Player Matchup

Rama
Rama
 
Rama
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BenjaminSarubi
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,386 Elo+
Solo
Zeus
Zeus
Im sorry2389
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,230 Elo+
Solo
Cu Chulainn
Cu Chulainn
PatitoConVIH
Cu Chulainn
Level 28
God Stats
4W - 5L
1,485 SR
Queue Stats
148W - 133L
1,546 Elo+
Solo
Cthulhu
Cthulhu
gojosatoro
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Team Averages
Level 17
1,497 SR
1,475 Elo+

VS

Team Averages
Level 20
1,640 SR
1,534 Elo+
Izanami
Izanami
GAMERZONE-RS
Izanami
Level 21
God Stats
3W - 0L
1,876 SR
Queue Stats
45W - 28L
1,660 Elo+
Solo
Mercury
Mercury
KamiNoBatsu
Mercury
Level 17
God Stats
5W - 3L
1,712 SR
Queue Stats
99W - 56L
1,592 Elo+
Solo
Ymir
Ymir
Monik_ed
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,553 Elo+
Solo
Zeus
Zeus
jackwalkers
Zeus
Level 30
God Stats
13W - 20L
1,376 SR
Queue Stats
120W - 163L
1,352 Elo+
Solo
Guan Yu
Guan Yu
snub_hornbill0
Guan Yu
Level 22
God Stats
6W - 2L
1,735 SR
Queue Stats
56W - 42L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
1
0 / 1 / 0
2,569
514
0
688
81
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 1 / 1
3,020
604
1,657
2,823
743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 2 / 1
2,747
549
494
1,868
163
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cu Chulainn
PatitoConVIH
Cu Chulainn
4
2 / 1 / 0
3,364
673
2,275
2,818
1,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
gojosatoro
Cthulhu
4
0 / 2 / 1
2,952
590
455
2,194
860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GAMERZONE-RS
Izanami
7
0 / 0 / 1
4,166
833
304
1,347
304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
KamiNoBatsu
Mercury
7
2 / 0 / 2
4,132
826
874
2,217
720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
5
1 / 0 / 2
3,735
747
1,220
3,083
958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
3 / 0 / 0
3,845
769
1,874
1,621
298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 2 / 0
3,502
700
1,301
2,714
1,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
7
7
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
0
1
1
0.5
W
Izanami
GAMERZONE-RS
Izanami
0
0
1
0.5
L
0
2
1
0.25
W
Mercury
KamiNoBatsu
Mercury
2
0
2
3
W
Ymir
1
0
2
2
L
Cu Chulainn
PatitoConVIH
Cu Chulainn
2
1
0
2
L
Cthulhu
gojosatoro
Cthulhu
0
2
1
0.25
W
3
0
0
3
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,881
Damage
5,573
10,391
Taken
10,982
3,051
Mitigated
3,840
1,777
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
0
0
0
31
688
81
0
149
539
0
742
L
1,657
505
0
545
2,823
743
0
1,468
1,231
0
7,035
W
Izanami
GAMERZONE-RS
Izanami
304
212
0
409
1,347
304
1,550
0
1,347
0
24,940
L
494
305
0
128
1,868
163
78
0
1,835
2,861
0
W
Mercury
KamiNoBatsu
Mercury
874
435
0
790
2,217
720
0
99
2,089
0
19,376
W
Ymir
1,220
903
291
1,128
3,083
958
0
298
2,663
9,224
0
L
Cu Chulainn
PatitoConVIH
Cu Chulainn
2,275
992
0
1,004
2,818
1,204
0
847
1,797
0
9,680
L
Cthulhu
gojosatoro
Cthulhu
455
39
0
69
2,194
860
0
424
1,750
5,302
0
W
1,874
216
0
246
1,621
298
606
0
1,621
10,024
0
W
1,301
390
0
853
2,714
1,560
0
462
2,047
0
11,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,652
Gold Earned
19,380
58
Minions Killed
173
0
Camps Cleared
0
349,622
Distance Traveled
464,118
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
2,569
514
2
0
0
29,240
0
L
Da Ji
3,020
604
19
4
0
84,536
0
W
Izanami
4,166
833
60
12
0
85,735
1
L
Zeus
2,747
549
5
1
0
79,779
0
W
Mercury
4,132
826
46
9
0
94,047
1
W
Ymir
3,735
747
18
4
0
96,977
1
L
Cu Chulainn
3,364
673
23
5
0
86,703
0
L
Cthulhu
2,952
590
9
2
0
69,364
0
W
Zeus
3,845
769
22
4
0
84,635
0
W
Guan Yu
3,502
700
27
5
0
102,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role