Player Matchup

Aphrodite
Aphrodite
Ekdal
Aphrodite
Level 64
God Stats
7W - 3L
1,670 SR
Queue Stats
33W - 31L
1,532 Elo+
Party 1
Medusa
Medusa
GPone
Medusa
Level 68
God Stats
1W - 2L
1,540 SR
Queue Stats
36W - 25L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
xxxxzaxaxax
Gilgamesh
Level 101
God Stats
25W - 22L
1,620 SR
Queue Stats
120W - 123L
1,581 Elo+
Party 1
Team Averages
Level 78
1,610 SR
1,563 Elo+

VS

Team Averages
Level 72
1,658 SR
1,589 Elo+
Achilles
Achilles
AiramDLGA
Achilles
Level 99
God Stats
15W - 4L
1,635 SR
Queue Stats
380W - 292L
1,516 Elo+
Party 2
Bastet
Bastet
Gretchin
Bastet
Level 9
God Stats
15W - 1L
1,880 SR
Queue Stats
27W - 9L
1,639 Elo+
Solo
Tiamat
Tiamat
MiniGoDzZ
Tiamat
Level 109
God Stats
3W - 2L
1,461 SR
Queue Stats
433W - 300L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ekdal
Aphrodite
18
3 / 7 / 9
14,905
596
11,795
23,810
14,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
GPone
Medusa
18
4 / 10 / 8
15,332
613
20,500
30,623
9,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
xxxxzaxaxax
Gilgamesh
19
8 / 5 / 7
17,000
680
29,486
38,872
40,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AiramDLGA
Achilles
17
5 / 5 / 14
15,588
624
10,975
32,116
52,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
Gretchin
Bastet
19
6 / 7 / 12
16,158
646
30,752
31,980
24,397
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
MiniGoDzZ
Tiamat
20
11 / 3 / 9
17,071
683
42,531
25,570
22,506
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
15
Kills
22
22
Deaths
15
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
AiramDLGA
Achilles
5
5
14
2.4
L
Aphrodite
Ekdal
Aphrodite
3
7
9
1.07
L
Medusa
GPone
Medusa
4
10
8
0.8
W
Bastet
Gretchin
Bastet
6
7
12
1.71
W
Tiamat
MiniGoDzZ
Tiamat
11
3
9
5.17
L
Gilgamesh
xxxxzaxaxax
Gilgamesh
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,781
Damage
84,258
93,305
Taken
89,666
65,238
Mitigated
99,274
28,349
Healing
25,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AiramDLGA
Achilles
10,975
2,932
0
7,475
32,116
52,371
131
5,018
25,779
0
25,567
L
Aphrodite
Ekdal
Aphrodite
11,795
1,969
10,680
11,604
23,810
14,958
483
12,557
10,788
56,890
0
L
Medusa
GPone
Medusa
20,500
12,303
0
3,317
30,623
9,653
819
13,848
16,153
0
59,062
W
Bastet
Gretchin
Bastet
30,752
4,972
0
8,701
31,980
24,397
998
5,805
25,170
1,230
81,230
W
Tiamat
MiniGoDzZ
Tiamat
42,531
1,881
438
9,028
25,570
22,506
921
5,986
19,034
111,090
0
L
Gilgamesh
xxxxzaxaxax
Gilgamesh
29,486
6,241
0
2,748
38,872
40,627
300
17,358
20,775
12,125
46,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,237
Gold Earned
48,817
270
Minions Killed
258
5
Camps Cleared
15
1,380,535
Distance Traveled
1,470,081
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,588
624
31
1
2
478,943
3
L
Aphrodite
14,905
596
110
4
3
446,731
2
L
Medusa
15,332
613
89
4
1
430,187
4
W
Bastet
16,158
646
93
4
9
502,028
10
W
Tiamat
17,071
683
134
5
4
489,110
1
L
Gilgamesh
17,000
680
71
3
1
503,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role