Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver III
IBS Leaky Lad
Heimdallr
Silver III
Level 92
God Stats
3W - 8L
1,541 SR
Queue Stats
29W - 42L
812 MMR
Solo
Odin
Odin
Silver V
UncIe Barry
Odin
Silver V
Level 127
God Stats
1W - 0L
1,877 SR
Queue Stats
9W - 12L
1,198 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
W1nskiTha3rd
Kuzenbo
Silver V
Level 114
God Stats
47W - 41L
1,428 SR
Queue Stats
574W - 586L
471 MMR
Solo
Cliodhna
Cliodhna
Bronze I
oVirgoh
Cliodhna
Bronze I
Level 106
God Stats
2W - 1L
1,624 SR
Queue Stats
237W - 274L
224 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,594 SR
841 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,474 SR
753 MMR
Bacchus
Bacchus
Silver V
Javicoventry
Bacchus
Silver V
Level 81
God Stats
23W - 20L
1,417 SR
Queue Stats
73W - 86L
611 MMR
Party 1
Chiron
Chiron
Silver III
TooFly707
Chiron
Silver III
Level 106
God Stats
6W - 9L
1,519 SR
Queue Stats
37W - 52L
828 MMR
Solo
Persephone
Persephone
Silver I
all in 1 sh0t
Persephone
Silver I
Level 129
God Stats
40W - 33L
1,574 SR
Queue Stats
181W - 188L
1,269 MMR
Solo
Mulan
Mulan
Silver V
ange_alvarez
Mulan
Silver V
Level 102
God Stats
1W - 2L
1,398 SR
Queue Stats
16W - 40L
644 MMR
Solo
Fenrir
Fenrir
Silver V
armoredcrow89
Fenrir
Silver V
Level 132
God Stats
3W - 9L
1,460 SR
Queue Stats
140W - 157L
414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
8 / 2 / 6
10,559
621
13,430
17,432
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
IBS Leaky Lad
Heimdallr
16
5 / 2 / 5
9,692
570
6,866
8,215
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 0 / 6
9,918
583
12,845
11,485
11,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
W1nskiTha3rd
Kuzenbo
13
1 / 3 / 9
7,648
450
6,021
15,474
14,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
oVirgoh
Cliodhna
15
2 / 3 / 6
8,998
529
5,848
9,267
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Morgan Le FayAthenaAchillesBellona

VS

Bans
HeraDanzaburouHun BatzAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Javicoventry
Bacchus
11
1 / 4 / 3
7,267
427
5,568
14,533
15,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
TooFly707
Chiron
15
4 / 1 / 1
9,588
564
8,816
9,853
3,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
all in 1 sh0t
Persephone
14
1 / 7 / 2
8,766
516
8,335
12,717
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 3
8,115
477
8,621
14,995
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 4 / 2
8,611
507
5,338
12,947
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
22
Kills
10
10
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
6
5.5
W
Heimdallr
IBS Leaky Lad
Heimdallr
5
2
5
3.75
L
Bacchus
Javicoventry
Bacchus
1
4
3
0.63
L
Chiron
TooFly707
Chiron
4
1
1
4.5
W
6
0
6
9
W
Kuzenbo
W1nskiTha3rd
Kuzenbo
1
3
9
1.83
L
Persephone
all in 1 sh0t
Persephone
1
7
2
0.29
L
1
6
3
0.42
L
3
4
2
1
W
Cliodhna
oVirgoh
Cliodhna
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,010
Damage
36,678
61,873
Taken
65,045
38,791
Mitigated
37,754
30,759
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,430
3,794
0
12,547
17,432
5,908
2,258
6,275
10,747
80,953
0
W
Heimdallr
IBS Leaky Lad
Heimdallr
6,866
1,845
711
4,209
8,215
3,412
1,416
1,471
6,736
0
62,335
L
Bacchus
Javicoventry
Bacchus
5,568
367
584
2,807
14,533
15,928
0
5,562
8,331
23,170
0
L
Chiron
TooFly707
Chiron
8,816
2,729
320
4,474
9,853
3,480
592
2,446
7,290
0
72,926
W
12,845
1,827
0
4,511
11,485
11,738
281
2,093
8,811
10,921
41,444
W
Kuzenbo
W1nskiTha3rd
Kuzenbo
6,021
1,422
0
4,993
15,474
14,606
15
2,604
12,737
27,130
0
L
Persephone
all in 1 sh0t
Persephone
8,335
387
0
2,382
12,717
4,583
463
5,563
7,071
58,871
0
L
8,621
2,132
0
2,930
14,995
8,554
0
2,567
11,474
1,887
44,494
L
5,338
213
0
3,798
12,947
5,209
0
5,344
7,404
0
52,858
W
Cliodhna
oVirgoh
Cliodhna
5,848
417
0
3,788
9,267
3,127
326
1,588
7,475
0
53,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,815
Gold Earned
42,347
512
Minions Killed
463
0
Camps Cleared
0
1,698,977
Distance Traveled
1,629,810
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,559
621
140
8
0
318,909
4
W
Heimdallr
9,692
570
113
7
0
334,165
2
L
Bacchus
7,267
427
26
2
0
346,724
3
L
Chiron
9,588
564
128
8
0
310,583
5
W
Odin
9,918
583
113
7
0
341,583
3
W
Kuzenbo
7,648
450
43
3
0
348,583
7
L
Persephone
8,766
516
113
7
0
318,972
2
L
Mulan
8,115
477
95
6
0
314,164
5
L
Fenrir
8,611
507
101
6
0
339,367
0
W
Cliodhna
8,998
529
103
6
0
355,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role