Player Matchup

Morgan Le Fay
Morgan Le Fay
AbominableSnowmn
Morgan Le Fay
Level 130
God Stats
7W - 0L
1,995 SR
Queue Stats
344W - 261L
1,611 Elo+
Party 2
Loki
Loki
Lilcheezball09
Loki
Level 17
God Stats
9W - 10L
1,588 SR
Queue Stats
55W - 36L
1,691 Elo+
Party 1
Danzaburou
Danzaburou
MrGusta123
Danzaburou
Level 27
God Stats
7W - 6L
1,548 SR
Queue Stats
74W - 59L
1,599 Elo+
Party 2
Kuzenbo
Kuzenbo
Tacomnivore
Kuzenbo
Level 119
God Stats
4W - 3L
1,581 SR
Queue Stats
389W - 327L
1,609 Elo+
Party 2
Nike
Nike
biggestbois
Nike
Level 51
God Stats
6W - 2L
1,748 SR
Queue Stats
220W - 192L
1,632 Elo+
Party 1
Team Averages
Level 69
1,692 SR
1,629 Elo+

VS

Team Averages
Level 56
1,471 SR
1,553 Elo+
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CTCGod
Rama
Level 36
God Stats
2W - 2L
1,385 SR
Queue Stats
40W - 31L
1,598 Elo+
Party 3
Bacchus
Bacchus
R3gulusPrime
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,647 Elo+
Solo
Tyr
Tyr
gebgod
Tyr
Level 37
God Stats
5W - 8L
1,468 SR
Queue Stats
216W - 243L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbominableSnowmn
Morgan Le Fay
10
2 / 1 / 3
5,988
544
5,086
4,713
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 0 / 0
6,759
614
5,340
4,946
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
MrGusta123
Danzaburou
10
1 / 3 / 0
5,704
519
3,527
5,988
1,766
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Tacomnivore
Kuzenbo
9
2 / 0 / 2
5,687
517
2,662
4,814
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 0 / 1
5,649
514
1,911
4,363
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 3 / 0
6,039
549
4,108
6,776
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
 
Apollo
11
0 / 2 / 0
6,030
548
2,577
6,347
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rama
CTCGod
Rama
11
3 / 1 / 0
6,248
568
3,259
5,771
1,258
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
R3gulusPrime
Bacchus
9
0 / 0 / 4
5,889
535
2,574
6,674
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
gebgod
Tyr
5
0 / 5 / 0
4,350
395
712
6,871
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
4
4
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
0
0.33
L
Apollo
 
Apollo
0
2
0
0
W
Morgan Le Fay
AbominableSnowmn
Morgan Le Fay
2
1
3
3.5
L
Rama
CTCGod
Rama
3
1
0
3
W
5
0
0
5
W
Danzaburou
MrGusta123
Danzaburou
1
3
0
0.33
L
Bacchus
R3gulusPrime
Bacchus
0
0
4
2
W
Kuzenbo
Tacomnivore
Kuzenbo
2
0
2
3
W
0
0
1
0.5
L
Tyr
gebgod
Tyr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,526
Damage
13,230
24,824
Taken
32,439
11,080
Mitigated
15,009
8,447
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,108
536
0
1,416
6,776
3,423
0
3,636
2,924
36,012
0
L
Apollo
 
Apollo
2,577
1,367
0
2,286
6,347
2,670
696
452
5,895
0
34,126
W
Morgan Le Fay
AbominableSnowmn
Morgan Le Fay
5,086
860
0
1,412
4,713
1,458
432
2,433
2,118
30,761
0
L
Rama
CTCGod
Rama
3,259
2,282
0
2,752
5,771
1,258
738
832
4,939
0
37,195
W
5,340
2,461
0
3,194
4,946
1,594
0
1,061
3,823
0
36,993
W
Danzaburou
MrGusta123
Danzaburou
3,527
2,552
0
1,392
5,988
1,766
0
1,008
4,980
0
36,718
L
Bacchus
R3gulusPrime
Bacchus
2,574
430
0
1,696
6,674
4,866
214
1,567
5,069
15,810
0
W
Kuzenbo
Tacomnivore
Kuzenbo
2,662
1,292
0
1,792
4,814
3,503
0
1,851
2,858
11,411
0
W
1,911
394
0
657
4,363
2,759
44
0
4,363
2,612
25,245
L
Tyr
gebgod
Tyr
712
0
0
1,176
6,871
2,792
0
1,303
5,412
0
8,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,787
Gold Earned
28,556
302
Minions Killed
309
0
Camps Cleared
0
1,063,768
Distance Traveled
925,745
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,039
549
94
9
0
199,201
1
L
Apollo
6,030
548
68
6
0
173,514
2
W
Morgan Le Fay
5,988
544
68
6
0
195,321
3
L
Rama
6,248
568
95
9
0
193,666
1
W
Loki
6,759
614
73
7
0
244,197
3
W
Danzaburou
5,704
519
73
7
0
189,980
1
L
Bacchus
5,889
535
28
3
0
189,496
4
W
Kuzenbo
5,687
517
18
2
0
217,130
2
W
Nike
5,649
514
70
6
0
217,140
2
L
Tyr
4,350
395
24
2
0
169,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role