Player Matchup

Achilles
Achilles
Cosmicus V
Achilles
Level 77
God Stats
6W - 6L
1,504 SR
Queue Stats
402W - 446L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
Gazeebro
Gilgamesh
Level 108
God Stats
7W - 2L
1,663 SR
Queue Stats
202W - 186L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
One_For_All_1996
Kukulkan
Level 101
God Stats
15W - 12L
1,583 SR
Queue Stats
1,208W - 1,277L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Roger Dabhit
Ah Muzen Cab
Level 66
God Stats
133W - 106L
1,620 SR
Queue Stats
157W - 144L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
itachisgambit
Jormungandr
Level 42
God Stats
6W - 5L
1,437 SR
Queue Stats
88W - 119L
1,395 Elo+
Solo
Team Averages
Level 79
1,561 SR
1,470 Elo+

VS

Team Averages
Level 88
1,309 SR
1,436 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aoi_Suzume
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,194 SR
Queue Stats
28W - 28L
1,448 Elo+
Solo
Hercules
Hercules
DMCK21519
Hercules
Level 66
God Stats
0W - 2L
1,186 SR
Queue Stats
477W - 625L
1,366 Elo+
Solo
King Arthur
King Arthur
NO_ARM_PRIME
King Arthur
Level 106
God Stats
12W - 15L
1,480 SR
Queue Stats
108W - 112L
1,426 Elo+
Solo
Kukulkan
Kukulkan
bunbearpuddin1
Kukulkan
Level 63
God Stats
156W - 176L
1,473 SR
Queue Stats
179W - 202L
1,471 Elo+
Solo
Ah Puch
Ah Puch
chrismark817
Ah Puch
Level 99
God Stats
1W - 2L
1,210 SR
Queue Stats
100W - 95L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cosmicus V
Achilles
20
15 / 6 / 11
15,187
1,168
30,929
22,337
12,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Gazeebro
Gilgamesh
20
6 / 1 / 19
14,890
1,145
19,510
21,186
21,075
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 6 / 14
13,927
1,071
20,936
20,176
8,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Roger Dabhit
Ah Muzen Cab
20
4 / 1 / 14
12,916
994
20,348
13,021
6,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
itachisgambit
Jormungandr
20
4 / 1 / 21
13,563
1,043
15,236
19,228
27,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aoi_Suzume
Ah Muzen Cab
19
4 / 6 / 9
13,404
1,031
25,562
21,184
8,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
DMCK21519
Hercules
18
1 / 5 / 8
11,602
892
6,428
27,567
29,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
NO_ARM_PRIME
King Arthur
19
5 / 13 / 7
13,569
1,044
29,184
38,556
36,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
19
5 / 11 / 5
13,627
1,048
23,503
23,488
10,369
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
chrismark817
Ah Puch
16
0 / 2 / 0
9,862
759
1,707
1,836
516
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
37
Kills
15
15
Deaths
37
79
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aoi_Suzume
Ah Muzen Cab
4
6
9
1.42
W
Achilles
Cosmicus V
Achilles
15
6
11
3.42
L
Hercules
DMCK21519
Hercules
1
5
8
1
W
Gilgamesh
Gazeebro
Gilgamesh
6
1
19
15.5
L
King Arthur
NO_ARM_PRIME
King Arthur
5
13
7
0.65
W
8
6
14
2.5
W
Ah Muzen Cab
Roger Dabhit
Ah Muzen Cab
4
1
14
11
L
Kukulkan
5
11
5
0.68
L
Ah Puch
chrismark817
Ah Puch
0
2
0
0
W
Jormungandr
itachisgambit
Jormungandr
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,959
Damage
86,384
95,948
Taken
112,631
76,591
Mitigated
85,239
22,832
Healing
21,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aoi_Suzume
Ah Muzen Cab
25,562
10,462
0
1,498
21,184
8,659
0
8,887
12,297
0
43,736
W
Achilles
Cosmicus V
Achilles
30,929
14,582
483
6,656
22,337
12,648
0
3,126
18,631
0
37,563
L
Hercules
DMCK21519
Hercules
6,428
409
0
7,725
27,567
29,336
0
10,653
16,914
0
15,301
W
Gilgamesh
Gazeebro
Gilgamesh
19,510
4,505
2,218
2,563
21,186
21,075
0
5,525
15,382
15,237
36,608
L
King Arthur
NO_ARM_PRIME
King Arthur
29,184
6,687
0
9,435
38,556
36,359
0
13,398
25,158
0
51,454
W
20,936
4,547
133
1,836
20,176
8,839
0
8,405
11,410
38,489
0
W
Ah Muzen Cab
Roger Dabhit
Ah Muzen Cab
20,348
14,586
0
7,282
13,021
6,190
0
3,943
8,951
0
48,456
L
Kukulkan
23,503
643
473
2,078
23,488
10,369
0
8,433
15,055
65,268
0
L
Ah Puch
chrismark817
Ah Puch
1,707
118
0
63
1,836
516
0
478
1,358
4,992
0
W
Jormungandr
itachisgambit
Jormungandr
15,236
3,803
334
1,327
19,228
27,839
0
4,211
14,677
33,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,483
Gold Earned
62,064
248
Minions Killed
228
12
Camps Cleared
3
1,250,969
Distance Traveled
992,237
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,404
1,031
50
4
3
230,040
0
W
Achilles
15,187
1,168
21
2
1
215,652
0
L
Hercules
11,602
892
15
1
0
261,947
3
W
Gilgamesh
14,890
1,145
51
4
8
268,783
0
L
King Arthur
13,569
1,044
50
4
0
239,159
0
W
Kukulkan
13,927
1,071
43
3
0
253,527
0
W
Ah Muzen Cab
12,916
994
87
7
2
244,281
0
L
Kukulkan
13,627
1,048
107
8
0
229,418
0
L
Ah Puch
9,862
759
6
0
0
31,673
0
W
Jormungandr
13,563
1,043
46
4
1
268,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role