Player Matchup

Ares
Ares
ChillWheat074
Ares
Level 28
God Stats
24W - 26L
1,320 SR
Queue Stats
520W - 489L
1,450 Elo+
Solo
Rama
Rama
Happy2B2nd
Rama
Level 17
God Stats
2W - 3L
1,302 SR
Queue Stats
31W - 23L
1,454 Elo+
Party 1
Ra
Ra
NuredinTheClown
Ra
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 7L
1,661 Elo+
Solo
Fenrir
Fenrir
RockThaRuf
Fenrir
Level 18
God Stats
43W - 36L
1,458 SR
Queue Stats
57W - 48L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
spRky1
Kukulkan
Level 26
God Stats
5W - 3L
1,385 SR
Queue Stats
30W - 27L
1,395 Elo+
Party 1
Team Averages
Level 21
1,393 SR
1,460 Elo+

VS

Team Averages
Level 12
1,245 SR
1,378 Elo+
Arachne
Arachne
AstroCreep81
Arachne
Level 29
God Stats
3W - 9L
1,360 SR
Queue Stats
66W - 73L
1,431 Elo+
Solo
Merlin
Merlin
Clutch_Coley
Merlin
Level 12
God Stats
2W - 6L
1,343 SR
Queue Stats
15W - 11L
1,539 Elo+
Solo
Ares
Ares
RedArcher12
Ares
Level 4
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 2L
1,147 Elo+
Solo
Charybdis
Charybdis
SadSniper7533
Charybdis
Level 12
God Stats
4W - 8L
1,036 SR
Queue Stats
28W - 30L
1,415 Elo+
Solo
Thor
Thor
watchalike94
Thor
Level 5
God Stats
0W - 3L
1,277 SR
Queue Stats
1W - 3L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 19
9,258
1,157
8,511
5,918
5,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 1 / 11
8,041
1,005
8,270
6,218
2,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 0 / 16
9,735
1,217
11,488
5,067
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
RockThaRuf
Fenrir
16
11 / 0 / 12
9,896
1,237
9,180
6,598
3,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
spRky1
Kukulkan
15
3 / 0 / 12
8,554
1,069
5,999
4,341
1,679
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

387

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AstroCreep81
Arachne
13
1 / 8 / 0
7,494
937
5,540
14,916
5,381
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
13
0 / 1 / 1
7,782
973
7,479
6,896
2,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 0
6,866
858
243
3,686
1,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
SadSniper7533
Charybdis
13
0 / 3 / 1
7,288
911
5,377
6,903
2,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 12 / 0
6,996
875
6,580
16,297
5,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
3
26
Kills
1
1
Deaths
26
70
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
AstroCreep81
Arachne
1
8
0
0.13
W
3
0
19
12.5
L
Merlin
0
1
1
0.5
W
3
1
11
8.5
W
6
0
16
14
L
0
2
0
0
W
Fenrir
RockThaRuf
Fenrir
11
0
12
17
L
Charybdis
SadSniper7533
Charybdis
0
3
1
0.17
W
Kukulkan
spRky1
Kukulkan
3
0
12
9
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,448
Damage
25,219
28,142
Taken
48,698
15,485
Mitigated
18,083
7,749
Healing
2,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AstroCreep81
Arachne
5,540
3,290
180
1,391
14,916
5,381
0
7,450
7,328
0
10,355
W
8,511
296
1,143
450
5,918
5,422
0
2,059
3,859
14,941
0
L
Merlin
7,479
140
0
309
6,896
2,426
0
2,916
3,866
35,293
0
W
8,270
6,458
0
580
6,218
2,608
0
590
5,628
0
17,857
W
11,488
1,482
1,935
1,579
5,067
2,217
0
1,977
3,090
30,090
0
L
243
0
0
0
3,686
1,908
0
2,337
1,227
4,098
0
W
Fenrir
RockThaRuf
Fenrir
9,180
1,580
0
1,986
6,598
3,559
0
1,328
5,270
0
12,345
L
Charybdis
SadSniper7533
Charybdis
5,377
2,671
0
430
6,903
2,462
0
3,699
3,130
0
15,951
W
Kukulkan
spRky1
Kukulkan
5,999
2,404
0
76
4,341
1,679
0
1,768
2,573
21,616
0
L
6,580
1,098
0
0
16,297
5,906
0
8,860
7,149
0
9,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,484
Gold Earned
36,426
139
Minions Killed
99
3
Camps Cleared
5
828,543
Distance Traveled
602,853
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,494
937
8
1
2
164,562
0
W
Ares
9,258
1,157
14
2
0
177,131
0
L
Merlin
7,782
973
64
8
2
134,793
0
W
Rama
8,041
1,005
23
3
0
152,876
2
W
Ra
9,735
1,217
52
7
0
163,117
0
L
Ares
6,866
858
4
1
0
55,893
0
W
Fenrir
9,896
1,237
8
1
1
198,115
2
L
Charybdis
7,288
911
16
2
1
114,314
1
W
Kukulkan
8,554
1,069
42
5
2
137,304
0
L
Thor
6,996
875
7
1
0
133,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role