Player Matchup

Hou Yi
Hou Yi
For_Joel_Rip
Hou Yi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 74L
1,289 Elo+
Party 1
Chaac
Chaac
XxjobaxX
Chaac
Level 87
God Stats
15W - 23L
1,348 SR
Queue Stats
201W - 279L
1,383 Elo+
Solo
Nox
Nox
devilzson69
Nox
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 53L
1,277 Elo+
Party 1
Team Averages
Level 79
1,449 SR
1,316 Elo+

VS

Team Averages
Level 77
1,506 SR
1,441 Elo+
Sylvanus
Sylvanus
ChillMuffin
Sylvanus
Level 61
God Stats
5W - 12L
1,362 SR
Queue Stats
23W - 27L
1,433 Elo+
Solo
Mercury
Mercury
Nyarlathopep
Mercury
Level 68
God Stats
1W - 2L
1,682 SR
Queue Stats
161W - 172L
1,537 Elo+
Solo
Ra
Ra
fritanga888
Ra
Level 101
God Stats
27W - 30L
1,474 SR
Queue Stats
191W - 317L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
2 / 2 / 8
7,773
707
4,882
8,565
4,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
XxjobaxX
Chaac
13
6 / 2 / 10
8,763
797
11,925
14,288
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 2 / 6
9,577
871
9,994
7,663
2,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChillMuffin
Sylvanus
10
1 / 7 / 3
7,620
693
6,373
11,718
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Nyarlathopep
Mercury
11
3 / 5 / 2
7,777
707
9,595
11,216
3,619
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 5 / 3
7,743
704
5,531
6,978
2,338
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
6
6
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ChillMuffin
Sylvanus
1
7
3
0.36
W
Hou Yi
2
2
8
3
L
Mercury
Nyarlathopep
Mercury
3
5
2
0.8
W
Chaac
XxjobaxX
Chaac
6
2
10
5.5
W
9
2
6
6
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,801
Damage
21,499
30,516
Taken
29,912
15,372
Mitigated
16,961
11,033
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ChillMuffin
Sylvanus
6,373
1,377
649
2,028
11,718
11,004
0
5,778
5,940
13,696
0
W
Hou Yi
4,882
1,765
972
2,078
8,565
4,130
879
2,768
5,797
0
20,667
L
Mercury
Nyarlathopep
Mercury
9,595
3,769
0
306
11,216
3,619
0
3,570
7,646
0
19,146
W
Chaac
XxjobaxX
Chaac
11,925
1,782
847
4,903
14,288
8,300
105
6,358
7,930
0
32,793
W
9,994
804
1,464
769
7,663
2,942
1,251
3,301
4,362
21,008
0
L
5,531
389
449
876
6,978
2,338
0
992
5,986
25,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,113
Gold Earned
23,140
134
Minions Killed
93
4
Camps Cleared
5
591,360
Distance Traveled
590,066
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,620
693
17
2
1
148,442
3
W
Hou Yi
7,773
707
46
4
0
192,697
0
L
Mercury
7,777
707
21
2
3
247,252
2
W
Chaac
8,763
797
42
4
3
205,839
3
W
Nox
9,577
871
46
4
1
192,824
0
L
Ra
7,743
704
55
5
1
194,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role