Player Matchup

Neith
Neith
 
Neith
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
KumRun29
Bakasura
Level 19
God Stats
11W - 8L
1,463 SR
Queue Stats
22W - 37L
1,276 Elo+
Party 1
Ra
Ra
Waurgo
Ra
Level 18
God Stats
7W - 9L
1,167 SR
Queue Stats
79W - 43L
1,615 Elo+
Solo
Cerberus
Cerberus
savagehodge25
Cerberus
Level 15
God Stats
2W - 2L
1,354 SR
Queue Stats
5W - 4L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
shiikashii
Sun Wukong
Level 29
God Stats
2W - 1L
1,238 SR
Queue Stats
46W - 68L
1,263 Elo+
Solo
Team Averages
Level 18
1,344 SR
1,437 Elo+

VS

Team Averages
Level 8
1,423 SR
1,349 Elo+
Sun Wukong
Sun Wukong
Jason450
Sun Wukong
Level 18
God Stats
2W - 9L
1,235 SR
Queue Stats
28W - 55L
1,268 Elo+
Solo
Artemis
Artemis
Tejasraman
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
ZHJIYA
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,203 Elo+
Solo
Cthulhu
Cthulhu
ZadumanaNoticeMe
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Merlin
Merlin
espada983
Merlin
Level 7
God Stats
12W - 15L
1,379 SR
Queue Stats
18W - 19L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 2 / 2
6,157
440
2,440
5,558
1,557
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
KumRun29
Bakasura
14
6 / 4 / 0
8,591
614
7,722
11,664
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
15
3 / 2 / 1
8,618
616
4,937
6,947
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
savagehodge25
Cerberus
10
3 / 1 / 3
7,272
519
5,190
16,566
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
shiikashii
Sun Wukong
12
2 / 1 / 4
7,718
551
4,349
6,261
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jason450
Sun Wukong
11
3 / 6 / 0
7,254
518
6,393
12,209
4,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Tejasraman
Artemis
1
0 / 1 / 0
4,302
307
0
549
84
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
ZHJIYA
Thor
7
0 / 4 / 2
5,096
364
3,577
6,351
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 2
5,928
423
4,708
10,869
5,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
espada983
Merlin
12
5 / 1 / 0
7,462
533
8,567
4,487
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
16
Kills
8
10
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
2
1.5
L
Sun Wukong
Jason450
Sun Wukong
3
6
0
0.5
W
Bakasura
KumRun29
Bakasura
6
4
0
1.5
L
Artemis
Tejasraman
Artemis
0
1
0
0
W
Ra
3
2
1
1.75
L
Thor
ZHJIYA
Thor
0
4
2
0.25
L
0
5
2
0.2
L
Merlin
espada983
Merlin
5
1
0
5
W
Cerberus
savagehodge25
Cerberus
3
1
3
4.5
W
Sun Wukong
shiikashii
Sun Wukong
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,638
Damage
23,245
46,996
Taken
34,465
20,959
Mitigated
12,703
16,021
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,440
1,392
0
1,504
5,558
1,557
1,464
2,886
2,400
0
17,215
L
Sun Wukong
Jason450
Sun Wukong
6,393
918
0
2,408
12,209
4,658
548
0
11,491
0
40,057
W
Bakasura
KumRun29
Bakasura
7,722
5,573
0
3,476
11,664
5,290
280
397
11,211
0
48,397
L
Artemis
Tejasraman
Artemis
0
0
0
0
549
84
24
0
549
0
1
W
Ra
4,937
1,139
313
2,927
6,947
2,238
0
3,131
3,313
61,353
0
L
Thor
ZHJIYA
Thor
3,577
1,564
0
0
6,351
1,420
0
2,310
3,828
0
7,959
L
4,708
285
0
2,224
10,869
5,314
277
6,533
4,293
19,341
0
L
Merlin
espada983
Merlin
8,567
335
21
672
4,487
1,227
689
1,284
2,933
30,883
0
W
Cerberus
savagehodge25
Cerberus
5,190
581
0
6,734
16,566
7,981
831
5,140
10,730
25,751
0
W
Sun Wukong
shiikashii
Sun Wukong
4,349
735
0
1,067
6,261
3,893
0
155
6,067
0
35,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,356
Gold Earned
30,042
384
Minions Killed
183
0
Camps Cleared
0
1,266,557
Distance Traveled
1,054,603
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,157
440
27
2
0
219,527
1
L
Sun Wukong
7,254
518
74
5
0
258,813
0
W
Bakasura
8,591
614
103
7
0
306,543
1
L
Artemis
4,302
307
1
0
0
25,826
0
W
Ra
8,618
616
125
9
0
277,436
5
L
Thor
5,096
364
7
1
0
292,144
0
L
Cthulhu
5,928
423
28
2
0
211,822
3
L
Merlin
7,462
533
73
5
0
265,998
0
W
Cerberus
7,272
519
48
3
0
227,514
0
W
Sun Wukong
7,718
551
81
6
0
235,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role