Player Matchup

Heimdallr
Heimdallr
Astrochini
Heimdallr
Level 64
God Stats
6W - 3L
1,586 SR
Queue Stats
94W - 88L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Hi Serrot
Cthulhu
Level 89
God Stats
18W - 18L
1,534 SR
Queue Stats
238W - 234L
1,494 Elo+
Party 1
Jing Wei
Jing Wei
MANDREWSaMANiac
Jing Wei
Level 61
God Stats
4W - 11L
1,299 SR
Queue Stats
182W - 196L
1,423 Elo+
Party 1
Sol
Sol
Royalion87
Sol
Level 77
God Stats
113W - 142L
1,457 SR
Queue Stats
594W - 702L
1,484 Elo+
Solo
Mercury
Mercury
x49z
Mercury
Level 53
God Stats
42W - 48L
1,396 SR
Queue Stats
382W - 398L
1,348 Elo+
Solo
Team Averages
Level 69
1,455 SR
1,440 Elo+

VS

Team Averages
Level 85
1,499 SR
1,412 Elo+
Ah Puch
Ah Puch
Arius_1995
Ah Puch
Level 89
God Stats
15W - 6L
1,678 SR
Queue Stats
206W - 204L
1,432 Elo+
Solo
Ganesha
Ganesha
Biggest_Of_Macks
Ganesha
Level 99
God Stats
10W - 10L
1,476 SR
Queue Stats
197W - 256L
1,382 Elo+
Party 2
Ratatoskr
Ratatoskr
DentedMooseMeat
Ratatoskr
Level 57
God Stats
26W - 27L
1,450 SR
Queue Stats
110W - 90L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Law Guel
Morgan Le Fay
Level 72
God Stats
71W - 67L
1,500 SR
Queue Stats
358W - 362L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
TheBigBadBeowulf
Gilgamesh
Level 108
God Stats
16W - 26L
1,392 SR
Queue Stats
392W - 464L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astrochini
Heimdallr
17
5 / 2 / 3
11,601
967
9,165
13,224
5,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Hi Serrot
Cthulhu
17
1 / 7 / 9
11,801
983
15,488
24,362
26,719
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
17
4 / 6 / 7
11,155
930
10,741
18,731
7,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 2 / 8
12,332
1,028
17,748
9,768
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
x49z
Mercury
17
2 / 2 / 4
10,933
911
4,654
11,727
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

167

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arius_1995
Ah Puch
19
6 / 1 / 10
13,218
1,102
26,635
8,708
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 2 / 19
11,200
933
9,887
9,568
11,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
DentedMooseMeat
Ratatoskr
18
3 / 8 / 11
11,166
931
10,448
15,732
7,717
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Law Guel
Morgan Le Fay
18
4 / 4 / 12
12,198
1,017
19,342
13,065
4,953
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
18
6 / 1 / 10
11,990
999
7,557
14,434
18,387
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
81
16
Kills
19
19
Deaths
16
31
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Arius_1995
Ah Puch
6
1
10
11
L
Heimdallr
Astrochini
Heimdallr
5
2
3
3.25
W
0
2
19
4.75
W
Ratatoskr
DentedMooseMeat
Ratatoskr
3
8
11
1.06
L
Cthulhu
Hi Serrot
Cthulhu
1
7
9
0.79
W
Morgan Le Fay
Law Guel
Morgan Le Fay
4
4
12
2.5
L
Jing Wei
4
6
7
1.25
L
4
2
8
4
W
Gilgamesh
6
1
10
11
L
Mercury
x49z
Mercury
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,796
Damage
73,869
77,812
Taken
61,507
49,372
Mitigated
46,249
4,813
Healing
8,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Arius_1995
Ah Puch
26,635
289
394
4,111
8,708
3,698
0
3,852
4,856
75,112
0
L
Heimdallr
Astrochini
Heimdallr
9,165
2,710
0
195
13,224
5,647
0
10,964
2,163
0
34,705
W
9,887
194
0
93
9,568
11,494
0
5,382
4,186
11,995
0
W
Ratatoskr
DentedMooseMeat
Ratatoskr
10,448
2,776
911
1,556
15,732
7,717
0
6,443
9,285
0
20,803
L
Cthulhu
Hi Serrot
Cthulhu
15,488
1,556
422
1,940
24,362
26,719
0
16,875
7,066
36,052
0
W
Morgan Le Fay
Law Guel
Morgan Le Fay
19,342
2,010
0
1,481
13,065
4,953
0
7,474
5,591
36,875
0
L
Jing Wei
10,741
5,937
0
0
18,731
7,515
0
12,994
5,519
0
20,373
L
17,748
8,650
0
2,169
9,768
4,372
0
6,620
3,108
34,962
4,078
W
Gilgamesh
7,557
2,132
0
47
14,434
18,387
0
7,874
6,560
0
10,319
L
Mercury
x49z
Mercury
4,654
1,956
0
87
11,727
5,119
0
8,411
3,244
0
13,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,822
Gold Earned
59,772
221
Minions Killed
190
10
Camps Cleared
7
1,324,431
Distance Traveled
1,289,127
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,218
1,102
121
10
0
238,636
1
L
Heimdallr
11,601
967
70
6
0
244,092
0
W
Ganesha
11,200
933
0
0
0
232,479
0
W
Ratatoskr
11,166
931
28
2
3
322,165
2
L
Cthulhu
11,801
983
38
3
0
255,922
0
W
Morgan Le Fay
12,198
1,017
32
3
3
264,784
2
L
Jing Wei
11,155
930
33
3
1
288,347
0
L
Sol
12,332
1,028
59
5
6
222,474
0
W
Gilgamesh
11,990
999
9
1
1
231,063
0
L
Mercury
10,933
911
21
2
3
313,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role