Player Matchup

Ra
Ra
JaviiiWoo
Ra
Level 28
God Stats
12W - 21L
1,274 SR
Queue Stats
64W - 76L
1,400 Elo+
Solo
Hou Yi
Hou Yi
Lunar_FLIX
Hou Yi
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 14L
1,406 Elo+
Solo
Thor
Thor
MrChaoticIsHere
Thor
Level 23
God Stats
8W - 6L
1,323 SR
Queue Stats
48W - 59L
1,335 Elo+
Solo
Ganesha
Ganesha
Ponce_de_Leon_1
Ganesha
Level 27
God Stats
6W - 9L
1,541 SR
Queue Stats
73W - 67L
1,472 Elo+
Solo
Nemesis
Nemesis
XxRhinoxX77
Nemesis
Level 28
God Stats
9W - 6L
1,599 SR
Queue Stats
77W - 74L
1,393 Elo+
Solo
Team Averages
Level 26
1,447 SR
1,401 Elo+

VS

Team Averages
Level 18
1,494 SR
1,302 Elo+
Kukulkan
Kukulkan
Mort0907
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,169 Elo+
Solo
Mulan
Mulan
Vibe Atomic
Mulan
Level 14
God Stats
19W - 12L
1,292 SR
Queue Stats
60W - 79L
1,159 Elo+
Party 1
Hercules
Hercules
Vibe Danny
Hercules
Level 17
God Stats
5W - 4L
1,303 SR
Queue Stats
26W - 38L
1,274 Elo+
Party 1
Bellona
Bellona
iZeerowe
Bellona
Level 28
God Stats
47W - 35L
1,616 SR
Queue Stats
82W - 89L
1,464 Elo+
Solo
Set
Set
yDoguinho
Set
Level 29
God Stats
33W - 33L
1,759 SR
Queue Stats
205W - 229L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 9
10,222
487
12,220
12,378
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Lunar_FLIX
Hou Yi
14
7 / 3 / 4
10,139
483
7,357
9,797
3,857
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 3 / 5
12,662
603
14,315
14,524
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 20
10,694
509
11,097
16,818
23,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
XxRhinoxX77
Nemesis
17
6 / 8 / 4
11,285
537
9,317
18,532
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mort0907
Kukulkan
13
1 / 12 / 3
7,738
368
8,018
12,087
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 7 / 6
10,303
491
13,909
18,888
11,748
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
Vibe Danny
Hercules
13
4 / 8 / 6
8,813
420
10,510
18,649
10,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
iZeerowe
Bellona
2
0 / 0 / 2
5,680
270
44
650
207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 6 / 8
10,385
495
12,528
18,735
6,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
46
33
Kills
21
23
Deaths
33
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
8
9
1.31
W
Hou Yi
Lunar_FLIX
Hou Yi
7
3
4
3
L
Kukulkan
Mort0907
Kukulkan
1
12
3
0.21
W
12
3
5
4.83
W
2
1
20
12
L
9
7
6
1.71
L
Hercules
Vibe Danny
Hercules
4
8
6
0.88
W
Nemesis
XxRhinoxX77
Nemesis
6
8
4
1
L
Bellona
iZeerowe
Bellona
0
0
2
1
L
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,306
Damage
45,009
72,049
Taken
69,009
46,665
Mitigated
31,927
16,264
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,220
731
714
1,645
12,378
5,052
1,858
2,139
10,239
45,010
0
W
Hou Yi
Lunar_FLIX
Hou Yi
7,357
2,822
0
2,544
9,797
3,857
2,443
1,389
8,408
0
34,741
L
Kukulkan
Mort0907
Kukulkan
8,018
1,460
0
250
12,087
2,883
0
6,404
5,319
38,752
0
W
14,315
2,467
0
3,212
14,524
6,315
536
1,656
12,868
0
87,192
W
11,097
1,346
0
2,310
16,818
23,603
69
1,833
14,985
26,670
0
L
13,909
2,199
0
1,511
18,888
11,748
286
6,126
12,557
0
33,672
L
Hercules
Vibe Danny
Hercules
10,510
3,627
357
3,404
18,649
10,367
0
5,905
12,584
0
40,893
W
Nemesis
XxRhinoxX77
Nemesis
9,317
4,490
340
5,499
18,532
7,838
3,918
1,245
17,287
0
65,891
L
Bellona
iZeerowe
Bellona
44
0
0
16
650
207
0
0
650
0
1,538
L
12,528
4,062
0
6,361
18,735
6,722
0
3,989
14,582
0
61,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,002
Gold Earned
42,919
428
Minions Killed
275
0
Camps Cleared
0
1,899,001
Distance Traveled
1,524,896
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,222
487
91
4
0
343,063
0
W
Hou Yi
10,139
483
67
3
0
352,076
0
L
Kukulkan
7,738
368
51
2
0
353,419
1
W
Thor
12,662
603
139
7
0
411,033
4
W
Ganesha
10,694
509
13
1
0
376,384
1
L
Mulan
10,303
491
56
3
0
393,503
8
L
Hercules
8,813
420
67
3
0
364,078
0
W
Nemesis
11,285
537
118
6
0
416,445
0
L
Bellona
5,680
270
4
0
0
30,028
0
L
Set
10,385
495
97
5
0
383,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role