Player Matchup

Ares
Ares
ISensei-KorayI
Ares
Level 35
God Stats
7W - 5L
1,736 SR
Queue Stats
174W - 100L
1,575 Elo+
Party 1
Hel
Hel
P4TRON75
Hel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,611 Elo+
Party 1
Hachiman
Hachiman
S e g g o8306
Hachiman
Level 156
God Stats
10W - 4L
1,928 SR
Queue Stats
214W - 110L
1,765 Elo+
Party 1
Team Averages
Level 115
1,721 SR
1,650 Elo+

VS

Team Averages
Level 133
1,632 SR
1,480 Elo+
Apollo
Apollo
Cyb3rWarri0r11
Apollo
Level 148
God Stats
2W - 1L
1,434 SR
Queue Stats
162W - 165L
1,399 Elo+
Solo
Osiris
Osiris
ElDraken48
Osiris
Level 103
God Stats
5W - 3L
1,717 SR
Queue Stats
234W - 236L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
Nero S0S
Zhong Kui
Level 147
God Stats
4W - 1L
1,744 SR
Queue Stats
199W - 215L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 3
13,086
727
13,930
25,690
31,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 11 / 3
11,030
613
9,194
16,934
6,704
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
S e g g o8306
Hachiman
16
2 / 2 / 5
11,656
648
16,555
16,077
6,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
12,132
674
10,965
13,499
5,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
ElDraken48
Osiris
16
6 / 4 / 10
12,470
693
18,107
19,484
22,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
Nero S0S
Zhong Kui
16
9 / 3 / 6
12,887
716
19,334
19,587
14,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
20
20
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
Osiris
ElDraken48
Osiris
6
4
10
2.75
L
6
7
3
1.07
W
Zhong Kui
Nero S0S
Zhong Kui
9
3
6
4
L
2
11
3
0.32
L
Hachiman
S e g g o8306
Hachiman
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,679
Damage
48,406
58,701
Taken
52,570
44,234
Mitigated
41,974
12,008
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,965
6,625
0
5,098
13,499
5,183
1,614
6,023
7,476
0
45,989
W
Osiris
ElDraken48
Osiris
18,107
4,073
490
5,454
19,484
22,013
712
9,032
10,452
9,153
36,030
L
13,930
1,078
0
3,771
25,690
31,481
75
9,517
15,179
25,097
0
W
Zhong Kui
Nero S0S
Zhong Kui
19,334
601
121
6,321
19,587
14,778
1,550
8,693
10,894
44,453
0
L
9,194
808
2,563
2,715
16,934
6,704
0
5,803
10,683
37,864
0
L
Hachiman
S e g g o8306
Hachiman
16,555
9,541
0
2,959
16,077
6,049
280
7,143
8,650
0
77,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
37,489
193
Minions Killed
177
8
Camps Cleared
7
880,463
Distance Traveled
951,247
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,132
674
87
5
4
308,647
3
W
Osiris
12,470
693
47
3
3
341,438
3
L
Ares
13,086
727
9
1
1
302,689
0
W
Zhong Kui
12,887
716
43
2
0
301,162
4
L
Hel
11,030
613
73
4
2
255,315
4
L
Hachiman
11,656
648
111
6
5
322,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role