Player Matchup

Danzaburou
Danzaburou
FrogBones
Danzaburou
Level 5
God Stats
7W - 8L
1,535 SR
Queue Stats
8W - 13L
1,390 Elo+
Solo
Izanami
Izanami
LaJoyaa
Izanami
Level 8
God Stats
4W - 0L
1,908 SR
Queue Stats
18W - 7L
1,743 Elo+
Party 3
Bellona
Bellona
dollisokkur
Bellona
Level 6
God Stats
3W - 3L
1,174 SR
Queue Stats
6W - 6L
1,436 Elo+
Party 2
Loki
Loki
fasterdancer
Loki
Level 104
God Stats
3W - 2L
1,508 SR
Queue Stats
32W - 32L
1,492 Elo+
Party 2
Ares
Ares
glavorez4o
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Team Averages
Level 25
1,525 SR
1,512 Elo+

VS

Team Averages
Level 16
1,425 SR
1,486 Elo+
Neith
Neith
AZQEE977
Neith
Level 24
God Stats
4W - 9L
1,418 SR
Queue Stats
8W - 14L
1,418 Elo+
Party 1
King Arthur
King Arthur
KungScale6
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,650 Elo+
Solo
Nemesis
Nemesis
Megantje
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Cerberus
Cerberus
SunderQ8
Cerberus
Level 35
God Stats
4W - 6L
1,206 SR
Queue Stats
26W - 37L
1,361 Elo+
Party 1
Ra
Ra
rijnsburgseboy
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrogBones
Danzaburou
8
3 / 1 / 2
5,072
725
3,219
3,091
836
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
LaJoyaa
Izanami
8
3 / 0 / 2
4,776
682
3,436
2,873
570
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
dollisokkur
Bellona
9
3 / 0 / 0
5,395
771
1,090
1,802
1,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
4 / 0 / 3
5,282
755
1,977
3,191
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 5
4,652
665
2,154
4,825
2,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AZQEE977
Neith
6
1 / 2 / 1
3,792
542
2,723
2,935
918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
KungScale6
King Arthur
3
0 / 1 / 0
3,163
452
772
1,188
299
Mace

Mace

+10
Physical Power

Nemesis
Megantje
Nemesis
6
0 / 3 / 0
3,919
560
608
5,429
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
SunderQ8
Cerberus
6
1 / 3 / 1
4,106
587
1,941
6,355
2,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 5 / 0
3,978
568
1,587
3,872
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
AZQEE977
Neith
1
2
1
0.75
W
Danzaburou
FrogBones
Danzaburou
3
1
2
4
L
King Arthur
KungScale6
King Arthur
0
1
0
0
W
Izanami
LaJoyaa
Izanami
3
0
2
4
L
Nemesis
Megantje
Nemesis
0
3
0
0
L
Cerberus
SunderQ8
Cerberus
1
3
1
0.5
W
Bellona
dollisokkur
Bellona
3
0
0
3
W
4
0
3
5.5
W
0
2
5
1.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,876
Damage
7,631
15,782
Taken
19,779
5,276
Mitigated
5,604
4,490
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AZQEE977
Neith
2,723
1,318
0
603
2,935
918
0
559
2,376
0
13,346
W
Danzaburou
FrogBones
Danzaburou
3,219
1,810
0
842
3,091
836
935
1,299
1,639
0
21,448
L
King Arthur
KungScale6
King Arthur
772
108
0
230
1,188
299
0
0
1,188
0
4,345
W
Izanami
LaJoyaa
Izanami
3,436
2,152
0
715
2,873
570
83
573
2,300
0
25,738
L
Nemesis
Megantje
Nemesis
608
412
0
1,552
5,429
1,055
0
0
5,429
0
13,256
L
Cerberus
SunderQ8
Cerberus
1,941
80
0
1,536
6,355
2,475
0
1,595
4,760
10,940
0
W
Bellona
dollisokkur
Bellona
1,090
442
0
512
1,802
1,119
342
0
1,802
352
20,303
W
1,977
470
0
1,790
3,191
731
0
125
3,056
0
20,966
W
2,154
211
0
631
4,825
2,020
0
1,368
3,457
5,659
0
L
1,587
517
85
324
3,872
857
160
0
3,872
13,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,177
Gold Earned
18,958
212
Minions Killed
121
0
Camps Cleared
0
764,656
Distance Traveled
567,779
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,792
542
29
4
0
123,104
0
W
Danzaburou
5,072
725
53
8
0
128,925
1
L
King Arthur
3,163
452
7
1
0
39,369
1
W
Izanami
4,776
682
54
8
0
138,567
2
L
Nemesis
3,919
560
36
5
0
138,736
0
L
Cerberus
4,106
587
20
3
0
142,390
2
W
Bellona
5,395
771
55
8
0
165,905
0
W
Loki
5,282
755
43
6
0
182,766
0
W
Ares
4,652
665
7
1
0
148,493
1
L
Ra
3,978
568
29
4
0
124,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role