Player Matchup

Cthulhu
Cthulhu
Dettyer
Cthulhu
Level 5
God Stats
2W - 3L
1,357 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 3
Pele
Pele
KingTaylor99
Pele
Level 13
God Stats
0W - 4L
1,137 SR
Queue Stats
26W - 32L
1,312 Elo+
Solo
Chaac
Chaac
frostyyyyyyy777
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,289 Elo+
Solo
Jing Wei
Jing Wei
mister15miles
Jing Wei
Level 6
God Stats
2W - 6L
1,795 SR
Queue Stats
4W - 14L
1,283 Elo+
Party 3
Kukulkan
Kukulkan
xb Graveborn dx
Kukulkan
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 154L
1,410 Elo+
Solo
Team Averages
Level 11
1,458 SR
1,322 Elo+

VS

Team Averages
Level 28
1,517 SR
1,389 Elo+
Bastet
Bastet
BigT122698
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Happy2B2nd
Bacchus
Level 18
God Stats
8W - 6L
1,692 SR
Queue Stats
31W - 23L
1,473 Elo+
Party 1
Ra
Ra
LayzDreamz
Ra
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,191 Elo+
Party 2
Fenrir
Fenrir
RockThaRuf
Fenrir
Level 18
God Stats
43W - 36L
1,477 SR
Queue Stats
57W - 48L
1,362 Elo+
Party 1
Hou Yi
Hou Yi
spRky1
Hou Yi
Level 26
God Stats
9W - 9L
1,415 SR
Queue Stats
30W - 27L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dettyer
Cthulhu
14
0 / 7 / 1
8,149
905
3,875
15,763
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
0 / 8 / 1
7,826
870
7,023
10,639
3,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 15 / 0
8,453
939
6,460
21,154
15,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
mister15miles
Jing Wei
14
0 / 14 / 0
7,843
871
6,840
19,134
5,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
14
0 / 4 / 1
8,372
930
8,635
7,994
2,362
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BigT122698
Bastet
18
16 / 0 / 13
11,518
1,280
20,826
8,382
3,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Happy2B2nd
Bacchus
18
5 / 0 / 33
11,288
1,254
10,440
7,421
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 1 / 27
10,437
1,160
13,750
6,097
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
RockThaRuf
Fenrir
18
17 / 0 / 18
11,851
1,317
11,910
6,776
3,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
spRky1
Hou Yi
17
3 / 0 / 20
10,120
1,124
8,222
8,306
3,117
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
159
1
Kills
48
48
Deaths
1
3
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Bastet
BigT122698
Bastet
16
0
13
22.5
L
Cthulhu
Dettyer
Cthulhu
0
7
1
0.07
W
Bacchus
Happy2B2nd
Bacchus
5
0
33
21.5
L
0
8
1
0.06
W
7
1
27
20.5
W
Fenrir
RockThaRuf
Fenrir
17
0
18
26
L
1
15
0
0.07
L
Jing Wei
mister15miles
Jing Wei
0
14
0
0
W
Hou Yi
spRky1
Hou Yi
3
0
20
13
L
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,833
Damage
65,148
74,684
Taken
36,982
33,887
Mitigated
22,567
2,280
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BigT122698
Bastet
20,826
9,907
0
3,344
8,382
3,595
0
2,338
5,674
0
34,263
L
Cthulhu
Dettyer
Cthulhu
3,875
386
57
352
15,763
7,206
0
5,396
10,367
19,258
0
W
Bacchus
Happy2B2nd
Bacchus
10,440
1,811
0
717
7,421
9,893
0
2,058
5,131
12,945
0
L
7,023
2,349
0
543
10,639
3,343
0
3,716
6,923
0
11,553
W
13,750
2,884
694
1,887
6,097
2,619
0
1,345
4,630
31,458
0
W
Fenrir
RockThaRuf
Fenrir
11,910
2,163
0
2,368
6,776
3,343
0
2,916
3,631
0
15,680
L
6,460
1,867
0
1,136
21,154
15,525
0
7,154
14,000
228
21,063
L
Jing Wei
mister15miles
Jing Wei
6,840
3,378
0
192
19,134
5,451
0
5,339
13,795
0
16,647
W
Hou Yi
spRky1
Hou Yi
8,222
6,352
0
0
8,306
3,117
0
3,292
4,682
0
38,150
L
Kukulkan
8,635
1,165
0
0
7,994
2,362
0
2,585
5,409
30,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,643
Gold Earned
55,214
131
Minions Killed
158
4
Camps Cleared
5
767,221
Distance Traveled
940,299
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,518
1,280
30
3
5
161,801
0
L
Cthulhu
8,149
905
23
3
0
158,178
0
W
Bacchus
11,288
1,254
8
1
0
216,624
3
L
Pele
7,826
870
9
1
1
135,177
0
W
Ra
10,437
1,160
29
3
0
177,337
0
W
Fenrir
11,851
1,317
12
1
0
223,998
2
L
Chaac
8,453
939
24
3
2
128,605
0
L
Jing Wei
7,843
871
19
2
0
201,740
0
W
Hou Yi
10,120
1,124
79
9
0
160,539
0
L
Kukulkan
8,372
930
56
6
1
143,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role