Player Matchup

Scylla
Scylla
Dripzy NL
Scylla
Level 8
God Stats
2W - 3L
1,498 SR
Queue Stats
2W - 9L
1,361 Elo+
Party 1
Chaac
Chaac
Purp osokaNL
Chaac
Level 7
God Stats
0W - 2L
1,264 SR
Queue Stats
4W - 10L
982 Elo+
Party 1
Thor
Thor
Ramon-Nelcy
Thor
Level 4
God Stats
0W - 3L
1,188 SR
Queue Stats
0W - 3L
1,073 Elo+
Solo
Team Averages
Level 6
1,317 SR
1,139 Elo+

VS

Team Averages
Level 39
1,372 SR
1,295 Elo+
Ganesha
Ganesha
Jacksonisok
Ganesha
Level 44
God Stats
11W - 15L
1,485 SR
Queue Stats
145W - 197L
1,283 Elo+
Solo
Hachiman
Hachiman
SrgtWombles
Hachiman
Level 13
God Stats
10W - 23L
1,311 SR
Queue Stats
28W - 72L
1,186 Elo+
Solo
Zeus
Zeus
fishin4sars
Zeus
Level 61
God Stats
8W - 4L
1,320 SR
Queue Stats
14W - 9L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dripzy NL
Scylla
8
1 / 7 / 0
5,907
656
3,335
9,526
2,679
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 1
5,479
609
2,638
11,329
9,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 9 / 1
6,349
705
3,853
14,751
4,208
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jacksonisok
Ganesha
11
0 / 0 / 19
7,777
864
4,379
8,867
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
SrgtWombles
Hachiman
11
7 / 0 / 11
8,149
905
6,338
3,201
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
15 / 2 / 6
9,227
1,025
17,817
5,148
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
22
22
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dripzy NL
Scylla
1
7
0
0.14
W
Ganesha
Jacksonisok
Ganesha
0
0
19
9.5
L
0
6
1
0.08
L
1
9
1
0.17
W
Hachiman
SrgtWombles
Hachiman
7
0
11
12.5
W
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,826
Damage
28,534
35,606
Taken
17,216
16,387
Mitigated
10,861
1,387
Healing
3,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dripzy NL
Scylla
3,335
374
0
0
9,526
2,679
0
6,694
2,608
9,508
0
W
Ganesha
Jacksonisok
Ganesha
4,379
623
111
1,900
8,867
7,816
201
1,105
7,562
15,341
0
L
2,638
351
0
1,387
11,329
9,500
0
5,975
5,013
0
8,732
L
3,853
821
0
0
14,751
4,208
0
9,199
5,158
0
9,251
W
Hachiman
SrgtWombles
Hachiman
6,338
3,845
0
411
3,201
1,443
1,306
1,000
2,201
0
17,736
W
17,817
3,258
0
1,107
5,148
1,602
796
1,234
3,744
31,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,735
Gold Earned
25,153
31
Minions Killed
75
1
Camps Cleared
4
470,615
Distance Traveled
516,997
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,907
656
9
1
0
164,604
0
W
Ganesha
7,777
864
0
0
0
194,233
2
L
Chaac
5,479
609
12
1
1
160,803
0
L
Thor
6,349
705
10
1
0
145,208
0
W
Hachiman
8,149
905
39
4
2
151,514
2
W
Zeus
9,227
1,025
36
4
2
171,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role