Player Matchup

Gilgamesh
Gilgamesh
AlphazHunter
Gilgamesh
Level 106
God Stats
8W - 8L
1,718 SR
Queue Stats
41W - 39L
1,501 Elo+
Party 1
Ra
Ra
DeZepZion
Ra
Level 128
God Stats
1W - 0L
1,363 SR
Queue Stats
23W - 15L
1,651 Elo+
Party 1
Geb
Geb
DudeWithTimbs
Geb
Level 123
God Stats
4W - 3L
1,558 SR
Queue Stats
16W - 13L
1,622 Elo+
Party 1
Team Averages
Level 119
1,546 SR
1,591 Elo+

VS

Team Averages
Level 129
1,638 SR
1,581 Elo+
Artio
Artio
GVontheTV
Artio
Level 135
God Stats
0W - 1L
1,666 SR
Queue Stats
89W - 89L
1,593 Elo+
Solo
Awilix
Awilix
TheGoldenGoose87
Awilix
Level 145
God Stats
0W - 1L
1,515 SR
Queue Stats
93W - 98L
1,544 Elo+
Solo
Hercules
Hercules
a bananna noob
Hercules
Level 107
God Stats
2W - 4L
1,735 SR
Queue Stats
255W - 215L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlphazHunter
Gilgamesh
13
3 / 1 / 6
9,349
668
12,529
9,387
7,130
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 1 / 5
9,759
697
8,678
6,282
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 0 / 7
9,102
650
7,867
8,435
7,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GVontheTV
Artio
12
0 / 3 / 2
8,001
572
5,941
15,136
14,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 1
7,882
563
4,643
10,346
3,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
12
2 / 2 / 0
8,468
605
6,937
12,350
11,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlphazHunter
Gilgamesh
3
1
6
6
W
4
1
5
6.5
W
2
0
7
5.5
L
Artio
GVontheTV
Artio
0
3
2
0.33
L
0
4
1
0.13
L
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,074
Damage
17,521
24,104
Taken
37,832
16,767
Mitigated
29,967
11,539
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlphazHunter
Gilgamesh
12,529
2,827
0
1,469
9,387
7,130
156
2,389
6,295
250
24,690
W
8,678
1,584
3,855
3,536
6,282
2,399
337
1,217
4,706
47,197
0
W
7,867
1,059
0
2,679
8,435
7,238
321
2,113
5,828
27,795
0
L
Artio
GVontheTV
Artio
5,941
108
1,487
6,063
15,136
14,688
0
5,567
9,163
20,828
0
L
4,643
1,857
0
240
10,346
3,599
0
5,439
4,569
0
29,837
L
Hercules
6,937
1,035
0
3,796
12,350
11,680
0
6,251
5,769
0
24,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
24,351
158
Minions Killed
139
7
Camps Cleared
6
869,196
Distance Traveled
857,434
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,349
668
25
2
0
299,225
2
W
Ra
9,759
697
100
7
4
274,368
1
W
Geb
9,102
650
33
2
3
295,603
8
L
Artio
8,001
572
36
3
0
278,454
4
L
Awilix
7,882
563
67
5
3
288,444
6
L
Hercules
8,468
605
36
3
3
290,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role