Player Matchup

Mulan
Mulan
jonhcena222
Mulan
Level 48
God Stats
6W - 4L
1,615 SR
Queue Stats
75W - 94L
1,384 Elo+
Party 1
Fenrir
Fenrir
max22006
Fenrir
Level 62
God Stats
5W - 5L
1,398 SR
Queue Stats
109W - 142L
1,395 Elo+
Party 1
Sol
Sol
zWayn
Sol
Level 85
God Stats
2W - 7L
1,527 SR
Queue Stats
243W - 239L
1,511 Elo+
Solo
Team Averages
Level 65
1,513 SR
1,430 Elo+

VS

Team Averages
Level 118
1,661 SR
1,434 Elo+
Ah Muzen Cab
Ah Muzen Cab
PharaohToAll
Ah Muzen Cab
Level 105
God Stats
4W - 1L
1,745 SR
Queue Stats
196W - 187L
1,462 Elo+
Solo
Anubis
Anubis
SteveStar04
Anubis
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 48L
1,455 Elo+
Party 2
Cerberus
Cerberus
lambogallardo92
Cerberus
Level 129
God Stats
3W - 1L
1,737 SR
Queue Stats
13W - 20L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 8
9,152
610
11,899
22,268
14,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
max22006
Fenrir
11
2 / 4 / 5
8,423
562
4,930
9,887
3,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
zWayn
Sol
15
8 / 3 / 3
10,712
714
17,272
13,392
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PharaohToAll
Ah Muzen Cab
14
3 / 3 / 5
9,755
650
16,215
15,592
6,300
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
14
3 / 3 / 5
9,887
659
13,087
9,489
4,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
14
6 / 6 / 6
11,006
734
9,035
15,924
14,021
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
12
Kills
12
12
Deaths
12
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
PharaohToAll
Ah Muzen Cab
3
3
5
1.83
W
Anubis
3
3
5
1.83
L
2
5
8
1.2
W
Cerberus
6
6
6
1.5
L
Fenrir
max22006
Fenrir
2
4
5
1.13
L
Sol
zWayn
Sol
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,101
Damage
38,337
45,547
Taken
41,005
21,539
Mitigated
25,066
13,956
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
PharaohToAll
Ah Muzen Cab
16,215
9,896
0
6,386
15,592
6,300
557
6,547
8,727
0
50,649
W
Anubis
13,087
169
0
3,412
9,489
4,745
54
4,887
4,524
40,021
0
L
11,899
1,288
0
5,522
22,268
14,434
0
10,409
11,859
253
29,783
W
Cerberus
9,035
377
0
4,920
15,924
14,021
319
4,374
10,990
17,122
0
L
Fenrir
max22006
Fenrir
4,930
1,000
0
805
9,887
3,216
327
5,734
4,153
0
10,817
L
Sol
zWayn
Sol
17,272
7,454
0
7,629
13,392
3,889
590
6,532
6,860
40,831
5,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
30,648
149
Minions Killed
176
4
Camps Cleared
9
730,436
Distance Traveled
768,376
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,755
650
81
5
5
253,996
4
W
Anubis
9,887
659
67
4
4
251,050
2
L
Mulan
9,152
610
42
3
2
264,634
5
W
Cerberus
11,006
734
28
2
0
263,330
2
L
Fenrir
8,423
562
23
2
1
262,828
2
L
Sol
10,712
714
84
6
1
202,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role