Player Matchup

Vamana
Vamana
Mayeru
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,311 Elo+
Party 2
Chang'e
Chang'e
MisssMarie
Chang'e
Level 28
God Stats
12W - 16L
1,413 SR
Queue Stats
35W - 50L
1,317 Elo+
Solo
Nemesis
Nemesis
Nasthercap
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,258 Elo+
Party 2
Yemoja
Yemoja
Romfes
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yockie
Cu Chulainn
Level 5
God Stats
2W - 3L
1,269 SR
Queue Stats
5W - 11L
1,305 Elo+
Party 2
Team Averages
Level 10
1,436 SR
1,338 Elo+

VS

Team Averages
Level 38
1,630 SR
1,398 Elo+
Baron Samedi
Baron Samedi
AphroH
Baron Samedi
Level 125
God Stats
1W - 2L
1,600 SR
Queue Stats
6W - 10L
1,263 Elo+
Party 1
Tiamat
Tiamat
Mixaul
Tiamat
Level 16
God Stats
4W - 0L
1,789 SR
Queue Stats
13W - 20L
1,263 Elo+
Solo
Izanami
Izanami
Tamimx
Izanami
Level 14
God Stats
6W - 6L
1,590 SR
Queue Stats
9W - 7L
1,505 Elo+
Party 1
Yemoja
Yemoja
iDoXh
Yemoja
Level 28
God Stats
1W - 0L
1,462 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
zWiiSe
Thanatos
Level 9
God Stats
2W - 2L
1,708 SR
Queue Stats
12W - 9L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Mayeru
Vamana
9
0 / 4 / 0
5,700
380
1,706
7,669
4,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
MisssMarie
Chang'e
12
2 / 3 / 2
7,242
483
6,048
9,340
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Nasthercap
Nemesis
10
5 / 3 / 1
6,860
457
6,830
10,564
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Romfes
Yemoja
7
0 / 4 / 1
5,326
355
1,241
8,914
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Yockie
Cu Chulainn
10
1 / 7 / 2
6,504
434
3,821
13,225
6,001
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AphroH
Baron Samedi
14
3 / 0 / 6
8,558
571
7,894
7,293
5,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
Mixaul
Tiamat
12
1 / 3 / 2
7,231
482
4,637
6,379
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Tamimx
Izanami
12
9 / 3 / 3
8,758
584
11,685
9,478
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
iDoXh
Yemoja
11
0 / 2 / 5
6,980
465
3,357
7,433
2,499
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
zWiiSe
Thanatos
13
8 / 0 / 5
8,221
548
7,484
8,661
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
21
21
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AphroH
Baron Samedi
3
0
6
6
L
Vamana
Mayeru
Vamana
0
4
0
0
L
Chang'e
MisssMarie
Chang'e
2
3
2
1
W
Tiamat
Mixaul
Tiamat
1
3
2
0.67
L
Nemesis
Nasthercap
Nemesis
5
3
1
1.83
L
Yemoja
Romfes
Yemoja
0
4
1
0.13
W
Izanami
Tamimx
Izanami
9
3
3
3.5
L
Cu Chulainn
Yockie
Cu Chulainn
1
7
2
0.29
W
Yemoja
iDoXh
Yemoja
0
2
5
1.25
W
Thanatos
zWiiSe
Thanatos
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,646
Damage
35,057
49,712
Taken
39,244
21,344
Mitigated
16,220
7,916
Healing
21,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AphroH
Baron Samedi
7,894
887
76
3,834
7,293
5,786
2,159
686
6,427
52,200
0
L
Vamana
Mayeru
Vamana
1,706
519
0
849
7,669
4,482
69
3,612
4,045
0
22,319
L
Chang'e
MisssMarie
Chang'e
6,048
451
127
3,692
9,340
2,956
53
4,058
4,942
40,496
0
W
Tiamat
Mixaul
Tiamat
4,637
562
0
1,747
6,379
2,818
0
2,280
3,953
19,860
0
L
Nemesis
Nasthercap
Nemesis
6,830
2,742
0
2,183
10,564
3,176
0
2,069
8,451
0
32,778
L
Yemoja
Romfes
Yemoja
1,241
335
339
476
8,914
4,729
133
3,058
5,752
4,821
0
W
Izanami
Tamimx
Izanami
11,685
8,348
0
3,267
9,478
2,440
2,690
1,786
7,610
0
42,006
L
Cu Chulainn
Yockie
Cu Chulainn
3,821
528
0
250
13,225
6,001
0
2,591
10,634
0
25,067
W
Yemoja
iDoXh
Yemoja
3,357
608
558
931
7,433
2,499
1,101
1,225
6,160
19,584
0
W
Thanatos
zWiiSe
Thanatos
7,484
2,338
0
10,698
8,661
2,677
0
1,045
7,505
0
36,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
39,748
220
Minions Killed
316
0
Camps Cleared
0
1,350,343
Distance Traveled
1,329,485
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,558
571
95
6
0
222,824
3
L
Vamana
5,700
380
44
3
0
264,401
0
L
Chang'e
7,242
483
72
5
0
255,011
4
W
Tiamat
7,231
482
56
4
0
251,517
9
L
Nemesis
6,860
457
50
3
0
306,366
0
L
Yemoja
5,326
355
8
1
0
279,482
0
W
Izanami
8,758
584
66
4
0
279,190
0
L
Cu Chulainn
6,504
434
46
3
0
245,083
0
W
Yemoja
6,980
465
40
3
0
268,550
0
W
Thanatos
8,221
548
59
4
0
307,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role