Player Matchup

Geb
Geb
WildBill432
Geb
Level 137
God Stats
6W - 7L
1,509 SR
Queue Stats
126W - 139L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
bEEEgBlessed
Zhong Kui
Level 126
God Stats
0W - 2L
1,337 SR
Queue Stats
186W - 187L
1,507 Elo+
Solo
Nox
Nox
ghostedremains
Nox
Level 66
God Stats
0W - 2L
1,337 SR
Queue Stats
57W - 67L
1,419 Elo+
Party 1
Mercury
Mercury
peligrosodog
Mercury
Level 124
God Stats
1W - 2L
1,591 SR
Queue Stats
94W - 80L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
syhdoor
Cu Chulainn
Level 106
God Stats
1W - 3L
1,515 SR
Queue Stats
56W - 65L
1,433 Elo+
Party 1
Team Averages
Level 112
1,458 SR
1,486 Elo+

VS

Team Averages
Level 105
1,564 SR
1,442 Elo+
Hera
Hera
 
Hera
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CraKaLaKinChr1s
Hercules
Level 140
God Stats
1W - 0L
1,321 SR
Queue Stats
14W - 18L
1,389 Elo+
Solo
Nu Wa
Nu Wa
Neahale
Nu Wa
Level 121
God Stats
2W - 0L
1,836 SR
Queue Stats
4W - 3L
1,470 Elo+
Solo
Ne Zha
Ne Zha
SightedCarrot76
Ne Zha
Level 61
God Stats
19W - 43L
1,366 SR
Queue Stats
22W - 49L
1,300 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bcheekz
Ah Muzen Cab
Level 87
God Stats
15W - 6L
1,797 SR
Queue Stats
154W - 126L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
10,540
753
12,474
15,796
12,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
bEEEgBlessed
Zhong Kui
18
4 / 2 / 4
10,438
746
9,300
11,684
8,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
3 / 1 / 2
8,432
602
3,908
4,974
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
peligrosodog
Mercury
17
3 / 4 / 9
10,353
740
11,132
13,761
5,306
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
syhdoor
Cu Chulainn
17
6 / 2 / 5
11,070
791
13,068
18,408
15,169
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
4 / 4 / 3
10,886
778
12,128
12,748
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
18
4 / 2 / 3
11,196
800
13,303
15,233
13,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Neahale
Nu Wa
16
1 / 5 / 4
9,403
672
8,176
8,277
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 6 / 4
8,983
642
3,934
11,137
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
bcheekz
Ah Muzen Cab
17
1 / 2 / 3
9,676
691
16,247
12,431
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
19
Kills
10
10
Deaths
19
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
4
3
1.38
W
Hercules
4
2
3
2.75
W
Nu Wa
Neahale
Nu Wa
1
5
4
0.6
W
0
6
4
0.33
L
3
1
5
5.5
L
Zhong Kui
bEEEgBlessed
Zhong Kui
4
2
4
3
W
Ah Muzen Cab
bcheekz
Ah Muzen Cab
1
2
3
1.25
L
3
1
2
4
L
Mercury
peligrosodog
Mercury
3
4
9
1.88
L
Cu Chulainn
syhdoor
Cu Chulainn
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,882
Damage
53,788
64,623
Taken
59,826
43,079
Mitigated
31,700
11,726
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,128
2,473
0
2,131
12,748
4,991
292
6,770
5,918
37,489
0
W
Hercules
13,303
3,922
0
3,658
15,233
13,575
711
8,602
6,521
3,758
26,148
W
Nu Wa
Neahale
Nu Wa
8,176
1,801
705
610
8,277
3,026
1,646
2,762
5,480
38,050
0
W
3,934
787
0
1,195
11,137
4,588
132
5,459
5,572
0
29,067
L
12,474
463
0
5,820
15,796
12,688
0
5,308
9,909
36,388
0
L
Zhong Kui
bEEEgBlessed
Zhong Kui
9,300
292
0
3,370
11,684
8,063
46
3,808
7,510
41,055
0
W
Ah Muzen Cab
bcheekz
Ah Muzen Cab
16,247
7,803
0
5,048
12,431
5,520
0
5,413
6,978
0
52,396
L
3,908
256
0
43
4,974
1,853
0
2,443
2,438
10,279
0
L
Mercury
peligrosodog
Mercury
11,132
3,323
0
623
13,761
5,306
56
5,420
8,066
0
39,297
L
Cu Chulainn
syhdoor
Cu Chulainn
13,068
2,130
0
1,870
18,408
15,169
0
4,579
13,413
12,376
38,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,833
Gold Earned
50,144
349
Minions Killed
346
8
Camps Cleared
9
1,263,447
Distance Traveled
1,330,522
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,886
778
99
7
1
260,620
0
W
Hercules
11,196
800
47
3
3
284,699
4
W
Nu Wa
9,403
672
67
5
2
243,833
0
W
Ne Zha
8,983
642
52
4
2
264,226
1
L
Geb
10,540
753
44
3
1
278,540
1
L
Zhong Kui
10,438
746
109
8
1
239,015
3
W
Ah Muzen Cab
9,676
691
81
6
1
277,144
1
L
Nox
8,432
602
26
2
1
153,817
2
L
Mercury
10,353
740
80
6
3
325,672
5
L
Cu Chulainn
11,070
791
90
6
2
266,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role