Player Matchup

Bastet
Bastet
AName6925
Bastet
Level 27
God Stats
1W - 1L
1,773 SR
Queue Stats
87W - 65L
1,561 Elo+
Party 2
Janus
Janus
Buranku5673
Janus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,530 Elo+
Party 2
Chaac
Chaac
Its Only Eugene
Chaac
Level 27
God Stats
1W - 1L
1,812 SR
Queue Stats
18W - 15L
1,480 Elo+
Solo
Danzaburou
Danzaburou
lxlx_S4SUK3_xlxl
Danzaburou
Level 18
God Stats
11W - 6L
1,648 SR
Queue Stats
41W - 33L
1,585 Elo+
Party 1
Ares
Ares
xAra94x
Ares
Level 6
God Stats
3W - 3L
1,768 SR
Queue Stats
7W - 11L
1,579 Elo+
Party 1
Team Averages
Level 18
1,700 SR
1,547 Elo+

VS

Team Averages
Level 20
1,616 SR
1,626 Elo+
Ymir
Ymir
FJElTerrible
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,530 Elo+
Solo
Chronos
Chronos
MonsTeR_DisTurB
Chronos
Level 28
God Stats
7W - 2L
1,830 SR
Queue Stats
259W - 150L
1,692 Elo+
Solo
Hou Yi
Hou Yi
Pochiplox
Hou Yi
Level 25
God Stats
2W - 0L
1,751 SR
Queue Stats
79W - 60L
1,526 Elo+
Solo
Camazotz
Camazotz
YurGrandMa_98
Camazotz
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 93L
1,515 Elo+
Solo
Nemesis
Nemesis
splitpushloki
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 6L
1,868 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AName6925
Bastet
16
7 / 2 / 3
9,731
572
12,228
13,398
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 0
7,750
456
3,482
10,509
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 4
9,587
564
13,408
17,553
14,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
lxlx_S4SUK3_xlxl
Danzaburou
14
5 / 7 / 1
8,779
516
10,999
15,835
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
xAra94x
Ares
11
1 / 3 / 5
7,234
426
3,439
12,205
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
7,815
460
8,110
12,225
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 3 / 4
10,137
596
17,826
10,914
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Pochiplox
Hou Yi
16
6 / 3 / 2
9,337
549
9,802
10,858
3,869
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
YurGrandMa_98
Camazotz
13
1 / 8 / 0
7,754
456
6,653
17,502
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Nemesis
15
5 / 3 / 1
9,446
556
12,839
13,057
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
20
Kills
20
20
Deaths
20
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
AName6925
Bastet
7
2
3
4.25
L
2
7
0
0.29
W
1
3
8
1.67
L
5
1
4
7
W
7
3
4
3
W
Hou Yi
Pochiplox
Hou Yi
6
3
2
2.33
W
Camazotz
YurGrandMa_98
Camazotz
1
8
0
0.13
L
Danzaburou
lxlx_S4SUK3_xlxl
Danzaburou
5
7
1
0.79
W
Nemesis
5
3
1
1.83
L
Ares
xAra94x
Ares
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,556
Damage
55,230
69,500
Taken
64,556
35,898
Mitigated
29,697
19,649
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AName6925
Bastet
12,228
2,955
0
5,274
13,398
5,060
0
3,120
10,080
0
67,769
L
3,482
324
0
344
10,509
4,033
0
6,609
3,698
44,440
0
W
8,110
1,162
0
3,354
12,225
8,145
0
3,431
8,608
38,113
0
L
13,408
2,353
0
8,757
17,553
14,493
36
3,048
13,823
4,295
51,607
W
17,826
7,772
0
3,384
10,914
5,016
0
2,161
8,540
64,281
6,320
W
Hou Yi
Pochiplox
Hou Yi
9,802
5,767
0
1,854
10,858
3,869
2,048
538
10,228
0
71,138
W
Camazotz
YurGrandMa_98
Camazotz
6,653
1,840
0
6,326
17,502
8,052
180
761
15,837
0
41,128
L
Danzaburou
lxlx_S4SUK3_xlxl
Danzaburou
10,999
4,619
0
4,072
15,835
4,844
528
4,122
11,301
0
46,456
W
Nemesis
12,839
5,368
0
3,914
13,057
4,615
420
1,356
11,433
0
63,408
L
Ares
xAra94x
Ares
3,439
368
0
1,202
12,205
7,468
0
6,278
5,603
11,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
44,489
419
Minions Killed
485
0
Camps Cleared
0
1,606,267
Distance Traveled
1,567,729
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,731
572
121
7
0
405,812
0
L
Janus
7,750
456
93
5
0
274,434
3
W
Ymir
7,815
460
44
3
0
295,646
8
L
Chaac
9,587
564
112
7
0
332,104
3
W
Chronos
10,137
596
131
8
0
316,017
6
W
Hou Yi
9,337
549
125
7
0
279,871
1
W
Camazotz
7,754
456
77
5
0
284,117
2
L
Danzaburou
8,779
516
81
5
0
256,858
1
W
Nemesis
9,446
556
108
6
0
392,078
4
L
Ares
7,234
426
12
1
0
337,059
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role