Player Matchup

Cthulhu
Cthulhu
Dantheman_11689
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,165 Elo+
Solo
Anhur
Anhur
ReedyDrip259752
Anhur
Level 28
God Stats
19W - 21L
1,424 SR
Queue Stats
122W - 144L
1,357 Elo+
Solo
Loki
Loki
TheShadowCorps
Loki
Level 18
God Stats
2W - 0L
1,481 SR
Queue Stats
13W - 15L
1,359 Elo+
Solo
Anubis
Anubis
gdam1306
Anubis
Level 15
God Stats
1W - 0L
1,264 SR
Queue Stats
1W - 3L
1,116 Elo+
Solo
Ra
Ra
temp-979992
Ra
Level 9
God Stats
7W - 2L
1,659 SR
Queue Stats
44W - 56L
1,367 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,273 Elo+

VS

Team Averages
Level 18
1,516 SR
1,221 Elo+
Cliodhna
Cliodhna
II iSolid II
Cliodhna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,281 Elo+
Solo
Skadi
Skadi
RisinPhoenix812
Skadi
Level 29
God Stats
8W - 11L
1,667 SR
Queue Stats
148W - 180L
1,386 Elo+
Solo
Kuzenbo
Kuzenbo
SiriiusJKotSM
Kuzenbo
Level 25
God Stats
6W - 9L
1,410 SR
Queue Stats
27W - 39L
1,361 Elo+
Solo
Ra
Ra
im_anas_
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,085 Elo+
Solo
Cu Chulainn
Cu Chulainn
yair50gs
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
994 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 4
6,525
466
1,700
11,733
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 2 / 5
8,860
633
5,834
7,877
2,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 2 / 5
7,390
528
4,806
5,385
1,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
gdam1306
Anubis
14
4 / 0 / 1
8,332
595
5,668
5,208
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 3
8,479
606
6,039
6,676
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
II iSolid II
Cliodhna
12
3 / 6 / 0
7,194
514
7,522
12,524
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 0 / 2
4,813
344
1,053
1,373
304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
10
0 / 3 / 1
6,041
432
2,664
11,937
9,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 11 / 1
5,892
421
3,425
10,096
3,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
yair50gs
Cu Chulainn
3
0 / 1 / 1
4,458
318
269
803
113

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
21
Kills
3
10
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
6
4
0.67
L
Cliodhna
II iSolid II
Cliodhna
3
6
0
0.5
W
6
2
5
4.25
L
0
0
2
1
L
Kuzenbo
0
3
1
0.17
W
3
2
5
2.75
W
Anubis
gdam1306
Anubis
4
0
1
4.5
L
0
11
1
0.05
W
6
0
3
7.5
L
Cu Chulainn
yair50gs
Cu Chulainn
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,047
Damage
14,933
36,879
Taken
36,733
15,546
Mitigated
16,360
12,268
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,700
255
0
1,110
11,733
6,703
212
442
11,291
14,651
0
L
Cliodhna
II iSolid II
Cliodhna
7,522
763
0
3,686
12,524
3,033
0
4,139
8,052
0
44,861
W
5,834
4,089
0
2,871
7,877
2,699
6,910
1,691
5,950
0
45,613
L
1,053
337
0
490
1,373
304
0
470
832
0
11,859
L
Kuzenbo
2,664
928
341
3,197
11,937
9,798
0
4,772
7,061
21,793
0
W
4,806
493
0
1,108
5,385
1,588
60
1,064
4,251
0
26,154
W
Anubis
gdam1306
Anubis
5,668
606
0
2,555
5,208
2,185
985
1,001
4,174
41,568
0
L
3,425
627
71
1,365
10,096
3,112
15
3,194
6,694
27,145
0
W
6,039
520
988
3,636
6,676
2,371
1,322
1,412
5,124
45,762
0
L
Cu Chulainn
yair50gs
Cu Chulainn
269
102
0
0
803
113
0
80
687
0
659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,586
Gold Earned
28,398
325
Minions Killed
190
0
Camps Cleared
0
1,276,826
Distance Traveled
913,947
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,525
466
18
1
0
232,469
2
L
Cliodhna
7,194
514
88
6
0
265,178
1
W
Anhur
8,860
633
89
6
0
234,905
0
L
Skadi
4,813
344
16
1
0
110,928
0
L
Kuzenbo
6,041
432
40
3
0
268,966
1
W
Loki
7,390
528
43
3
0
282,934
2
W
Anubis
8,332
595
88
6
0
247,714
2
L
Ra
5,892
421
46
3
0
228,399
0
W
Ra
8,479
606
87
6
0
278,804
5
L
Cu Chulainn
4,458
318
0
0
0
40,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role