Player Matchup

Hachiman
Hachiman
Diamond III
Cottotheking
Hachiman
Diamond III
Level 146
God Stats
6W - 7L
1,482 SR
Queue Stats
575W - 556L
2,242 MMR
Solo
Sobek
Sobek
Diamond III
Expect Success
Sobek
Diamond III
Level 159
God Stats
4W - 2L
1,357 SR
Queue Stats
58W - 56L
2,134 MMR
Party 2
Discordia
Discordia
Diamond V
IRIooster
Discordia
Diamond V
Level 126
God Stats
35W - 38L
1,675 SR
Queue Stats
198W - 181L
2,138 MMR
Party 1
Fenrir
Fenrir
Masters
MidgardMamba
Fenrir
Masters
Level 160
God Stats
50W - 23L
1,826 SR
Queue Stats
233W - 199L
2,343 MMR
Party 2
Hercules
Hercules
Diamond IV
TTVITubbsI
Hercules
Diamond IV
Level 144
God Stats
2W - 6L
1,481 SR
Queue Stats
318W - 276L
2,144 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,564 SR
2,200 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,605 SR
2,190 MMR
Yemoja
Yemoja
Diamond III
DaniGodOfGods
Yemoja
Diamond III
Level 141
God Stats
1W - 7L
1,434 SR
Queue Stats
459W - 466L
2,166 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
L3AFY BUG14
Morgan Le Fay
Diamond V
Level 143
God Stats
16W - 13L
1,689 SR
Queue Stats
462W - 443L
2,088 MMR
Solo
Hou Yi
Hou Yi
Diamond III
SWEG260
Hou Yi
Diamond III
Level 128
God Stats
30W - 29L
1,603 SR
Queue Stats
86W - 73L
2,248 MMR
Solo
Terra
Terra
Diamond III
ceelgee
Terra
Diamond III
Level 79
God Stats
17W - 13L
1,687 SR
Queue Stats
94W - 80L
2,176 MMR
Solo
Achilles
Achilles
Diamond III
zLuxion
Achilles
Diamond III
Level 160
God Stats
14W - 16L
1,610 SR
Queue Stats
310W - 290L
2,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cottotheking
Hachiman
14
1 / 1 / 6
7,576
583
6,992
6,578
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

11
2 / 1 / 13
7,060
543
5,819
9,725
9,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Discordia
IRIooster
Discordia
13
1 / 1 / 5
7,768
598
4,884
6,013
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
15 / 0 / 3
9,296
715
17,692
9,924
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
TTVITubbsI
Hercules
14
2 / 0 / 2
7,691
592
5,666
9,485
7,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
LokiCliodhnaMulan

VS

Bans
OdinArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,011
462
5,096
13,480
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
L3AFY BUG14
Morgan Le Fay
11
0 / 5 / 1
6,169
475
3,436
10,172
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
SWEG260
Hou Yi
12
2 / 4 / 0
6,626
510
4,574
7,789
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
ceelgee
Terra
9
1 / 4 / 0
5,804
446
1,954
12,466
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
zLuxion
Achilles
12
0 / 3 / 0
6,560
505
5,305
11,830
6,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
21
Kills
3
3
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cottotheking
Hachiman
1
1
6
4
L
0
5
2
0.2
W
2
1
13
8.5
W
Discordia
IRIooster
Discordia
1
1
5
3.5
L
Morgan Le Fay
L3AFY BUG14
Morgan Le Fay
0
5
1
0.1
W
Fenrir
15
0
3
16.5
L
Hou Yi
SWEG260
Hou Yi
2
4
0
0.5
W
Hercules
TTVITubbsI
Hercules
2
0
2
3
L
Terra
ceelgee
Terra
1
4
0
0.25
L
Achilles
zLuxion
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,053
Damage
20,365
41,725
Taken
55,737
24,667
Mitigated
22,749
16,943
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cottotheking
Hachiman
6,992
2,359
0
2,692
6,578
1,799
756
531
6,047
0
62,273
L
5,096
1,719
238
2,860
13,480
4,470
0
2,153
11,285
38,296
0
W
5,819
688
0
3,352
9,725
9,527
54
3,301
6,340
18,424
0
W
Discordia
IRIooster
Discordia
4,884
0
0
1,136
6,013
1,821
426
2,589
3,154
50,527
0
L
Morgan Le Fay
L3AFY BUG14
Morgan Le Fay
3,436
208
0
1,874
10,172
3,180
0
4,183
5,699
36,008
0
W
Fenrir
17,692
6,701
0
4,895
9,924
4,083
0
3,510
6,398
0
62,454
L
Hou Yi
SWEG260
Hou Yi
4,574
2,193
0
1,808
7,789
1,911
0
564
7,225
0
43,839
W
Hercules
TTVITubbsI
Hercules
5,666
2,190
0
4,868
9,485
7,437
146
225
8,699
0
42,274
L
Terra
ceelgee
Terra
1,954
710
412
3,199
12,466
6,675
0
2,943
9,419
8,963
0
L
Achilles
zLuxion
Achilles
5,305
1,608
0
3,618
11,830
6,513
0
384
11,406
1,067
36,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,391
Gold Earned
31,170
442
Minions Killed
331
0
Camps Cleared
0
1,352,180
Distance Traveled
1,184,426
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,576
583
112
9
0
235,594
5
L
Yemoja
6,011
462
71
5
0
232,206
6
W
Sobek
7,060
543
17
1
0
275,538
4
W
Discordia
7,768
598
112
9
0
269,083
4
L
Morgan Le Fay
6,169
475
85
7
0
234,258
0
W
Fenrir
9,296
715
101
8
0
312,923
3
L
Hou Yi
6,626
510
86
7
0
222,477
2
W
Hercules
7,691
592
100
8
0
259,042
0
L
Terra
5,804
446
16
1
0
265,926
11
L
Achilles
6,560
505
73
6
0
229,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role