Player Matchup

Izanami
Izanami
QUEENxDIMPLESx
Izanami
Level 66
God Stats
32W - 31L
1,416 SR
Queue Stats
185W - 199L
1,438 Elo+
Solo
Thanatos
Thanatos
YaBoyCarlito
Thanatos
Level 149
God Stats
13W - 16L
1,538 SR
Queue Stats
221W - 209L
1,491 Elo+
Party 1
Chang'e
Chang'e
YaGirl_Summy
Chang'e
Level 147
God Stats
6W - 11L
1,386 SR
Queue Stats
360W - 331L
1,481 Elo+
Party 1
Ymir
Ymir
kakashyezio
Ymir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,438 Elo+
Solo
Danzaburou
Danzaburou
vtec_bruv
Danzaburou
Level 59
God Stats
78W - 61L
1,425 SR
Queue Stats
308W - 318L
1,325 Elo+
Solo
Team Averages
Level 100
1,453 SR
1,435 Elo+

VS

Team Averages
Level 132
1,589 SR
1,462 Elo+
Nu Wa
Nu Wa
MontelTho
Nu Wa
Level 129
God Stats
22W - 18L
1,509 SR
Queue Stats
252W - 253L
1,409 Elo+
Solo
Nemesis
Nemesis
Mrs Nitro 11
Nemesis
Level 108
God Stats
2W - 1L
1,749 SR
Queue Stats
475W - 597L
1,377 Elo+
Solo
Ullr
Ullr
TUpApI0000
Ullr
Level 107
God Stats
7W - 16L
1,466 SR
Queue Stats
255W - 251L
1,390 Elo+
Solo
Horus
Horus
darirukun
Horus
Level 156
God Stats
3W - 2L
1,642 SR
Queue Stats
98W - 58L
1,605 Elo+
Solo
Artio
Artio
kstargaming22
Artio
Level 160
God Stats
28W - 28L
1,578 SR
Queue Stats
494W - 480L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 11
7,187
479
6,778
7,514
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
YaBoyCarlito
Thanatos
16
21 / 0 / 2
10,342
689
16,045
10,567
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
YaGirl_Summy
Chang'e
15
6 / 0 / 9
9,379
625
11,274
9,806
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 13
7,489
499
4,453
10,985
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
vtec_bruv
Danzaburou
13
0 / 3 / 0
7,668
511
3,718
8,610
3,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MontelTho
Nu Wa
10
1 / 10 / 0
6,165
411
7,175
11,134
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Mrs Nitro 11
Nemesis
10
0 / 5 / 0
6,326
422
3,191
11,353
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 7 / 0
6,407
427
3,509
11,957
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
darirukun
Horus
9
0 / 6 / 0
5,996
400
4,626
13,388
8,172
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 1 / 1
7,712
514
6,975
10,889
8,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
29
Kills
3
3
Deaths
29
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
MontelTho
Nu Wa
1
10
0
0.1
L
Nemesis
Mrs Nitro 11
Nemesis
0
5
0
0
W
1
0
11
6.5
L
0
7
0
0
W
Thanatos
YaBoyCarlito
Thanatos
21
0
2
22
W
Chang'e
YaGirl_Summy
Chang'e
6
0
9
10.5
L
Horus
darirukun
Horus
0
6
0
0
W
1
0
13
7.5
L
2
1
1
2.5
W
Danzaburou
vtec_bruv
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,268
Damage
25,476
47,482
Taken
58,721
22,831
Mitigated
25,107
29,156
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
MontelTho
Nu Wa
7,175
2,037
0
684
11,134
2,558
86
3,772
7,114
36,084
0
L
Nemesis
Mrs Nitro 11
Nemesis
3,191
786
0
2,462
11,353
2,824
0
2,047
9,252
0
32,062
W
6,778
4,071
0
1,737
7,514
2,746
1,350
1,871
5,643
0
46,724
L
3,509
1,910
426
2,584
11,957
2,819
75
2,204
9,689
0
40,386
W
Thanatos
YaBoyCarlito
Thanatos
16,045
4,320
0
14,857
10,567
5,187
583
1,272
9,295
0
70,736
W
Chang'e
YaGirl_Summy
Chang'e
11,274
766
1,300
6,141
9,806
3,399
1,140
4,280
5,526
68,738
0
L
Horus
darirukun
Horus
4,626
2,386
1,632
3,398
13,388
8,172
0
4,523
8,763
0
19,020
W
4,453
501
644
2,050
10,985
8,459
203
1,392
9,593
23,021
0
L
6,975
1,098
292
5,221
10,889
8,734
0
2,625
8,176
45,166
0
W
Danzaburou
vtec_bruv
Danzaburou
3,718
1,644
0
2,427
8,610
3,040
0
5,567
3,043
0
41,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,065
Gold Earned
32,606
454
Minions Killed
327
0
Camps Cleared
0
1,402,577
Distance Traveled
1,252,668
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,165
411
51
3
0
202,035
1
L
Nemesis
6,326
422
73
5
0
292,158
0
W
Izanami
7,187
479
89
6
0
266,281
7
L
Ullr
6,407
427
78
5
0
225,028
5
W
Thanatos
10,342
689
117
8
0
337,092
2
W
Chang'e
9,379
625
128
9
0
292,311
8
L
Horus
5,996
400
34
2
0
256,832
4
W
Ymir
7,489
499
28
2
0
258,114
5
L
Artio
7,712
514
91
6
0
276,615
4
W
Danzaburou
7,668
511
92
6
0
248,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role