Player Matchup

Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Guanga21
Cliodhna
Level 27
God Stats
12W - 12L
1,462 SR
Queue Stats
198W - 256L
1,335 Elo+
Party 2
Sol
Sol
andreic100
Sol
Level 55
God Stats
20W - 26L
1,628 SR
Queue Stats
208W - 188L
1,402 Elo+
Party 2
Team Averages
Level 36
1,530 SR
1,413 Elo+

VS

Team Averages
Level 29
1,466 SR
1,434 Elo+
Neith
Neith
Animus101
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sobek
Sobek
McLoppen
Sobek
Level 64
God Stats
3W - 2L
1,481 SR
Queue Stats
19W - 32L
1,385 Elo+
Party 1
Ra
Ra
Pkraw
Ra
Level 18
God Stats
4W - 9L
1,416 SR
Queue Stats
13W - 21L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
9 / 2 / 13
11,045
850
8,069
11,326
10,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Guanga21
Cliodhna
13
5 / 4 / 12
9,734
749
11,653
9,375
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
11 / 2 / 9
10,815
832
16,227
12,827
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Animus101
Neith
10
1 / 11 / 4
8,130
625
4,399
12,395
4,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
McLoppen
Sobek
12
3 / 8 / 4
9,961
766
6,475
18,769
21,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
14
4 / 6 / 3
9,680
745
6,432
8,635
3,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
25
Kills
8
8
Deaths
25
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
2
13
7.75
L
Neith
Animus101
Neith
1
11
4
0.27
W
Cliodhna
Guanga21
Cliodhna
5
4
12
2.75
L
Sobek
McLoppen
Sobek
3
8
4
0.63
L
Ra
4
6
3
0.92
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,949
Damage
17,306
33,528
Taken
39,799
19,728
Mitigated
28,763
11,293
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,069
2,243
0
4,594
11,326
10,968
517
3,075
8,251
0
27,027
L
Neith
Animus101
Neith
4,399
1,330
0
547
12,395
4,148
0
5,688
6,707
0
11,600
W
Cliodhna
Guanga21
Cliodhna
11,653
764
0
631
9,375
3,515
0
5,022
4,353
0
29,413
L
Sobek
McLoppen
Sobek
6,475
159
0
2,628
18,769
21,515
0
6,771
11,998
11,253
0
L
Ra
6,432
491
910
1,100
8,635
3,100
0
2,763
5,872
33,561
0
W
16,227
4,966
0
6,068
12,827
5,245
2,500
5,418
7,409
51,950
4,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
27,771
157
Minions Killed
100
6
Camps Cleared
2
728,169
Distance Traveled
628,669
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,045
850
34
3
1
262,273
0
L
Neith
8,130
625
19
1
0
169,426
0
W
Cliodhna
9,734
749
54
4
2
249,810
4
L
Sobek
9,961
766
12
1
1
229,373
6
L
Ra
9,680
745
69
5
1
229,870
2
W
Sol
10,815
832
69
5
3
216,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role