Player Matchup

Eset
Eset
Masters
BarelyANapkin
Eset
Masters
Level 157
God Stats
9W - 9L
1,617 SR
Queue Stats
548W - 539L
2,662 MMR
Solo
Erlang Shen
Erlang Shen
Masters
LemTM
Erlang Shen
Masters
Level 160
God Stats
24W - 17L
1,743 SR
Queue Stats
158W - 117L
2,777 MMR
Solo
Ah Puch
Ah Puch
Masters
NotAValveGame
Ah Puch
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 300L
2,778 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
TriggyG
Ah Muzen Cab
Diamond I
Level 160
God Stats
12W - 7L
1,735 SR
Queue Stats
226W - 214L
2,710 MMR
Solo
Achilles
Achilles
Masters
qNero
Achilles
Masters
Level 159
God Stats
23W - 12L
1,783 SR
Queue Stats
495W - 459L
2,929 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,676 SR
2,771 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 160
1,534 SR
1,738 MMR
Osiris
Osiris
Masters
 
Osiris
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Masters
 
Raijin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Grandmaster
 
Nike
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Masters
Сaveman
Cupid
Masters
Level 160
God Stats
18W - 16L
1,669 SR
Queue Stats
56W - 71L
2,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
7,536
538
5,177
12,387
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
LemTM
Erlang Shen
13
4 / 7 / 1
7,786
556
6,278
10,984
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
12
1 / 5 / 4
7,349
525
11,265
8,825
4,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
TriggyG
Ah Muzen Cab
13
0 / 5 / 0
7,064
505
5,636
7,493
1,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
qNero
Achilles
13
0 / 3 / 1
7,313
522
4,137
11,339
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
LokiGebSol

VS

Bans
OdinCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
10 / 1 / 4
9,703
693
9,001
12,026
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
 
Raijin
16
6 / 3 / 9
9,632
688
10,464
8,410
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
 
Nike
16
5 / 0 / 5
9,495
678
9,472
10,006
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
 
Cerberus
13
1 / 1 / 16
8,296
593
4,413
13,351
9,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Сaveman
Cupid
15
5 / 2 / 3
9,027
645
5,670
8,793
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
7
Kills
27
27
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
10
1
4
12
W
Raijin
 
Raijin
6
3
9
3.5
W
Nike
 
Nike
5
0
5
7.5
W
Cerberus
 
Cerberus
1
1
16
9
L
2
7
3
0.5
L
Erlang Shen
LemTM
Erlang Shen
4
7
1
0.64
L
Ah Puch
1
5
4
0.6
L
Ah Muzen Cab
TriggyG
Ah Muzen Cab
0
5
0
0
L
Achilles
qNero
Achilles
0
3
1
0.17
W
Cupid
Сaveman
Cupid
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,493
Damage
39,020
51,028
Taken
52,586
24,442
Mitigated
28,272
13,265
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,001
2,939
0
3,916
12,026
6,666
104
2,921
8,771
0
67,102
W
Raijin
 
Raijin
10,464
493
32
1,700
8,410
2,980
0
4,309
3,803
70,344
0
W
Nike
 
Nike
9,472
1,598
596
3,774
10,006
6,177
0
692
8,994
3,677
61,199
W
Cerberus
 
Cerberus
4,413
169
1,394
2,674
13,351
9,934
144
6,137
6,836
21,754
0
L
5,177
458
792
1,762
12,387
8,809
0
5,765
6,286
25,381
0
L
Erlang Shen
LemTM
Erlang Shen
6,278
2,312
0
2,134
10,984
5,021
0
2,525
8,258
0
42,346
L
Ah Puch
11,265
1,123
0
2,434
8,825
4,006
0
4,247
4,282
52,316
0
L
Ah Muzen Cab
TriggyG
Ah Muzen Cab
5,636
2,161
0
1,397
7,493
1,769
0
995
6,486
0
52,544
L
Achilles
qNero
Achilles
4,137
682
0
4,746
11,339
4,837
0
952
9,784
1,219
40,583
W
Cupid
Сaveman
Cupid
5,670
3,548
734
3,706
8,793
2,515
1,042
1,665
7,091
0
73,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
46,153
422
Minions Killed
587
0
Camps Cleared
0
1,378,706
Distance Traveled
1,465,246
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,703
693
116
8
0
333,911
5
W
Raijin
9,632
688
151
11
0
281,534
2
W
Nike
9,495
678
141
10
0
324,974
5
W
Cerberus
8,296
593
37
3
0
271,387
5
L
Eset
7,536
538
49
4
0
229,778
3
L
Erlang Shen
7,786
556
66
5
0
292,120
4
L
Ah Puch
7,349
525
99
7
0
265,461
3
L
Ah Muzen Cab
7,064
505
103
7
0
268,228
2
L
Achilles
7,313
522
105
8
0
323,119
3
W
Cupid
9,027
645
142
10
0
253,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role