Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Cerebrvm
Nu Wa
Level 48
God Stats
14W - 8L
1,594 SR
Queue Stats
137W - 138L
1,475 Elo+
Solo
Fenrir
Fenrir
Eddie71
Fenrir
Level 29
God Stats
19W - 13L
1,678 SR
Queue Stats
70W - 53L
1,529 Elo+
Party 2
Cupid
Cupid
ItzScaRee
Cupid
Level 44
God Stats
2W - 7L
1,332 SR
Queue Stats
40W - 56L
1,421 Elo+
Party 2
King Arthur
King Arthur
Spookytoucan
King Arthur
Level 29
God Stats
1W - 4L
1,353 SR
Queue Stats
79W - 67L
1,564 Elo+
Party 2
Team Averages
Level 36
1,491 SR
1,498 Elo+

VS

Team Averages
Level 49
1,598 SR
1,479 Elo+
Pele
Pele
BillyLaGrappa
Pele
Level 43
God Stats
4W - 2L
1,578 SR
Queue Stats
129W - 134L
1,458 Elo+
Solo
Amaterasu
Amaterasu
Crunchiyy
Amaterasu
Level 45
God Stats
10W - 5L
1,718 SR
Queue Stats
72W - 83L
1,503 Elo+
Solo
Izanami
Izanami
SatanWithAGun
Izanami
Level 82
God Stats
25W - 18L
1,671 SR
Queue Stats
117W - 133L
1,497 Elo+
Party 1
Anubis
Anubis
Twistbeetle
Anubis
Level 29
God Stats
8W - 14L
1,398 SR
Queue Stats
83W - 105L
1,436 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jalapenorr
Kumbhakarna
Level 48
God Stats
25W - 24L
1,623 SR
Queue Stats
118W - 142L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
4 / 2 / 1
8,408
601
8,192
11,852
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Cerebrvm
Nu Wa
15
8 / 2 / 0
9,431
674
9,964
8,549
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Eddie71
Fenrir
10
1 / 3 / 2
6,620
473
3,057
10,149
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
ItzScaRee
Cupid
11
1 / 4 / 2
6,909
494
4,701
6,589
1,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Spookytoucan
King Arthur
12
1 / 7 / 5
7,236
517
4,466
12,327
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 2
8,339
596
8,876
10,444
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Crunchiyy
Amaterasu
13
2 / 5 / 1
7,823
559
8,042
12,755
9,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
14
6 / 1 / 5
8,835
631
9,173
7,655
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
12
2 / 5 / 2
6,824
487
5,003
10,971
4,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
jalapenorr
Kumbhakarna
11
1 / 1 / 12
7,926
566
2,703
7,830
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
15
Kills
18
18
Deaths
15
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
2
1
2.25
W
7
3
2
2.67
L
Nu Wa
Cerebrvm
Nu Wa
8
2
0
4
W
Amaterasu
Crunchiyy
Amaterasu
2
5
1
0.5
L
Fenrir
Eddie71
Fenrir
1
3
2
0.67
L
Cupid
ItzScaRee
Cupid
1
4
2
0.5
W
Izanami
6
1
5
8.5
L
King Arthur
Spookytoucan
King Arthur
1
7
5
0.5
W
Anubis
2
5
2
0.6
W
Kumbhakarna
jalapenorr
Kumbhakarna
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
33,797
49,466
Taken
49,655
15,635
Mitigated
24,495
12,520
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,192
4,549
0
4,758
11,852
5,653
676
335
11,517
0
44,913
W
8,876
2,608
0
4,076
10,444
3,443
2,340
1,947
8,287
0
42,917
L
Nu Wa
Cerebrvm
Nu Wa
9,964
975
81
1,481
8,549
2,365
714
2,167
6,382
62,864
0
W
Amaterasu
Crunchiyy
Amaterasu
8,042
4,305
0
4,076
12,755
9,947
0
562
12,101
0
41,211
L
Fenrir
Eddie71
Fenrir
3,057
616
0
1,740
10,149
3,720
0
1,592
8,557
104
13,569
L
Cupid
ItzScaRee
Cupid
4,701
1,678
608
1,140
6,589
1,200
504
1,771
4,818
0
35,510
W
Izanami
9,173
6,387
0
3,670
7,655
2,626
0
1,035
6,490
0
67,306
L
King Arthur
Spookytoucan
King Arthur
4,466
623
0
2,712
12,327
2,697
0
1,841
10,486
0
38,274
W
Anubis
5,003
276
0
4,497
10,971
4,249
196
4,804
5,789
40,269
0
W
Kumbhakarna
jalapenorr
Kumbhakarna
2,703
364
0
2,172
7,830
4,230
36
813
6,879
16,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
39,747
378
Minions Killed
383
0
Camps Cleared
0
1,342,374
Distance Traveled
1,317,673
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,408
601
99
7
0
267,950
3
W
Pele
8,339
596
80
6
0
262,829
8
L
Nu Wa
9,431
674
129
9
0
287,113
9
W
Amaterasu
7,823
559
98
7
0
261,555
4
L
Fenrir
6,620
473
20
1
0
257,273
3
L
Cupid
6,909
494
58
4
0
253,656
7
W
Izanami
8,835
631
112
8
0
268,284
3
L
King Arthur
7,236
517
72
5
0
276,382
3
W
Anubis
6,824
487
71
5
0
218,521
4
W
Kumbhakarna
7,926
566
22
2
0
306,484
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role