Player Matchup

Hun Batz
Hun Batz
Gold I
 
Hun Batz
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
Hansolobergger
Izanami
Gold II
Level 156
God Stats
1W - 1L
1,685 SR
Queue Stats
94W - 91L
1,674 MMR
Solo
Raijin
Raijin
Masters
OldtimerDan
Raijin
Masters
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 88L
2,876 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
TheDirtySack
Baron Samedi
Gold I
Level 145
God Stats
6W - 7L
1,775 SR
Queue Stats
60W - 61L
1,691 MMR
Solo
Yemoja
Yemoja
Platinum V
Yaktor
Yemoja
Platinum V
Level 108
God Stats
28W - 24L
1,679 SR
Queue Stats
138W - 139L
1,755 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,628 SR
1,899 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,680 SR
2,050 MMR
Mulan
Mulan
Platinum V
 
Mulan
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
Weichers
Aphrodite
Gold V
Level 159
God Stats
1W - 1L
1,977 SR
Queue Stats
10W - 5L
1,665 MMR
Solo
Susano
Susano
Masters
Yomozhin
Susano
Masters
Level 71
God Stats
47W - 29L
1,724 SR
Queue Stats
383W - 376L
2,767 MMR
Solo
Neith
Neith
Gold II
nickalo
Neith
Gold II
Level 96
God Stats
26W - 21L
1,623 SR
Queue Stats
161W - 159L
1,673 MMR
Solo
Achilles
Achilles
Diamond I
Ðucc
Achilles
Diamond I
Level 155
God Stats
5W - 8L
1,577 SR
Queue Stats
203W - 187L
2,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 4 / 1
5,186
519
2,092
7,469
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,252
525
2,641
5,351
982
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
10
0 / 4 / 0
5,414
541
3,671
6,530
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TheDirtySack
Baron Samedi
9
2 / 3 / 0
5,442
544
3,978
7,063
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Yaktor
Yemoja
7
0 / 3 / 0
4,455
446
1,933
6,116
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CliodhnaAthenaGebGilgamesh

VS

Bans
ArtioKaliTiamatOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 0 / 8
5,274
527
4,136
6,688
3,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
Weichers
Aphrodite
11
2 / 0 / 8
6,131
613
3,845
4,704
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Yomozhin
Susano
11
7 / 1 / 5
6,525
653
6,276
6,391
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
nickalo
Neith
12
5 / 0 / 2
7,058
706
3,356
2,791
712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Ðucc
Achilles
10
1 / 1 / 2
5,950
595
4,789
7,162
3,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
17
17
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
4
1
0.13
W
Mulan
 
Mulan
2
0
8
6
L
0
3
0
0
L
Raijin
0
4
0
0
L
Baron Samedi
TheDirtySack
Baron Samedi
2
3
0
0.67
W
Aphrodite
Weichers
Aphrodite
2
0
8
6
L
Yemoja
Yaktor
Yemoja
0
3
0
0
W
Susano
Yomozhin
Susano
7
1
5
9.5
W
Neith
nickalo
Neith
5
0
2
6
W
Achilles
Ðucc
Achilles
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,315
Damage
22,402
32,529
Taken
27,736
9,411
Mitigated
11,693
9,130
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,092
766
0
2,456
7,469
1,732
0
1,195
6,056
0
26,678
W
Mulan
 
Mulan
4,136
919
73
1,710
6,688
3,456
0
2,182
4,418
0
14,008
L
2,641
1,828
0
1,108
5,351
982
0
535
4,691
0
38,540
L
Raijin
3,671
528
0
1,323
6,530
1,442
0
969
5,416
35,697
0
L
Baron Samedi
TheDirtySack
Baron Samedi
3,978
800
0
2,606
7,063
2,440
0
0
6,544
23,936
0
W
Aphrodite
Weichers
Aphrodite
3,845
630
2,134
3,648
4,704
1,674
25
2,081
2,459
36,203
0
L
Yemoja
Yaktor
Yemoja
1,933
520
390
1,247
6,116
2,815
0
830
5,041
9,559
0
W
Susano
Yomozhin
Susano
6,276
1,409
0
1,850
6,391
1,973
0
1,388
4,855
0
31,356
W
Neith
nickalo
Neith
3,356
1,067
0
1,979
2,791
712
0
93
2,698
0
46,229
W
Achilles
Ðucc
Achilles
4,789
1,441
0
3,068
7,162
3,878
0
3,438
3,724
0
32,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,749
Gold Earned
30,938
299
Minions Killed
345
0
Camps Cleared
0
915,463
Distance Traveled
987,868
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,186
519
70
7
0
218,508
2
W
Mulan
5,274
527
21
2
0
206,025
6
L
Izanami
5,252
525
80
8
0
197,262
3
L
Raijin
5,414
541
87
9
0
175,327
1
L
Baron Samedi
5,442
544
48
5
0
142,556
2
W
Aphrodite
6,131
613
71
7
0
197,077
1
L
Yemoja
4,455
446
14
1
0
181,810
4
W
Susano
6,525
653
74
7
0
210,179
2
W
Neith
7,058
706
110
11
0
193,618
5
W
Achilles
5,950
595
69
7
0
180,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role