Player Matchup

Achilles
Achilles
CROSSLEY2000
Achilles
Level 29
God Stats
1W - 3L
1,285 SR
Queue Stats
67W - 69L
1,481 Elo+
Party 2
Sol
Sol
CastleDude58
Sol
Level 76
God Stats
7W - 4L
1,477 SR
Queue Stats
91W - 70L
1,524 Elo+
Party 2
Nemesis
Nemesis
Fluffboi
Nemesis
Level 87
God Stats
7W - 11L
1,309 SR
Queue Stats
123W - 109L
1,516 Elo+
Party 2
Izanami
Izanami
TheCoolCarrot
Izanami
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 17L
1,470 Elo+
Party 2
Geb
Geb
TheJniTM
Geb
Level 102
God Stats
24W - 23L
1,589 SR
Queue Stats
174W - 153L
1,477 Elo+
Party 2
Team Averages
Level 62
1,432 SR
1,494 Elo+

VS

Team Averages
Level 63
1,646 SR
1,468 Elo+
Bastet
Bastet
AGIANTJAJA99
Bastet
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 29L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
JoseyTheGamer
Cernunnos
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 1
Sun Wukong
Sun Wukong
Kushtafah
Sun Wukong
Level 69
God Stats
16W - 6L
1,635 SR
Queue Stats
346W - 377L
1,487 Elo+
Solo
Anubis
Anubis
mirakwiththesack
Anubis
Level 67
God Stats
18W - 8L
1,700 SR
Queue Stats
90W - 85L
1,554 Elo+
Party 1
Geb
Geb
spunkybussy1738
Geb
Level 44
God Stats
5W - 1L
1,896 SR
Queue Stats
83W - 79L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CROSSLEY2000
Achilles
13
0 / 7 / 0
7,546
419
5,021
11,713
9,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 2
8,376
465
7,318
10,414
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Fluffboi
Nemesis
12
4 / 3 / 1
7,871
437
5,889
10,438
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
12
0 / 3 / 3
6,997
389
4,458
9,281
2,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 4
7,422
412
7,284
14,363
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
3 / 0 / 6
10,271
571
6,293
10,187
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
JoseyTheGamer
Cernunnos
13
1 / 3 / 3
8,008
445
6,551
8,468
2,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Kushtafah
Sun Wukong
18
6 / 0 / 1
11,442
636
8,462
10,017
4,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 0 / 2
10,746
597
11,360
7,806
4,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 2 / 6
8,196
455
6,672
15,011
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
19
19
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
0
6
6
L
Achilles
CROSSLEY2000
Achilles
0
7
0
0
L
0
4
2
0.25
L
Nemesis
Fluffboi
Nemesis
4
3
1
1.5
W
Cernunnos
JoseyTheGamer
Cernunnos
1
3
3
0.83
W
Sun Wukong
Kushtafah
Sun Wukong
6
0
1
6.5
L
Izanami
0
3
3
0.5
L
1
2
4
1.5
W
9
0
2
10
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,970
Damage
39,338
56,209
Taken
51,489
27,775
Mitigated
28,822
14,393
Healing
24,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,293
1,246
0
7,955
10,187
3,877
0
3,310
6,840
0
76,420
L
Achilles
CROSSLEY2000
Achilles
5,021
1,747
0
1,224
11,713
9,851
0
204
11,509
0
40,649
L
7,318
2,262
0
3,139
10,414
2,045
385
4,351
6,063
62,511
0
L
Nemesis
Fluffboi
Nemesis
5,889
2,209
0
4,170
10,438
2,014
0
4,572
5,866
0
42,052
W
Cernunnos
JoseyTheGamer
Cernunnos
6,551
2,440
0
1,489
8,468
2,769
671
2,434
6,034
0
50,445
W
Sun Wukong
Kushtafah
Sun Wukong
8,462
2,229
0
5,646
10,017
4,376
2,432
280
9,293
0
79,549
L
Izanami
4,458
2,545
0
1,950
9,281
2,957
25
2,968
6,313
0
46,372
L
7,284
369
608
3,302
14,363
10,908
0
5,937
8,426
26,774
0
W
11,360
143
0
5,966
7,806
4,166
0
2,400
5,406
82,611
0
W
6,672
814
740
3,051
15,011
13,634
81
6,178
8,833
22,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
48,663
421
Minions Killed
529
0
Camps Cleared
0
1,665,835
Distance Traveled
1,805,894
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,271
571
129
7
0
456,678
1
L
Achilles
7,546
419
84
5
0
294,993
0
L
Sol
8,376
465
127
7
0
325,640
5
L
Nemesis
7,871
437
90
5
0
404,582
5
W
Cernunnos
8,008
445
81
5
0
315,361
0
W
Sun Wukong
11,442
636
164
9
0
347,073
5
L
Izanami
6,997
389
95
5
0
307,434
3
L
Geb
7,422
412
25
1
0
333,186
8
W
Anubis
10,746
597
130
7
0
350,927
7
W
Geb
8,196
455
25
1
0
335,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role