Player Matchup

Vulcan
Vulcan
ImmortalLegend-
Vulcan
Level 128
God Stats
1W - 0L
1,179 SR
Queue Stats
46W - 40L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
Jakyrn
Xing Tian
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,443 Elo+
Party 1
Mulan
Mulan
LiL_Berry_Jerry
Mulan
Level 112
God Stats
18W - 20L
1,635 SR
Queue Stats
108W - 98L
1,595 Elo+
Solo
Aphrodite
Aphrodite
Simpunisex
Aphrodite
Level 103
God Stats
29W - 23L
1,604 SR
Queue Stats
156W - 151L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trialsnowball
Ah Muzen Cab
Level 160
God Stats
5W - 5L
1,551 SR
Queue Stats
278W - 257L
1,520 Elo+
Solo
Team Averages
Level 121
1,494 SR
1,513 Elo+

VS

Team Averages
Level 86
1,539 SR
1,449 Elo+
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ConnarDeJuif
Sun Wukong
Level 69
God Stats
0W - 1L
1,786 SR
Queue Stats
1W - 3L
1,444 Elo+
Solo
Bastet
Bastet
Devenson1023
Bastet
Level 115
God Stats
1W - 3L
1,397 SR
Queue Stats
477W - 498L
1,469 Elo+
Solo
Olorun
Olorun
GABOKIX
Olorun
Level 129
God Stats
11W - 19L
1,345 SR
Queue Stats
698W - 756L
1,410 Elo+
Solo
Cerberus
Cerberus
Sylpie
Cerberus
Level 28
God Stats
2W - 3L
1,667 SR
Queue Stats
44W - 68L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 13
11,770
905
22,438
11,050
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Jakyrn
Xing Tian
15
2 / 3 / 18
10,231
787
6,120
19,064
22,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 0 / 10
11,946
919
12,478
13,211
11,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Simpunisex
Aphrodite
15
2 / 4 / 12
9,119
701
9,784
10,373
5,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Trialsnowball
Ah Muzen Cab
17
2 / 4 / 12
9,807
754
13,225
9,086
3,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 4 / 6
8,898
684
11,299
13,585
8,631
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ConnarDeJuif
Sun Wukong
14
1 / 3 / 4
8,230
633
8,674
14,179
12,720
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
16
8 / 4 / 4
10,245
788
18,187
14,324
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
GABOKIX
Olorun
14
1 / 6 / 4
8,213
632
7,740
11,963
5,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Sylpie
Cerberus
14
1 / 6 / 7
8,396
646
8,645
21,561
22,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
23
Kills
14
14
Deaths
23
65
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
4
6
1.5
L
Sun Wukong
ConnarDeJuif
Sun Wukong
1
3
4
1
L
Bastet
8
4
4
2.5
L
Olorun
GABOKIX
Olorun
1
6
4
0.5
W
8
3
13
4.83
W
Xing Tian
Jakyrn
Xing Tian
2
3
18
3.67
W
9
0
10
14
W
Aphrodite
Simpunisex
Aphrodite
2
4
12
2
L
Cerberus
Sylpie
Cerberus
1
6
7
0.75
W
Ah Muzen Cab
Trialsnowball
Ah Muzen Cab
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,045
Damage
54,545
62,784
Taken
75,612
46,542
Mitigated
56,615
23,343
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,299
401
37
1,058
13,585
8,631
86
7,663
5,684
24,535
0
L
Sun Wukong
ConnarDeJuif
Sun Wukong
8,674
1,687
407
1,734
14,179
12,720
0
6,454
7,084
0
29,294
L
Bastet
18,187
3,380
0
3,296
14,324
7,153
0
6,366
7,635
0
35,078
L
Olorun
GABOKIX
Olorun
7,740
3,248
685
1,736
11,963
5,119
615
5,737
6,018
29,354
0
W
22,438
7,601
426
1,620
11,050
3,899
213
4,362
6,406
46,340
0
W
Xing Tian
Jakyrn
Xing Tian
6,120
596
895
1,774
19,064
22,187
0
8,408
10,332
10,800
0
W
12,478
1,153
0
4,249
13,211
11,521
79
5,677
7,361
7,923
32,790
W
Aphrodite
Simpunisex
Aphrodite
9,784
1,274
7,482
5,020
10,373
5,683
311
5,506
4,713
23,055
0
L
Cerberus
Sylpie
Cerberus
8,645
620
534
4,558
21,561
22,992
0
13,720
7,256
27,543
0
W
Ah Muzen Cab
Trialsnowball
Ah Muzen Cab
13,225
3,690
0
1,877
9,086
3,252
234
4,035
4,904
0
50,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,873
Gold Earned
43,982
303
Minions Killed
273
8
Camps Cleared
8
1,206,182
Distance Traveled
1,186,447
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,898
684
35
3
2
247,977
0
L
Sun Wukong
8,230
633
61
5
2
239,262
1
L
Bastet
10,245
788
56
4
0
261,688
4
L
Olorun
8,213
632
63
5
4
203,979
2
W
Vulcan
11,770
905
74
6
2
245,516
1
W
Xing Tian
10,231
787
9
1
0
245,697
1
W
Mulan
11,946
919
77
6
3
238,803
0
W
Aphrodite
9,119
701
44
3
1
230,476
3
L
Cerberus
8,396
646
58
4
0
233,541
0
W
Ah Muzen Cab
9,807
754
99
8
2
245,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role