Player Matchup

Nemesis
Nemesis
Exploz1ve
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Loki
Loki
FillerEpisode
Loki
Level 28
God Stats
21W - 8L
1,598 SR
Queue Stats
72W - 49L
1,503 Elo+
Solo
Bellona
Bellona
RittzNine
Bellona
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 12L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
Zoom95678
Zhong Kui
Level 29
God Stats
18W - 14L
1,875 SR
Queue Stats
158W - 182L
1,453 Elo+
Solo
Cthulhu
Cthulhu
szayel123apor
Cthulhu
Level 9
God Stats
1W - 0L
1,428 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 2
Team Averages
Level 19
1,580 SR
1,418 Elo+

VS

Team Averages
Level 12
1,502 SR
1,456 Elo+
Arachne
Arachne
Angel0fWr4th
Arachne
Level 28
God Stats
5W - 7L
1,512 SR
Queue Stats
178W - 211L
1,410 Elo+
Solo
Cthulhu
Cthulhu
DaryaKai
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,532 Elo+
Party 1
Hades
Hades
DaryaPanda
Hades
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 12L
1,412 Elo+
Party 1
Ra
Ra
InTrivian
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Chaac
Chaac
WildDog131969
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Exploz1ve
Nemesis
13
3 / 7 / 5
7,780
432
6,056
11,502
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
18 / 3 / 4
11,216
623
14,478
13,602
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
RittzNine
Bellona
14
1 / 3 / 1
8,439
469
3,159
8,196
8,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Zoom95678
Zhong Kui
17
11 / 2 / 13
11,060
614
17,736
15,397
10,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
3 / 5 / 4
7,806
434
5,218
15,473
12,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Angel0fWr4th
Arachne
15
9 / 6 / 1
10,147
564
8,581
17,279
7,435
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DaryaKai
Cthulhu
13
3 / 6 / 6
7,758
431
9,043
12,887
7,686
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
13
6 / 7 / 7
8,635
480
13,505
15,468
6,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 14 / 1
7,408
412
5,794
11,907
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 1
5,721
318
1,782
4,498
1,655
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
36
Kills
19
20
Deaths
36
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
Angel0fWr4th
Arachne
9
6
1
1.58
L
Cthulhu
DaryaKai
Cthulhu
3
6
6
1
L
Hades
6
7
7
1.36
W
Nemesis
Exploz1ve
Nemesis
3
7
5
0.79
W
18
3
4
6.67
L
1
14
1
0.11
W
Bellona
RittzNine
Bellona
1
3
1
0.5
L
0
3
1
0.17
W
Zhong Kui
Zoom95678
Zhong Kui
11
2
13
8.75
W
Cthulhu
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,647
Damage
38,705
64,170
Taken
62,039
41,318
Mitigated
26,830
14,912
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Angel0fWr4th
Arachne
8,581
6,661
0
5,717
17,279
7,435
24
2,618
14,465
0
43,443
L
Cthulhu
DaryaKai
Cthulhu
9,043
818
341
0
12,887
7,686
61
5,460
6,926
43,737
0
L
Hades
13,505
1,472
412
4,495
15,468
6,703
727
6,002
8,992
33,913
0
W
Nemesis
Exploz1ve
Nemesis
6,056
2,415
0
1,802
11,502
4,147
727
6,673
4,814
0
28,380
W
14,478
5,797
0
3,826
13,602
5,795
0
5,356
8,153
0
72,219
L
5,794
1,171
0
0
11,907
3,351
547
6,110
5,448
28,589
0
W
Bellona
RittzNine
Bellona
3,159
1,592
0
660
8,196
8,739
2,089
352
7,802
0
41,129
L
1,782
462
0
1,026
4,498
1,655
0
1,164
3,254
0
8,907
W
Zhong Kui
Zoom95678
Zhong Kui
17,736
1,931
0
6,176
15,397
10,425
1,865
8,264
6,853
67,758
0
W
Cthulhu
5,218
490
0
2,448
15,473
12,212
1,052
7,267
8,206
30,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,301
Gold Earned
39,669
428
Minions Killed
262
0
Camps Cleared
0
1,605,629
Distance Traveled
1,311,100
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,147
564
79
4
0
347,598
0
L
Cthulhu
7,758
431
64
4
0
325,038
1
L
Hades
8,635
480
53
3
0
284,067
1
W
Nemesis
7,780
432
57
3
0
329,749
0
W
Loki
11,216
623
113
6
0
322,052
6
L
Ra
7,408
412
50
3
0
212,232
0
W
Bellona
8,439
469
82
5
0
293,926
1
L
Chaac
5,721
318
16
1
0
142,165
2
W
Zhong Kui
11,060
614
120
7
0
337,820
0
W
Cthulhu
7,806
434
56
3
0
322,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role