Player Matchup

Jing Wei
Jing Wei
Atomic Rapid
Jing Wei
Level 79
God Stats
1W - 5L
1,241 SR
Queue Stats
233W - 204L
1,493 Elo+
Party 2
King Arthur
King Arthur
AtomicRapid
King Arthur
Level 160
God Stats
18W - 17L
1,569 SR
Queue Stats
292W - 282L
1,510 Elo+
Party 2
Nemesis
Nemesis
Madry1104
Nemesis
Level 32
God Stats
3W - 2L
1,711 SR
Queue Stats
194W - 193L
1,435 Elo+
Solo
Nox
Nox
Rsoto
Nox
Level 70
God Stats
0W - 5L
1,246 SR
Queue Stats
58W - 64L
1,452 Elo+
Solo
Geb
Geb
govind09
Geb
Level 53
God Stats
10W - 15L
1,488 SR
Queue Stats
27W - 35L
1,441 Elo+
Party 2
Team Averages
Level 79
1,451 SR
1,466 Elo+

VS

Team Averages
Level 112
1,440 SR
1,595 Elo+
Raijin
Raijin
Disastryx
Raijin
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 9L
1,842 Elo+
Party 3
Sun Wukong
Sun Wukong
GoodBrudder
Sun Wukong
Level 137
God Stats
3W - 3L
1,393 SR
Queue Stats
164W - 160L
1,485 Elo+
Solo
Ratatoskr
Ratatoskr
MAG1KILLA
Ratatoskr
Level 160
God Stats
19W - 18L
1,345 SR
Queue Stats
126W - 135L
1,477 Elo+
Party 1
He Bo
He Bo
SilentF3ar
He Bo
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 110L
1,683 Elo+
Party 3
Zhong Kui
Zhong Kui
kinglew89
Zhong Kui
Level 123
God Stats
48W - 57L
1,464 SR
Queue Stats
258W - 270L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Atomic Rapid
Jing Wei
16
3 / 10 / 5
10,036
1,004
6,794
19,574
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
AtomicRapid
King Arthur
15
1 / 10 / 6
9,163
916
11,945
21,759
22,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Madry1104
Nemesis
15
3 / 8 / 1
9,236
924
8,493
16,870
9,452
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nox
Rsoto
Nox
16
1 / 8 / 5
9,252
925
4,281
13,495
5,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 5 / 4
9,699
970
9,705
23,144
10,084
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

44

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Disastryx
Raijin
18
7 / 0 / 25
12,158
1,216
22,256
6,373
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
GoodBrudder
Sun Wukong
17
5 / 3 / 21
10,705
1,071
11,409
14,097
13,688
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
MAG1KILLA
Ratatoskr
18
11 / 1 / 17
12,144
1,214
12,456
7,023
2,582
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
18
6 / 4 / 15
10,767
1,077
20,680
9,031
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
kinglew89
Zhong Kui
19
12 / 1 / 17
12,240
1,224
20,198
10,880
9,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
136
9
Kills
41
41
Deaths
9
21
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Atomic Rapid
Jing Wei
3
10
5
0.55
L
King Arthur
AtomicRapid
King Arthur
1
10
6
0.4
W
Raijin
Disastryx
Raijin
7
0
25
19.5
W
Sun Wukong
GoodBrudder
Sun Wukong
5
3
21
5.17
W
Ratatoskr
MAG1KILLA
Ratatoskr
11
1
17
19.5
L
Nemesis
Madry1104
Nemesis
3
8
1
0.44
L
Nox
Rsoto
Nox
1
8
5
0.44
W
He Bo
6
4
15
3.38
L
1
5
4
0.6
W
Zhong Kui
kinglew89
Zhong Kui
12
1
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,218
Damage
86,999
94,842
Taken
47,404
54,550
Mitigated
31,337
10,992
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Atomic Rapid
Jing Wei
6,794
4,890
137
2,468
19,574
7,328
0
13,186
6,388
0
21,128
L
King Arthur
AtomicRapid
King Arthur
11,945
1,245
0
1,115
21,759
22,272
0
14,759
7,000
0
21,733
W
Raijin
Disastryx
Raijin
22,256
2,304
0
0
6,373
2,631
0
1,763
4,492
49,152
0
W
Sun Wukong
GoodBrudder
Sun Wukong
11,409
1,828
0
3,059
14,097
13,688
0
5,255
8,431
0
21,879
W
Ratatoskr
MAG1KILLA
Ratatoskr
12,456
2,251
0
682
7,023
2,582
0
2,471
4,404
0
24,071
L
Nemesis
Madry1104
Nemesis
8,493
2,704
0
1,298
16,870
9,452
0
11,689
5,181
0
16,173
L
Nox
Rsoto
Nox
4,281
464
758
1,680
13,495
5,414
0
9,153
4,342
23,993
0
W
He Bo
20,680
747
0
366
9,031
3,137
0
1,929
6,869
35,937
0
L
9,705
290
0
3,536
23,144
10,084
0
14,347
8,797
35,555
0
W
Zhong Kui
kinglew89
Zhong Kui
20,198
2,655
60
3,491
10,880
9,299
0
2,568
8,057
36,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,386
Gold Earned
58,014
164
Minions Killed
200
3
Camps Cleared
10
929,369
Distance Traveled
936,153
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,036
1,004
27
3
0
200,508
0
L
King Arthur
9,163
916
20
2
1
165,420
0
W
Raijin
12,158
1,216
74
7
2
190,114
1
W
Sun Wukong
10,705
1,071
13
1
1
184,019
0
W
Ratatoskr
12,144
1,214
36
4
2
218,731
0
L
Nemesis
9,236
924
20
2
1
191,819
0
L
Nox
9,252
925
41
4
1
182,542
0
W
He Bo
10,767
1,077
35
4
3
168,288
0
L
Geb
9,699
970
56
6
0
189,080
0
W
Zhong Kui
12,240
1,224
42
4
2
175,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role