Player Matchup

Geb
Geb
Ersi87
Geb
Level 21
God Stats
24W - 13L
1,713 SR
Queue Stats
64W - 66L
1,422 Elo+
Solo
Hun Batz
Hun Batz
Hubert721
Hun Batz
Level 18
God Stats
4W - 2L
1,432 SR
Queue Stats
32W - 75L
1,217 Elo+
Party 1
Jing Wei
Jing Wei
MeCollinn
Jing Wei
Level 15
God Stats
7W - 8L
1,521 SR
Queue Stats
20W - 19L
1,442 Elo+
Solo
Nemesis
Nemesis
Veloreth
Nemesis
Level 25
God Stats
21W - 19L
1,500 SR
Queue Stats
37W - 31L
1,376 Elo+
Solo
Merlin
Merlin
meczek
Merlin
Level 26
God Stats
6W - 12L
1,534 SR
Queue Stats
154W - 200L
1,272 Elo+
Party 1
Team Averages
Level 21
1,540 SR
1,346 Elo+

VS

Team Averages
Level 25
1,469 SR
1,384 Elo+
Thoth
Thoth
 
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Hulas
Cliodhna
Level 25
God Stats
0W - 1L
1,303 SR
Queue Stats
19W - 24L
1,401 Elo+
Party 2
Loki
Loki
InVasNoXx
Loki
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 76L
1,339 Elo+
Solo
Thanatos
Thanatos
ZedCue
Thanatos
Level 8
God Stats
2W - 1L
1,333 SR
Queue Stats
9W - 11L
1,319 Elo+
Solo
Anhur
Anhur
xReplicx
Anhur
Level 5
God Stats
2W - 1L
1,710 SR
Queue Stats
3W - 4L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ersi87
Geb
20
3 / 3 / 25
12,172
1,107
7,568
17,284
19,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Hubert721
Hun Batz
20
8 / 15 / 19
13,355
1,214
18,086
24,283
6,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
MeCollinn
Jing Wei
20
25 / 8 / 12
17,835
1,621
32,602
24,079
6,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
Veloreth
Nemesis
19
2 / 3 / 15
11,323
1,029
9,995
14,501
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
meczek
Merlin
20
7 / 12 / 20
13,394
1,218
27,020
20,895
7,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
4 / 7 / 23
13,024
1,184
23,106
18,977
6,143
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Hulas
Cliodhna
19
5 / 9 / 18
12,225
1,111
11,429
20,388
7,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
19
11 / 11 / 14
13,751
1,250
21,149
19,971
7,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
ZedCue
Thanatos
20
17 / 6 / 11
15,272
1,388
24,072
19,113
7,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
xReplicx
Anhur
19
4 / 12 / 17
11,698
1,063
13,485
22,794
7,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
124
45
Kills
41
41
Deaths
45
91
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
7
23
2.21
W
Geb
Ersi87
Geb
3
3
25
5.17
W
Hun Batz
Hubert721
Hun Batz
8
15
19
1.17
L
Cliodhna
Hulas
Cliodhna
5
9
18
1.56
L
Loki
11
11
14
1.64
W
Jing Wei
MeCollinn
Jing Wei
25
8
12
3.88
W
Nemesis
Veloreth
Nemesis
2
3
15
3.17
L
Thanatos
ZedCue
Thanatos
17
6
11
3.75
W
Merlin
meczek
Merlin
7
12
20
1.42
L
Anhur
xReplicx
Anhur
4
12
17
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,271
Damage
93,241
101,042
Taken
101,243
46,260
Mitigated
37,343
9,756
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
23,106
3,895
94
1,523
18,977
6,143
0
6,874
12,103
58,967
0
W
Geb
Ersi87
Geb
7,568
300
41
317
17,284
19,581
0
3,827
13,457
21,310
0
W
Hun Batz
Hubert721
Hun Batz
18,086
5,708
0
0
24,283
6,955
0
6,121
17,892
0
34,411
L
Cliodhna
Hulas
Cliodhna
11,429
3,239
0
0
20,388
7,964
0
8,428
11,960
0
22,766
L
Loki
21,149
9,429
0
0
19,971
7,343
0
4,872
15,099
0
27,713
W
Jing Wei
MeCollinn
Jing Wei
32,602
23,729
0
5,504
24,079
6,627
0
4,311
19,768
0
59,111
W
Nemesis
Veloreth
Nemesis
9,995
3,492
0
1,825
14,501
5,804
0
3,751
10,750
0
25,158
L
Thanatos
ZedCue
Thanatos
24,072
6,669
145
12,842
19,113
7,934
0
5,467
13,646
0
46,136
W
Merlin
meczek
Merlin
27,020
3,313
31
2,038
20,895
7,293
0
5,096
15,799
56,884
0
L
Anhur
xReplicx
Anhur
13,485
9,157
0
1,767
22,794
7,959
0
8,947
13,847
0
20,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,079
Gold Earned
65,970
202
Minions Killed
180
6
Camps Cleared
7
1,048,719
Distance Traveled
996,489
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,024
1,184
80
7
2
192,282
0
W
Geb
12,172
1,107
16
1
0
250,280
0
W
Hun Batz
13,355
1,214
27
2
0
174,102
2
L
Cliodhna
12,225
1,111
30
3
0
192,584
0
L
Loki
13,751
1,250
8
1
2
219,738
1
W
Jing Wei
17,835
1,621
69
6
2
235,793
1
W
Nemesis
11,323
1,029
33
3
3
230,185
3
L
Thanatos
15,272
1,388
43
4
1
239,031
0
W
Merlin
13,394
1,218
57
5
1
158,359
2
L
Anhur
11,698
1,063
19
2
2
152,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role