Player Matchup

Merlin
Merlin
GabbToon
Merlin
Level 24
God Stats
11W - 12L
1,554 SR
Queue Stats
54W - 50L
1,498 Elo+
Solo
Pele
Pele
Mokuluu
Pele
Level 26
God Stats
35W - 22L
1,651 SR
Queue Stats
70W - 55L
1,542 Elo+
Solo
Izanami
Izanami
SHADOWCRAZY5
Izanami
Level 29
God Stats
29W - 30L
1,500 SR
Queue Stats
109W - 132L
1,524 Elo+
Solo
Cthulhu
Cthulhu
TaskMastarr69
Cthulhu
Level 9
God Stats
1W - 0L
1,316 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Chaac
Chaac
bumper_attic028
Chaac
Level 23
God Stats
21W - 27L
1,444 SR
Queue Stats
48W - 60L
1,448 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,502 Elo+

VS

Team Averages
Level 20
1,557 SR
1,498 Elo+
Gilgamesh
Gilgamesh
Cpt McDirty
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,681 Elo+
Party 1
Kukulkan
Kukulkan
Mungywungy94
Kukulkan
Level 8
God Stats
4W - 8L
1,551 SR
Queue Stats
14W - 26L
1,520 Elo+
Solo
Poseidon
Poseidon
Trollkingquinn
Poseidon
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,577 Elo+
Solo
Cthulhu
Cthulhu
X Pleasureman
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,245 Elo+
Party 1
Danzaburou
Danzaburou
lts Yah Boy
Danzaburou
Level 65
God Stats
3W - 5L
1,736 SR
Queue Stats
40W - 70L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GabbToon
Merlin
20
14 / 2 / 15
16,056
618
27,212
17,857
7,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Mokuluu
Pele
20
25 / 1 / 7
16,984
653
37,621
23,516
9,828
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
SHADOWCRAZY5
Izanami
20
2 / 5 / 5
14,623
562
6,570
18,287
6,399
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
18
3 / 6 / 12
12,510
481
12,165
18,924
19,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 2 / 8
15,080
580
13,248
20,452
22,252
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cpt McDirty
Gilgamesh
17
3 / 6 / 3
11,103
427
18,891
26,202
19,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Mungywungy94
Kukulkan
15
0 / 10 / 1
10,255
394
5,577
14,892
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
15
1 / 14 / 2
9,844
379
7,277
19,040
5,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
17
2 / 10 / 3
10,452
402
6,644
27,295
27,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
lts Yah Boy
Danzaburou
20
9 / 11 / 3
13,509
520
17,265
24,854
10,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
51
Kills
15
16
Deaths
51
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cpt McDirty
Gilgamesh
3
6
3
0.75
W
Merlin
GabbToon
Merlin
14
2
15
10.75
W
Pele
Mokuluu
Pele
25
1
7
28.5
L
Kukulkan
Mungywungy94
Kukulkan
0
10
1
0.05
W
Izanami
SHADOWCRAZY5
Izanami
2
5
5
0.9
W
Cthulhu
3
6
12
1.5
L
Poseidon
1
14
2
0.14
L
Cthulhu
2
10
3
0.35
W
7
2
8
5.5
L
Danzaburou
lts Yah Boy
Danzaburou
9
11
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,816
Damage
55,654
99,036
Taken
112,283
65,499
Mitigated
67,757
30,096
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cpt McDirty
Gilgamesh
18,891
4,340
0
3,798
26,202
19,024
0
8,624
17,498
674
71,345
W
Merlin
GabbToon
Merlin
27,212
1,880
468
7,572
17,857
7,745
2,971
4,020
12,911
131,262
0
W
Pele
Mokuluu
Pele
37,621
9,817
0
6,830
23,516
9,828
2,094
5,999
16,712
0
142,941
L
Kukulkan
Mungywungy94
Kukulkan
5,577
606
0
1,886
14,892
5,803
750
2,448
12,364
58,345
0
W
Izanami
SHADOWCRAZY5
Izanami
6,570
4,591
228
6,753
18,287
6,399
3,720
537
17,582
0
181,752
W
Cthulhu
12,165
996
425
910
18,924
19,275
1,740
3,317
14,980
48,085
0
L
Poseidon
7,277
619
66
1,262
19,040
5,692
0
8,024
10,856
50,254
0
L
Cthulhu
6,644
353
0
1,038
27,295
27,228
116
11,202
15,773
30,314
0
W
13,248
1,307
0
6,910
20,452
22,252
2,806
4,694
15,437
6,785
91,000
L
Danzaburou
lts Yah Boy
Danzaburou
17,265
8,867
0
4,044
24,854
10,010
900
10,129
14,485
0
86,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,253
Gold Earned
55,163
871
Minions Killed
534
0
Camps Cleared
0
2,433,179
Distance Traveled
1,928,462
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,103
427
109
4
0
439,826
1
W
Merlin
16,056
618
207
8
0
474,918
5
W
Pele
16,984
653
161
6
0
612,541
3
L
Kukulkan
10,255
394
129
5
0
353,970
0
W
Izanami
14,623
562
224
9
0
420,499
0
W
Cthulhu
12,510
481
89
3
0
431,659
3
L
Poseidon
9,844
379
103
4
0
333,741
11
L
Cthulhu
10,452
402
40
2
0
405,227
1
W
Chaac
15,080
580
190
7
0
493,562
2
L
Danzaburou
13,509
520
153
6
0
395,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role