Player Matchup

Hachiman
Hachiman
Platinum V
Futafker
Hachiman
Platinum V
Level 107
God Stats
3W - 4L
1,551 SR
Queue Stats
28W - 25L
1,733 MMR
Solo
Thoth
Thoth
Gold III
Kiritsu_Dragnito
Thoth
Gold III
Level 102
God Stats
1W - 3L
1,607 SR
Queue Stats
35W - 36L
1,756 MMR
Party 2
Xing Tian
Xing Tian
Gold II
LaMoulllllllla
Xing Tian
Gold II
Level 110
God Stats
4W - 5L
1,654 SR
Queue Stats
49W - 57L
1,764 MMR
Party 2
Pele
Pele
Diamond II
MemelMiss
Pele
Diamond II
Level 126
God Stats
76W - 71L
1,598 SR
Queue Stats
1,104W - 1,068L
2,310 MMR
Party 1
Odin
Odin
Diamond IV
OLYZIFER
Odin
Diamond IV
Level 125
God Stats
9W - 8L
1,601 SR
Queue Stats
1,079W - 1,044L
2,127 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,602 SR
1,938 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,594 SR
1,961 MMR
Anhur
Anhur
Platinum III
Anhur-_4
Anhur
Platinum III
Level 46
God Stats
38W - 30L
1,716 SR
Queue Stats
159W - 132L
1,841 MMR
Solo
Zeus
Zeus
Platinum I
BA1SH
Zeus
Platinum I
Level 158
God Stats
7W - 5L
1,651 SR
Queue Stats
387W - 386L
1,972 MMR
Solo
Ymir
Ymir
Gold V
Johannb57
Ymir
Gold V
Level 125
God Stats
1W - 3L
1,249 SR
Queue Stats
122W - 124L
1,757 MMR
Solo
Osiris
Osiris
Platinum I
LightNoctiss
Osiris
Platinum I
Level 118
God Stats
54W - 48L
1,637 SR
Queue Stats
178W - 169L
1,909 MMR
Party 3
Mercury
Mercury
Platinum I
Th3 Ap0calipSe
Mercury
Platinum I
Level 145
God Stats
2W - 1L
1,719 SR
Queue Stats
49W - 25L
2,327 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Futafker
Hachiman
19
2 / 6 / 3
11,710
488
12,819
21,919
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 7 / 2
11,718
488
9,568
14,335
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
LaMoulllllllla
Xing Tian
15
1 / 7 / 7
9,989
416
6,642
25,882
32,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
19
6 / 8 / 1
12,041
502
12,304
21,893
9,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
20
2 / 2 / 3
12,197
508
10,348
22,386
23,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BellonaSolGebLoki

VS

Bans
CamazotzIzanamiGilgameshArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anhur-_4
Anhur
20
7 / 5 / 7
14,946
623
16,228
18,841
6,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zeus
BA1SH
Zeus
19
5 / 3 / 9
13,807
575
18,067
9,313
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
18
1 / 0 / 18
13,227
551
8,891
17,426
22,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
20
5 / 1 / 6
15,274
636
21,163
21,899
24,886
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 4 / 9
15,324
639
20,481
19,297
7,827
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
13
Kills
30
30
Deaths
13
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anhur
Anhur-_4
Anhur
7
5
7
2.1
W
Zeus
BA1SH
Zeus
5
3
9
3.17
L
Hachiman
Futafker
Hachiman
2
6
3
0.58
W
Ymir
1
0
18
10
L
2
7
2
0.43
L
Xing Tian
LaMoulllllllla
Xing Tian
1
7
7
0.64
W
Osiris
5
1
6
8
L
Pele
6
8
1
0.81
L
Odin
2
2
3
1.75
W
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,681
Damage
84,830
106,415
Taken
86,776
75,469
Mitigated
66,531
23,294
Healing
35,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Anhur-_4
Anhur
16,228
11,434
0
8,720
18,841
6,347
4,244
1,388
17,356
0
125,404
W
Zeus
BA1SH
Zeus
18,067
936
0
2,206
9,313
5,286
3,889
4,103
4,942
101,334
0
L
Hachiman
Futafker
Hachiman
12,819
8,484
0
7,378
21,919
5,301
1,599
1,986
19,903
0
94,924
W
Ymir
8,891
1,124
0
7,331
17,426
22,185
582
4,589
12,539
32,149
0
L
9,568
176
0
2,433
14,335
5,357
0
4,322
9,815
81,301
0
L
Xing Tian
LaMoulllllllla
Xing Tian
6,642
249
512
2,739
25,882
32,641
0
9,005
16,423
25,831
0
W
Osiris
21,163
7,210
0
15,192
21,899
24,886
2,516
4,548
16,604
7,750
110,515
L
Pele
12,304
1,843
0
4,491
21,893
9,014
0
4,697
16,960
0
81,650
L
Odin
10,348
1,571
0
5,741
22,386
23,156
786
7,378
14,864
9,579
75,661
W
20,481
13,399
0
2,409
19,297
7,827
3,527
4,293
14,610
0
128,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,655
Gold Earned
72,578
675
Minions Killed
736
0
Camps Cleared
0
2,181,137
Distance Traveled
2,378,725
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,946
623
173
7
0
415,064
4
W
Zeus
13,807
575
186
8
0
441,425
6
L
Hachiman
11,710
488
158
7
0
414,764
5
W
Ymir
13,227
551
48
2
0
475,075
9
L
Thoth
11,718
488
169
7
0
428,107
7
L
Xing Tian
9,989
416
22
1
0
435,520
5
W
Osiris
15,274
636
182
8
0
497,435
7
L
Pele
12,041
502
131
5
0
459,718
3
L
Odin
12,197
508
195
8
0
443,028
5
W
Mercury
15,324
639
147
6
0
549,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role