Player Matchup

Bakasura
Bakasura
DybSs
Bakasura
Level 8
God Stats
0W - 2L
1,332 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 2
Kukulkan
Kukulkan
Eddy2312
Kukulkan
Level 13
God Stats
0W - 1L
1,109 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 2
Sun Wukong
Sun Wukong
MracaTV
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Stefanovitchh
Izanami
Level 8
God Stats
1W - 2L
1,180 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 2
Xing Tian
Xing Tian
frederik1994
Xing Tian
Level 8
God Stats
0W - 1L
1,465 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 2
Team Averages
Level 8
1,317 SR
1,285 Elo+

VS

Team Averages
Level 23
1,506 SR
1,389 Elo+
Tyr
Tyr
FarlongFarfleet
Tyr
Level 16
God Stats
3W - 3L
1,395 SR
Queue Stats
20W - 19L
1,431 Elo+
Solo
Thoth
Thoth
LevaySiska
Thoth
Level 25
God Stats
7W - 11L
1,209 SR
Queue Stats
37W - 44L
1,339 Elo+
Party 3
Ymir
Ymir
Möwe
Ymir
Level 29
God Stats
23W - 21L
1,487 SR
Queue Stats
172W - 177L
1,397 Elo+
Party 1
Artemis
Artemis
NesicCarry
Artemis
Level 16
God Stats
15W - 5L
1,966 SR
Queue Stats
26W - 22L
1,457 Elo+
Party 1
Fenrir
Fenrir
PravaySiska
Fenrir
Level 27
God Stats
10W - 7L
1,472 SR
Queue Stats
45W - 58L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DybSs
Bakasura
10
1 / 4 / 0
5,959
497
2,613
7,734
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Eddy2312
Kukulkan
9
0 / 7 / 0
5,587
466
3,095
6,615
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MracaTV
Sun Wukong
9
2 / 4 / 0
5,663
472
2,925
7,848
4,224
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Izanami
8
1 / 10 / 1
5,246
437
6,752
10,738
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
frederik1994
Xing Tian
8
1 / 8 / 1
5,351
446
3,795
13,626
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,489
624
5,936
8,777
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
14
7 / 0 / 3
7,928
661
4,927
6,168
2,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Möwe
Ymir
11
5 / 0 / 11
7,571
631
5,802
8,578
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
NesicCarry
Artemis
12
11 / 2 / 5
7,930
661
12,367
7,197
2,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
4 / 2 / 5
7,212
601
4,853
5,528
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
5
Kills
33
33
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DybSs
Bakasura
1
4
0
0.25
L
Kukulkan
Eddy2312
Kukulkan
0
7
0
0
W
6
1
1
6.5
W
Thoth
7
0
3
8.5
L
Sun Wukong
MracaTV
Sun Wukong
2
4
0
0.5
W
Ymir
Möwe
Ymir
5
0
11
10.5
W
Artemis
NesicCarry
Artemis
11
2
5
6.75
W
Fenrir
4
2
5
3.25
L
Izanami
1
10
1
0.15
L
Xing Tian
frederik1994
Xing Tian
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
33,885
46,561
Taken
36,248
18,214
Mitigated
21,327
6,707
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DybSs
Bakasura
2,613
1,719
0
1,671
7,734
2,234
826
0
7,584
0
26,941
L
Kukulkan
Eddy2312
Kukulkan
3,095
420
0
0
6,615
1,979
567
4,079
2,536
26,045
0
W
5,936
988
0
3,787
8,777
8,504
425
0
8,263
0
29,273
W
Thoth
4,927
371
218
2,435
6,168
2,167
1,556
3,034
3,134
48,516
0
L
Sun Wukong
MracaTV
Sun Wukong
2,925
876
0
1,884
7,848
4,224
0
0
7,393
0
15,220
W
Ymir
Möwe
Ymir
5,802
1,948
0
3,233
8,578
6,183
681
2,507
6,071
21,604
0
W
Artemis
NesicCarry
Artemis
12,367
7,477
0
1,333
7,197
2,256
1,156
1,195
6,002
0
40,394
W
Fenrir
4,853
566
0
315
5,528
2,217
493
198
5,330
0
38,145
L
Izanami
6,752
5,021
158
1,418
10,738
2,265
0
2,868
7,870
0
28,934
L
Xing Tian
frederik1994
Xing Tian
3,795
1,267
49
1,527
13,626
7,512
168
3,782
9,844
11,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,806
Gold Earned
38,130
224
Minions Killed
338
0
Camps Cleared
0
1,046,096
Distance Traveled
1,069,642
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,959
497
77
6
0
256,201
1
L
Kukulkan
5,587
466
60
5
0
185,544
0
W
Tyr
7,489
624
66
6
0
222,859
1
W
Thoth
7,928
661
100
8
0
217,675
0
L
Sun Wukong
5,663
472
24
2
0
227,422
3
W
Ymir
7,571
631
23
2
0
196,243
5
W
Artemis
7,930
661
76
6
0
197,642
2
W
Fenrir
7,212
601
73
6
0
235,223
0
L
Izanami
5,246
437
51
4
0
181,853
1
L
Xing Tian
5,351
446
12
1
0
195,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role