,902
383
55
3
0
273,839
5
W
Thanatos
10,104
561
109
6
0
394,816
0
L
Aphrodite
5,127
285
3
0
0
23,444
0
W
Hera
10,573
587
135
8
0
329,942
0
W
Ratatoskr
9,253
514
35
2
0
388,508
1
L
Sol
9,547
530
123
7
0
301,206
2
L
Thanatos
7,556
420
65
4
0
262,000
3
L
Fenrir
6,559
364
13
1
0
286,444
2
W
Gilgamesh
9,968
554
107
6
0
331,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role