Player Matchup

Yemoja
Yemoja
BigMoneyCarl
Yemoja
Level 22
God Stats
2W - 2L
1,346 SR
Queue Stats
28W - 36L
1,274 Elo+
Party 2
Tiamat
Tiamat
Tjspanther
Tiamat
Level 20
God Stats
7W - 4L
1,734 SR
Queue Stats
37W - 47L
1,280 Elo+
Solo
Artemis
Artemis
onthehizzy
Artemis
Level 23
God Stats
6W - 8L
1,194 SR
Queue Stats
27W - 41L
1,214 Elo+
Party 2
Bellona
Bellona
otavionieri
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
yiuhkj
Da Ji
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,455 SR
1,354 Elo+

VS

Team Averages
Level 24
1,453 SR
1,304 Elo+
Tsukuyomi
Tsukuyomi
FuzzyRGB
Tsukuyomi
Level 11
God Stats
3W - 5L
1,709 SR
Queue Stats
9W - 25L
1,216 Elo+
Party 1
Geb
Geb
NovaKidNegn26
Geb
Level 53
God Stats
3W - 5L
1,371 SR
Queue Stats
105W - 140L
1,230 Elo+
Party 1
Kali
Kali
SisBaby
Kali
Level 17
God Stats
0W - 1L
1,301 SR
Queue Stats
14W - 18L
1,360 Elo+
Solo
Ymir
Ymir
Tin10Men
Ymir
Level 30
God Stats
71W - 93L
1,446 SR
Queue Stats
202W - 279L
1,364 Elo+
Solo
Merlin
Merlin
espada983
Merlin
Level 7
God Stats
12W - 15L
1,440 SR
Queue Stats
18W - 19L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
4 / 0 / 11
9,981
475
8,963
10,647
9,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
Tjspanther
Tiamat
15
0 / 5 / 8
9,226
439
4,987
10,618
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
onthehizzy
Artemis
13
3 / 6 / 8
8,494
404
10,302
11,319
4,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
otavionieri
Bellona
12
3 / 4 / 6
8,027
382
5,562
13,740
9,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
yiuhkj
Da Ji
20
23 / 0 / 1
13,117
625
24,363
14,190
7,014
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FuzzyRGB
Tsukuyomi
12
3 / 5 / 7
8,252
393
7,054
10,519
6,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 5 / 6
7,576
361
6,205
16,232
10,899
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
SisBaby
Kali
12
3 / 11 / 6
8,196
390
7,309
17,072
5,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
3 / 5 / 1
8,715
415
3,910
11,707
10,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
espada983
Merlin
13
5 / 7 / 3
9,059
431
10,887
12,532
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
33
Kills
15
15
Deaths
33
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
0
11
9.5
L
Tsukuyomi
FuzzyRGB
Tsukuyomi
3
5
7
1.3
L
1
5
6
0.8
L
Kali
SisBaby
Kali
3
11
6
0.55
L
Ymir
3
5
1
0.7
W
Tiamat
Tjspanther
Tiamat
0
5
8
0.8
L
Merlin
espada983
Merlin
5
7
3
0.93
W
Artemis
onthehizzy
Artemis
3
6
8
1.17
W
Bellona
otavionieri
Bellona
3
4
6
1.5
W
Da Ji
yiuhkj
Da Ji
23
0
1
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,177
Damage
35,365
60,514
Taken
68,062
34,750
Mitigated
38,141
19,088
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,963
867
2,933
1,965
10,647
9,430
154
4,394
6,041
37,254
0
L
Tsukuyomi
FuzzyRGB
Tsukuyomi
7,054
1,651
0
407
10,519
6,962
483
1,591
8,904
0
36,295
L
6,205
120
382
293
16,232
10,899
81
2,263
13,865
17,242
0
L
Kali
SisBaby
Kali
7,309
4,156
0
1,216
17,072
5,949
0
4,703
12,257
0
26,548
L
Ymir
3,910
379
0
308
11,707
10,997
823
5,245
6,326
33,469
0
W
Tiamat
Tjspanther
Tiamat
4,987
724
60
2,858
10,618
4,460
342
3,302
7,042
44,791
0
L
Merlin
espada983
Merlin
10,887
643
94
2,360
12,532
3,334
272
1,588
10,780
40,410
0
W
Artemis
onthehizzy
Artemis
10,302
6,659
0
1,769
11,319
4,483
605
4,026
7,245
0
44,158
W
Bellona
otavionieri
Bellona
5,562
1,004
0
605
13,740
9,363
154
6,041
7,554
6,034
19,292
W
Da Ji
yiuhkj
Da Ji
24,363
9,080
0
8,898
14,190
7,014
0
2,478
11,630
0
133,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,845
Gold Earned
41,798
445
Minions Killed
253
0
Camps Cleared
0
1,909,020
Distance Traveled
1,822,674
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,981
475
42
2
0
381,407
1
L
Tsukuyomi
8,252
393
50
2
0
375,809
0
L
Geb
7,576
361
20
1
0
366,319
0
L
Kali
8,196
390
43
2
0
390,240
3
L
Ymir
8,715
415
65
3
0
336,018
0
W
Tiamat
9,226
439
98
5
0
391,108
2
L
Merlin
9,059
431
75
4
0
354,288
5
W
Artemis
8,494
404
81
4
0
310,678
0
W
Bellona
8,027
382
42
2
0
387,859
0
W
Da Ji
13,117
625
182
9
0
437,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role