Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
OpperSatan
Sylvanus
Level 149
God Stats
1W - 1L
1,601 SR
Queue Stats
20W - 4L
1,841 Elo+
Party 2
Izanami
Izanami
SolisPrimus
Izanami
Level 127
God Stats
2W - 0L
1,878 SR
Queue Stats
51W - 39L
1,584 Elo+
Party 2
Ullr
Ullr
Stellarus
Ullr
Level 109
God Stats
2W - 3L
1,364 SR
Queue Stats
35W - 21L
1,612 Elo+
Party 2
Bellona
Bellona
salmonsleeet
Bellona
Level 140
God Stats
1W - 0L
1,551 SR
Queue Stats
28W - 17L
1,605 Elo+
Party 2
Team Averages
Level 136
1,579 SR
1,628 Elo+

VS

Team Averages
Level 117
1,604 SR
1,507 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
FinalJudgemnt
Kuzenbo
Level 119
God Stats
2W - 2L
1,631 SR
Queue Stats
94W - 89L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
dedmoroz
Ao Kuang
Level 127
God Stats
1W - 2L
1,694 SR
Queue Stats
88W - 60L
1,575 Elo+
Party 3
Chronos
Chronos
tereBonbka
Chronos
Level 122
God Stats
1W - 1L
1,697 SR
Queue Stats
127W - 127L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
7 / 4 / 12
10,977
998
17,971
9,036
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
OpperSatan
Sylvanus
15
4 / 4 / 14
8,932
812
6,739
13,798
15,000
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
SolisPrimus
Izanami
14
2 / 5 / 12
9,238
840
13,427
10,817
5,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
15
3 / 2 / 17
9,373
852
10,068
10,689
9,694
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
salmonsleeet
Bellona
14
7 / 4 / 13
9,766
888
11,056
15,332
17,343
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 6 / 11
10,565
960
7,904
16,058
8,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
 
Ullr
17
3 / 5 / 11
9,628
875
11,797
13,096
5,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
17
4 / 3 / 10
10,460
951
7,716
15,817
21,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
dedmoroz
Ao Kuang
16
7 / 4 / 6
9,908
901
9,102
14,034
5,754
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
tereBonbka
Chronos
13
1 / 5 / 7
8,097
736
5,317
9,471
2,987
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
64
23
Kills
19
19
Deaths
23
68
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
4
12
3.25
L
Chang'e
 
Chang'e
4
6
11
1.58
L
Ullr
 
Ullr
3
5
11
1.7
L
Kuzenbo
4
3
10
3
W
Sylvanus
OpperSatan
Sylvanus
4
4
14
2.75
W
Izanami
SolisPrimus
Izanami
2
5
12
1.6
W
Ullr
3
2
17
5.75
L
Ao Kuang
dedmoroz
Ao Kuang
7
4
6
2.5
W
Bellona
salmonsleeet
Bellona
7
4
13
3.38
L
Chronos
tereBonbka
Chronos
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,261
Damage
41,836
59,672
Taken
68,476
51,701
Mitigated
44,820
23,421
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,971
10,295
1,057
1,470
9,036
4,491
1,132
6,501
2,535
40,748
0
L
Chang'e
 
Chang'e
7,904
402
5,383
4,954
16,058
8,762
1,057
7,671
8,098
26,929
0
L
Ullr
 
Ullr
11,797
5,539
468
2,185
13,096
5,684
2,990
3,089
9,886
0
26,783
L
Kuzenbo
7,716
3,036
0
662
15,817
21,633
0
6,039
9,650
16,493
0
W
Sylvanus
OpperSatan
Sylvanus
6,739
1,087
8,265
3,983
13,798
15,000
608
4,747
9,051
9,322
0
W
Izanami
SolisPrimus
Izanami
13,427
6,047
0
1,584
10,817
5,173
1,647
6,526
4,291
0
32,505
W
Ullr
10,068
2,234
837
2,733
10,689
9,694
1,383
6,480
4,209
0
22,343
L
Ao Kuang
dedmoroz
Ao Kuang
9,102
2,374
556
4,346
14,034
5,754
1,228
3,765
9,838
15,187
0
W
Bellona
salmonsleeet
Bellona
11,056
3,100
1,113
2,379
15,332
17,343
651
5,785
9,547
0
15,691
L
Chronos
tereBonbka
Chronos
5,317
1,452
940
1,811
9,471
2,987
0
4,146
5,237
17,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,286
Gold Earned
48,658
124
Minions Killed
114
0
Camps Cleared
0
1,058,271
Distance Traveled
1,064,225
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,977
998
47
4
0
233,438
0
L
Chang'e
10,565
960
34
3
0
224,720
4
L
Ullr
9,628
875
33
3
0
209,088
0
L
Kuzenbo
10,460
951
16
1
0
246,475
0
W
Sylvanus
8,932
812
4
0
0
203,615
2
W
Izanami
9,238
840
38
3
0
169,106
1
W
Ullr
9,373
852
24
2
0
236,714
1
L
Ao Kuang
9,908
901
11
1
0
220,604
0
W
Bellona
9,766
888
11
1
0
215,398
0
L
Chronos
8,097
736
20
2
0
163,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role