Player Matchup

He Bo
He Bo
Nynishii
He Bo
Level 36
God Stats
4W - 7L
1,443 SR
Queue Stats
71W - 68L
1,404 Elo+
Party 1
Loki
Loki
Teztor-Machine
Loki
Level 49
God Stats
1W - 3L
1,410 SR
Queue Stats
71W - 68L
1,404 Elo+
Party 1
Chaac
Chaac
Zerradias
Chaac
Level 46
God Stats
31W - 15L
1,662 SR
Queue Stats
71W - 68L
1,404 Elo+
Party 1
Team Averages
Level 44
1,505 SR
1,404 Elo+

VS

Team Averages
Level 85
1,628 SR
1,538 Elo+
Olorun
Olorun
Ashster101
Olorun
Level 109
God Stats
4W - 2L
1,651 SR
Queue Stats
425W - 423L
1,568 Elo+
Party 2
Khepri
Khepri
PorcellinoDindia
Khepri
Level 62
God Stats
58W - 59L
1,496 SR
Queue Stats
71W - 75L
1,456 Elo+
Solo
Bastet
Bastet
bottomtom22
Bastet
Level 84
God Stats
14W - 6L
1,736 SR
Queue Stats
416W - 413L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Nynishii
He Bo
13
2 / 7 / 2
10,024
627
9,254
13,068
3,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 5
9,111
569
3,205
9,395
2,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Zerradias
Chaac
15
6 / 6 / 2
11,247
703
15,826
14,279
11,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ashster101
Olorun
16
10 / 4 / 5
12,222
764
12,477
14,472
7,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 14
10,816
676
6,467
9,749
18,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
14
6 / 4 / 5
11,143
696
11,880
12,465
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
18
18
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Olorun
Ashster101
Olorun
10
4
5
3.13
L
He Bo
Nynishii
He Bo
2
7
2
0.43
W
2
0
14
9
L
0
5
5
0.5
L
Chaac
Zerradias
Chaac
6
6
2
1.17
W
Bastet
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
30,824
36,742
Taken
36,686
17,721
Mitigated
31,413
6,159
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Ashster101
Olorun
12,477
7,364
314
6,019
14,472
7,099
1,774
4,915
9,070
60,113
6,843
L
He Bo
Nynishii
He Bo
9,254
469
0
1,602
13,068
3,431
133
5,914
6,806
30,865
0
W
6,467
400
1,037
2,605
9,749
18,493
288
3,103
6,430
18,508
0
L
3,205
629
0
79
9,395
2,676
629
4,561
4,649
0
12,503
L
Chaac
Zerradias
Chaac
15,826
2,592
251
4,227
14,279
11,614
1,764
7,426
6,625
0
41,823
W
Bastet
11,880
2,478
0
3,118
12,465
5,821
603
1,874
10,073
0
29,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
34,181
149
Minions Killed
155
7
Camps Cleared
6
792,536
Distance Traveled
848,275
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,222
764
117
7
5
259,045
5
L
He Bo
10,024
627
59
4
3
228,127
5
W
Khepri
10,816
676
17
1
0
309,139
5
L
Loki
9,111
569
17
1
1
291,963
1
L
Chaac
11,247
703
73
5
3
272,446
1
W
Bastet
11,143
696
21
1
1
280,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role