Player Matchup

Hachiman
Hachiman
Budweizerd
Hachiman
Level 137
God Stats
0W - 1L
1,285 SR
Queue Stats
40W - 22L
1,653 Elo+
Solo
Achilles
Achilles
JayPer
Achilles
Level 17
God Stats
8W - 11L
1,405 SR
Queue Stats
24W - 27L
1,446 Elo+
Party 1
Zeus
Zeus
Remisy
Zeus
Level 55
God Stats
3W - 6L
1,323 SR
Queue Stats
100W - 107L
1,406 Elo+
Party 1
Ares
Ares
Sa1tLifer
Ares
Level 26
God Stats
4W - 4L
1,716 SR
Queue Stats
92W - 71L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
xScarryTerry
Ao Kuang
Level 62
God Stats
49W - 35L
1,598 SR
Queue Stats
463W - 439L
1,477 Elo+
Party 1
Team Averages
Level 59
1,466 SR
1,493 Elo+

VS

Team Averages
Level 110
1,587 SR
1,561 Elo+
Hercules
Hercules
AllHailNicole
Hercules
Level 81
God Stats
26W - 22L
1,557 SR
Queue Stats
211W - 296L
1,447 Elo+
Solo
Zeus
Zeus
Chaserowland21
Zeus
Level 125
God Stats
1W - 0L
1,603 SR
Queue Stats
14W - 8L
1,644 Elo+
Party 2
Artemis
Artemis
MedicalTuna
Artemis
Level 127
God Stats
8W - 6L
1,577 SR
Queue Stats
81W - 64L
1,609 Elo+
Party 2
Cerberus
Cerberus
Ralkar
Cerberus
Level 116
God Stats
5W - 1L
1,705 SR
Queue Stats
98W - 81L
1,646 Elo+
Party 2
Chiron
Chiron
Spid3r6
Chiron
Level 101
God Stats
39W - 57L
1,491 SR
Queue Stats
364W - 389L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Budweizerd
Hachiman
17
2 / 3 / 11
11,049
1,004
14,896
13,619
4,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
JayPer
Achilles
17
3 / 8 / 3
10,264
933
10,370
24,171
29,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
Remisy
Zeus
17
2 / 11 / 7
10,787
981
9,647
15,947
4,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
17
3 / 8 / 8
12,075
1,098
12,768
31,142
34,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
xScarryTerry
Ao Kuang
17
5 / 4 / 6
11,631
1,057
13,103
20,445
12,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

36

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AllHailNicole
Hercules
19
8 / 5 / 12
12,384
1,126
15,951
21,167
15,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

19
7 / 0 / 18
12,754
1,159
28,504
4,342
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MedicalTuna
Artemis
19
10 / 3 / 17
12,946
1,177
28,490
11,272
4,326
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Ralkar
Cerberus
19
5 / 4 / 23
13,208
1,201
14,764
22,098
22,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Spid3r6
Chiron
19
4 / 3 / 15
11,295
1,027
13,757
11,059
3,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
119
15
Kills
34
34
Deaths
15
35
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hercules
AllHailNicole
Hercules
8
5
12
2.8
L
Hachiman
Budweizerd
Hachiman
2
3
11
2.5
W
7
0
18
16
L
Achilles
JayPer
Achilles
3
8
3
0.56
W
Artemis
MedicalTuna
Artemis
10
3
17
6.17
W
Cerberus
Ralkar
Cerberus
5
4
23
4.13
L
Zeus
Remisy
Zeus
2
11
7
0.5
L
Ares
3
8
8
0.88
W
Chiron
Spid3r6
Chiron
4
3
15
3.83
L
Ao Kuang
xScarryTerry
Ao Kuang
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,784
Damage
101,466
105,324
Taken
69,938
85,935
Mitigated
47,012
9,399
Healing
21,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AllHailNicole
Hercules
15,951
4,710
626
6,732
21,167
15,431
0
11,993
8,685
0
27,872
L
Hachiman
Budweizerd
Hachiman
14,896
9,103
0
792
13,619
4,368
0
2,823
10,667
0
35,024
W
28,504
2,162
1,148
1,612
4,342
1,480
0
1,261
3,030
62,316
0
L
Achilles
JayPer
Achilles
10,370
1,745
0
1,325
24,171
29,078
0
10,059
13,777
0
13,581
W
Artemis
MedicalTuna
Artemis
28,490
19,851
0
3,646
11,272
4,326
0
5,765
5,331
0
49,962
W
Cerberus
Ralkar
Cerberus
14,764
1,089
0
4,137
22,098
22,138
0
10,936
7,443
24,726
0
L
Zeus
Remisy
Zeus
9,647
1,789
94
268
15,947
4,974
0
6,556
9,235
35,705
0
L
Ares
12,768
451
311
2,226
31,142
34,720
0
13,375
17,235
33,196
0
W
Chiron
Spid3r6
Chiron
13,757
7,299
1,223
1,953
11,059
3,637
0
4,707
6,301
0
32,859
L
Ao Kuang
xScarryTerry
Ao Kuang
13,103
3,186
0
4,383
20,445
12,795
0
10,455
9,904
34,426
2,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,806
Gold Earned
62,587
189
Minions Killed
232
12
Camps Cleared
5
954,114
Distance Traveled
1,122,120
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,384
1,126
25
2
1
228,839
0
L
Hachiman
11,049
1,004
45
4
0
169,718
0
W
Zeus
12,754
1,159
74
7
1
228,892
2
L
Achilles
10,264
933
10
1
0
192,498
0
W
Artemis
12,946
1,177
52
5
2
237,307
0
W
Cerberus
13,208
1,201
29
3
0
225,410
1
L
Zeus
10,787
981
56
5
6
152,725
0
L
Ares
12,075
1,098
34
3
1
212,670
0
W
Chiron
11,295
1,027
52
5
1
201,672
1
L
Ao Kuang
11,631
1,057
44
4
5
226,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role