Player Matchup

Chiron
Chiron
BOZORG143
Chiron
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,638 Elo+
Party 1
Izanami
Izanami
Bodnar30
Izanami
Level 4
God Stats
29W - 30L
1,500 SR
Queue Stats
47W - 70L
1,319 Elo+
Party 2
Terra
Terra
VoiDSinSteR
Terra
Level 29
God Stats
3W - 0L
1,354 SR
Queue Stats
87W - 114L
1,307 Elo+
Solo
Pele
Pele
devil_war_-
Pele
Level 127
God Stats
2W - 1L
1,566 SR
Queue Stats
14W - 10L
1,412 Elo+
Party 1
Hades
Hades
ovesyan19
Hades
Level 47
God Stats
20W - 18L
1,391 SR
Queue Stats
47W - 71L
1,319 Elo+
Party 2
Team Averages
Level 42
1,462 SR
1,399 Elo+

VS

Team Averages
Level 14
1,496 SR
1,281 Elo+
Ao Kuang
Ao Kuang
Cristianello97
Ao Kuang
Level 4
God Stats
13W - 14L
1,174 SR
Queue Stats
99W - 108L
1,166 Elo+
Solo
Odin
Odin
MiaWallace1201
Odin
Level 25
God Stats
1W - 1L
1,743 SR
Queue Stats
80W - 117L
1,293 Elo+
Solo
The Morrigan
The Morrigan
Mozzymann1204
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,189 Elo+
Solo
Cthulhu
Cthulhu
ReignwolfV
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,313 Elo+
Solo
Izanami
Izanami
sergioloru2002
Izanami
Level 31
God Stats
26W - 23L
1,560 SR
Queue Stats
149W - 167L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BOZORG143
Chiron
16
3 / 3 / 1
9,607
534
8,026
11,616
4,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Bodnar30
Izanami
13
1 / 3 / 3
7,444
414
8,007
10,924
3,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 5
8,352
464
2,034
12,692
8,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
13 / 0 / 2
11,922
662
17,455
18,362
10,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
ovesyan19
Hades
14
5 / 1 / 2
8,720
484
8,134
8,708
4,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
3 / 5 / 0
8,350
464
8,556
12,662
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 2
7,417
412
3,841
14,080
8,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Mozzymann1204
The Morrigan
11
0 / 8 / 0
7,042
391
3,879
8,140
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ReignwolfV
Cthulhu
11
1 / 2 / 3
6,868
382
9,109
11,850
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 3 / 1
8,968
498
11,045
11,475
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
22
Kills
7
7
Deaths
22
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
BOZORG143
Chiron
3
3
1
1.17
W
Izanami
Bodnar30
Izanami
1
3
3
0.83
L
Ao Kuang
3
5
0
0.6
L
0
4
2
0.25
L
The Morrigan
Mozzymann1204
The Morrigan
0
8
0
0
L
Cthulhu
ReignwolfV
Cthulhu
1
2
3
1.25
W
0
0
5
2.5
W
13
0
2
14
W
Hades
ovesyan19
Hades
5
1
2
6
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,656
Damage
36,430
62,302
Taken
58,207
30,707
Mitigated
27,488
32,935
Healing
4,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BOZORG143
Chiron
8,026
4,613
205
4,681
11,616
4,017
1,562
4,521
6,969
0
63,943
W
Izanami
Bodnar30
Izanami
8,007
7,105
0
737
10,924
3,405
546
2,560
8,091
0
46,748
L
Ao Kuang
8,556
2,279
0
1,517
12,662
3,733
0
262
12,400
45,123
0
L
3,841
1,611
0
471
14,080
8,761
0
1,170
12,910
703
30,997
L
The Morrigan
Mozzymann1204
The Morrigan
3,879
1,200
0
51
8,140
2,671
719
2,926
5,123
32,144
3,203
L
Cthulhu
ReignwolfV
Cthulhu
9,109
271
418
1,030
11,850
9,177
0
2,975
8,875
18,503
0
W
2,034
361
4,862
7,020
12,692
8,540
322
4,236
7,791
22,898
0
W
17,455
7,256
0
11,711
18,362
10,315
1,144
4,869
13,430
0
99,605
W
Hades
ovesyan19
Hades
8,134
658
423
3,296
8,708
4,430
1,231
4,509
4,088
44,793
0
L
11,045
7,490
0
1,414
11,475
3,146
764
2,835
8,640
0
73,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,045
Gold Earned
38,645
495
Minions Killed
381
0
Camps Cleared
0
1,672,230
Distance Traveled
1,531,643
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,607
534
110
6
0
331,861
1
W
Izanami
7,444
414
84
5
0
297,418
4
L
Ao Kuang
8,350
464
80
4
0
346,594
2
L
Odin
7,417
412
63
4
0
325,320
0
L
The Morrigan
7,042
391
70
4
0
250,362
0
L
Cthulhu
6,868
382
14
1
0
325,301
2
W
Terra
8,352
464
46
3
0
316,942
1
W
Pele
11,922
662
163
9
0
401,171
1
W
Hades
8,720
484
92
5
0
324,838
2
L
Izanami
8,968
498
154
9
0
284,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role