Player Matchup

Anubis
Anubis
FAeM16
Anubis
Level 66
God Stats
28W - 13L
1,566 SR
Queue Stats
162W - 215L
1,294 Elo+
Party 2
Cernunnos
Cernunnos
Galezby77
Cernunnos
Level 26
God Stats
63W - 55L
1,361 SR
Queue Stats
124W - 181L
1,242 Elo+
Party 2
Bellona
Bellona
MidasChulo
Bellona
Level 36
God Stats
7W - 6L
1,127 SR
Queue Stats
58W - 58L
1,357 Elo+
Solo
Team Averages
Level 43
1,351 SR
1,298 Elo+

VS

Team Averages
Level 43
1,520 SR
1,372 Elo+
Anhur
Anhur
DCAwsome456
Anhur
Level 27
God Stats
36W - 44L
1,356 SR
Queue Stats
125W - 146L
1,363 Elo+
Party 1
Hercules
Hercules
XXXQuestionsXXX
Hercules
Level 78
God Stats
31W - 25L
1,612 SR
Queue Stats
139W - 149L
1,398 Elo+
Party 1
Charybdis
Charybdis
XxBlood_ThiefxX
Charybdis
Level 25
God Stats
1W - 2L
1,593 SR
Queue Stats
52W - 55L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FAeM16
Anubis
19
17 / 5 / 7
14,814
780
21,797
20,301
8,668
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Galezby77
Cernunnos
14
2 / 4 / 9
11,448
603
5,441
8,607
2,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
MidasChulo
Bellona
18
8 / 0 / 16
13,722
722
16,053
18,290
29,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 4
11,079
583
7,448
15,444
3,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
17
6 / 7 / 2
13,158
693
22,779
20,565
9,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
XxBlood_ThiefxX
Charybdis
13
1 / 11 / 3
10,699
563
5,330
14,901
3,805
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
27
Kills
9
9
Deaths
27
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Anubis
FAeM16
Anubis
17
5
7
4.1
W
Cernunnos
Galezby77
Cernunnos
2
4
9
1.63
W
Bellona
MidasChulo
Bellona
8
0
16
16
L
Hercules
6
7
2
1
L
Charybdis
XxBlood_ThiefxX
Charybdis
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,291
Damage
35,557
47,198
Taken
50,910
39,820
Mitigated
17,444
15,875
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,448
3,262
0
1,469
15,444
3,703
402
7,580
7,453
0
35,602
W
Anubis
FAeM16
Anubis
21,797
619
577
10,075
20,301
8,668
1,244
984
19,317
66,682
0
W
Cernunnos
Galezby77
Cernunnos
5,441
2,717
0
575
8,607
2,120
248
0
8,607
0
26,134
W
Bellona
MidasChulo
Bellona
16,053
4,620
337
4,311
18,290
29,032
881
249
18,041
0
40,713
L
Hercules
22,779
7,741
0
3,110
20,565
9,936
0
7,754
12,513
0
53,967
L
Charybdis
XxBlood_ThiefxX
Charybdis
5,330
4,583
0
0
14,901
3,805
109
6,125
8,405
0
25,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,984
Gold Earned
34,936
189
Minions Killed
183
5
Camps Cleared
10
870,393
Distance Traveled
839,647
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,079
583
49
3
3
289,097
0
W
Anubis
14,814
780
91
5
5
256,723
2
W
Cernunnos
11,448
603
49
3
0
268,321
0
W
Bellona
13,722
722
49
3
0
345,349
0
L
Hercules
13,158
693
87
5
5
320,098
2
L
Charybdis
10,699
563
47
2
2
230,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role