Player Matchup

Mulan
Mulan
Book of Cryx
Mulan
Level 17
God Stats
2W - 5L
1,529 SR
Queue Stats
35W - 69L
1,343 Elo+
Solo
Bakasura
Bakasura
KumRun29
Bakasura
Level 19
God Stats
11W - 8L
1,446 SR
Queue Stats
22W - 37L
1,260 Elo+
Party 1
Kuzenbo
Kuzenbo
TrueSteil
Kuzenbo
Level 29
God Stats
5W - 1L
1,857 SR
Queue Stats
64W - 77L
1,413 Elo+
Solo
Nemesis
Nemesis
hardlyknower
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
savagehodge25
Danzaburou
Level 15
God Stats
2W - 1L
1,202 SR
Queue Stats
5W - 4L
1,496 Elo+
Party 1
Team Averages
Level 17
1,507 SR
1,402 Elo+

VS

Team Averages
Level 11
1,265 SR
1,300 Elo+
Artemis
Artemis
Brikus2D
Artemis
Level 17
God Stats
0W - 2L
1,206 SR
Queue Stats
6W - 7L
1,363 Elo+
Party 2
Yemoja
Yemoja
DicCheez
Yemoja
Level 14
God Stats
2W - 14L
1,081 SR
Queue Stats
44W - 55L
1,215 Elo+
Solo
Cliodhna
Cliodhna
Shizayni
Cliodhna
Level 16
God Stats
0W - 1L
1,300 SR
Queue Stats
6W - 9L
1,325 Elo+
Party 2
Nemesis
Nemesis
Soren10
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,358 Elo+
Solo
Janus
Janus
ZHJIYA
Janus
Level 6
God Stats
0W - 2L
1,238 SR
Queue Stats
1W - 7L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
11,117
529
9,090
14,685
15,751
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
KumRun29
Bakasura
20
6 / 2 / 3
13,569
646
10,084
17,821
10,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
TrueSteil
Kuzenbo
16
7 / 2 / 8
12,261
584
6,382
19,314
28,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
hardlyknower
Nemesis
19
11 / 3 / 3
13,358
636
13,164
18,620
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
savagehodge25
Danzaburou
16
3 / 3 / 5
11,489
547
9,486
13,943
4,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brikus2D
Artemis
12
1 / 9 / 5
8,455
403
10,305
16,309
4,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
DicCheez
Yemoja
2
0 / 0 / 0
5,693
271
0
0
0
Cliodhna
Shizayni
Cliodhna
14
5 / 8 / 2
9,908
472
17,752
19,416
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Soren10
Nemesis
15
2 / 3 / 1
9,713
463
8,672
14,503
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
ZHJIYA
Janus
11
1 / 12 / 1
7,924
377
7,060
12,743
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
32
Kills
9
12
Deaths
32
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Artemis
Brikus2D
Artemis
1
9
5
0.39
L
Yemoja
DicCheez
Yemoja
0
0
0
0
W
Bakasura
KumRun29
Bakasura
6
2
3
3.75
L
Cliodhna
Shizayni
Cliodhna
5
8
2
0.75
L
Nemesis
Soren10
Nemesis
2
3
1
0.83
W
Kuzenbo
TrueSteil
Kuzenbo
7
2
8
5.5
L
Janus
ZHJIYA
Janus
1
12
1
0.13
W
Nemesis
hardlyknower
Nemesis
11
3
3
4.17
W
Danzaburou
savagehodge25
Danzaburou
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,206
Damage
43,789
84,383
Taken
62,971
66,946
Mitigated
20,823
33,206
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,090
1,433
0
4,671
14,685
15,751
1,111
3,413
10,950
0
32,284
L
Artemis
Brikus2D
Artemis
10,305
4,652
0
1,474
16,309
4,838
848
3,157
13,152
0
32,770
L
Yemoja
DicCheez
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
KumRun29
Bakasura
10,084
7,209
0
6,034
17,821
10,281
5,674
2,071
15,666
0
95,303
L
Cliodhna
Shizayni
Cliodhna
17,752
2,523
0
3,676
19,416
5,975
0
1,290
17,821
0
57,563
L
Nemesis
Soren10
Nemesis
8,672
2,998
0
5,393
14,503
7,199
2,240
1,076
12,617
0
56,777
W
Kuzenbo
TrueSteil
Kuzenbo
6,382
2,420
231
8,291
19,314
28,445
2,170
864
18,337
36,007
0
L
Janus
ZHJIYA
Janus
7,060
738
0
330
12,743
2,811
192
859
11,884
34,761
0
W
Nemesis
hardlyknower
Nemesis
13,164
4,643
0
8,650
18,620
8,130
5,418
1,376
17,162
0
123,664
W
Danzaburou
savagehodge25
Danzaburou
9,486
4,848
0
5,329
13,943
4,339
4,332
1,512
12,331
0
63,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,794
Gold Earned
41,693
558
Minions Killed
302
0
Camps Cleared
0
1,924,260
Distance Traveled
1,542,860
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,117
529
55
3
0
310,223
0
L
Artemis
8,455
403
48
2
0
354,938
1
L
Yemoja
5,693
271
0
0
0
405
0
W
Bakasura
13,569
646
191
9
0
484,529
0
L
Cliodhna
9,908
472
84
4
0
424,006
0
L
Nemesis
9,713
463
103
5
0
401,775
3
W
Kuzenbo
12,261
584
51
2
0
425,886
7
L
Janus
7,924
377
67
3
0
361,736
0
W
Nemesis
13,358
636
151
7
0
346,201
4
W
Danzaburou
11,489
547
110
5
0
357,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role