Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BaboonSupreme
Izanami
Level 78
God Stats
2W - 4L
1,494 SR
Queue Stats
127W - 135L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
cris_eng1906
Sun Wukong
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 20L
1,072 Elo+
Solo
Team Averages
Level 64
1,498 SR
1,317 Elo+

VS

Team Averages
Level 24
1,455 SR
1,242 Elo+
Bellona
Bellona
Chickpop27
Bellona
Level 18
God Stats
9W - 9L
1,356 SR
Queue Stats
18W - 19L
1,301 Elo+
Party 1
Danzaburou
Danzaburou
gfc_araiyb
Danzaburou
Level 29
God Stats
12W - 9L
1,508 SR
Queue Stats
22W - 26L
1,422 Elo+
Solo
Hades
Hades
kyleswrldYT
Hades
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
6 / 6 / 0
7,485
749
9,360
9,788
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
10
0 / 5 / 4
6,357
636
8,187
9,391
3,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
cris_eng1906
Sun Wukong
8
0 / 5 / 4
6,162
616
2,649
9,495
5,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chickpop27
Bellona
11
5 / 4 / 7
7,958
796
7,510
9,378
5,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
gfc_araiyb
Danzaburou
14
10 / 0 / 4
9,505
951
15,398
11,054
4,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 2 / 7
7,133
713
2,066
6,236
2,288
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
16
16
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
6
0
1
L
Izanami
0
5
4
0.4
W
Bellona
Chickpop27
Bellona
5
4
7
2.13
L
Sun Wukong
cris_eng1906
Sun Wukong
0
5
4
0.4
W
Danzaburou
gfc_araiyb
Danzaburou
10
0
4
12
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,196
Damage
24,974
28,674
Taken
26,668
12,982
Mitigated
11,735
3,010
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,360
3,320
0
1,413
9,788
4,071
0
503
9,285
21,211
2,562
L
Izanami
8,187
3,469
0
1,183
9,391
3,149
54
365
9,026
0
24,612
W
Bellona
Chickpop27
Bellona
7,510
2,115
0
180
9,378
5,212
0
3,577
5,634
0
14,265
L
Sun Wukong
cris_eng1906
Sun Wukong
2,649
204
0
414
9,495
5,762
18
1,222
8,273
0
3,965
W
Danzaburou
gfc_araiyb
Danzaburou
15,398
6,367
0
7,801
11,054
4,235
1,171
3,066
7,887
0
49,659
W
2,066
420
534
951
6,236
2,288
109
2,055
4,089
8,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,004
Gold Earned
24,596
102
Minions Killed
114
2
Camps Cleared
5
493,331
Distance Traveled
564,561
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,485
749
43
4
0
156,618
3
L
Izanami
6,357
636
51
5
2
159,617
0
W
Bellona
7,958
796
14
1
0
206,986
2
L
Sun Wukong
6,162
616
8
1
0
177,096
0
W
Danzaburou
9,505
951
79
8
5
199,527
3
W
Hades
7,133
713
21
2
0
158,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role