Player Matchup

Anubis
Anubis
Hipopótomo
Anubis
Level 7
God Stats
2W - 4L
1,258 SR
Queue Stats
6W - 9L
1,342 Elo+
Solo
King Arthur
King Arthur
Lulanaro
King Arthur
Level 28
God Stats
1W - 2L
1,235 SR
Queue Stats
111W - 91L
1,490 Elo+
Solo
Izanami
Izanami
ZhiendC
Izanami
Level 29
God Stats
17W - 5L
1,790 SR
Queue Stats
113W - 103L
1,535 Elo+
Solo
Thanatos
Thanatos
iviolsieee
Thanatos
Level 63
God Stats
3W - 2L
1,669 SR
Queue Stats
201W - 217L
1,549 Elo+
Party 2
Ganesha
Ganesha
ramasaiche
Ganesha
Level 3
God Stats
2W - 1L
1,674 SR
Queue Stats
7W - 10L
1,644 Elo+
Party 2
Team Averages
Level 26
1,525 SR
1,512 Elo+

VS

Team Averages
Level 27
1,545 SR
1,391 Elo+
Geb
Geb
Brno0
Geb
Level 29
God Stats
1W - 3L
1,725 SR
Queue Stats
122W - 106L
1,537 Elo+
Party 3
Ra
Ra
DiazmenZK
Ra
Level 22
God Stats
8W - 12L
1,414 SR
Queue Stats
63W - 90L
1,266 Elo+
Party 1
Izanami
Izanami
Jessyk
Izanami
Level 29
God Stats
18W - 10L
1,790 SR
Queue Stats
81W - 66L
1,547 Elo+
Party 3
Horus
Horus
hitochcrack7v7
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 110L
1,297 Elo+
Party 1
Ravana
Ravana
ramirogonzales
Ravana
Level 28
God Stats
1W - 2L
1,297 SR
Queue Stats
87W - 121L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 0 / 4
5,688
569
3,269
2,596
1,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Lulanaro
King Arthur
11
1 / 0 / 2
5,991
599
3,711
5,082
3,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
ZhiendC
Izanami
11
2 / 1 / 2
6,288
629
4,832
5,344
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
iviolsieee
Thanatos
11
7 / 1 / 2
6,649
665
8,645
7,005
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
ramasaiche
Ganesha
9
0 / 2 / 5
5,269
527
1,474
5,649
2,926
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Brno0
Geb
7
0 / 2 / 2
4,845
485
1,534
8,689
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 3 / 0
5,215
522
3,370
7,282
1,637
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Jessyk
Izanami
9
0 / 3 / 0
5,169
517
2,936
5,670
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
4,315
432
346
4,104
2,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 3 / 1
4,626
463
1,720
5,496
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
2
4
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
Brno0
Geb
0
2
2
0.5
L
2
3
0
0.67
W
Anubis
1
0
4
3
L
Izanami
Jessyk
Izanami
0
3
0
0
W
King Arthur
Lulanaro
King Arthur
1
0
2
2
W
Izanami
ZhiendC
Izanami
2
1
2
3
L
0
0
0
0
W
Thanatos
iviolsieee
Thanatos
7
1
2
8
W
Ganesha
ramasaiche
Ganesha
0
2
5
1.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,931
Damage
9,906
25,676
Taken
31,241
10,926
Mitigated
9,471
15,702
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Brno0
Geb
1,534
143
0
2,281
8,689
3,374
0
1,077
7,539
9,264
0
L
3,370
534
136
2,164
7,282
1,637
148
2,792
4,490
25,554
0
W
Anubis
3,269
152
0
1,584
2,596
1,220
662
1,406
1,190
26,649
0
L
Izanami
Jessyk
Izanami
2,936
2,221
0
2,112
5,670
1,082
0
35
5,598
0
36,310
W
King Arthur
Lulanaro
King Arthur
3,711
144
0
2,697
5,082
3,346
0
134
4,829
2,715
28,233
W
Izanami
ZhiendC
Izanami
4,832
3,606
0
2,378
5,344
1,285
11
553
4,791
0
52,667
L
346
227
161
966
4,104
2,131
0
162
3,672
407
10,412
W
Thanatos
iviolsieee
Thanatos
8,645
2,501
0
7,515
7,005
2,149
0
1,364
5,641
0
34,643
W
Ganesha
ramasaiche
Ganesha
1,474
228
0
1,528
5,649
2,926
220
1,506
4,143
5,859
0
L
1,720
464
0
948
5,496
1,247
0
877
4,522
0
17,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
24,170
331
Minions Killed
203
0
Camps Cleared
0
988,447
Distance Traveled
923,557
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,845
485
8
1
0
198,865
4
L
Ra
5,215
522
46
5
0
177,626
0
W
Anubis
5,688
569
66
7
0
174,959
5
L
Izanami
5,169
517
84
8
0
165,096
4
W
King Arthur
5,991
599
76
8
0
220,869
2
W
Izanami
6,288
629
120
12
0
174,150
3
L
Horus
4,315
432
24
2
0
177,752
2
W
Thanatos
6,649
665
69
7
0
222,068
2
W
Ganesha
5,269
527
0
0
0
196,401
2
L
Ravana
4,626
463
41
4
0
204,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role