Player Matchup

Ra
Ra
Aalehernandez_
Ra
Level 4
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
CantRunBi1ch
Bakasura
Level 21
God Stats
0W - 1L
1,726 SR
Queue Stats
7W - 4L
1,549 Elo+
Solo
Awilix
Awilix
tydollhairsign
Awilix
Level 15
God Stats
0W - 5L
1,256 SR
Queue Stats
22W - 26L
1,478 Elo+
Solo
Team Averages
Level 13
1,561 SR
1,509 Elo+

VS

Team Averages
Level 13
1,410 SR
1,370 Elo+
Gilgamesh
Gilgamesh
Clan_Fava
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,242 Elo+
Party 1
Artio
Artio
TeenBucket53477
Artio
Level 18
God Stats
1W - 0L
1,229 SR
Queue Stats
5W - 4L
1,403 Elo+
Party 1
Ra
Ra
VV1DOW
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 2
14,021
668
26,533
13,252
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
CantRunBi1ch
Bakasura
18
2 / 0 / 6
12,937
616
27,302
25,757
13,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 4 / 0
9,942
473
899
3,524
1,077
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clan_Fava
Gilgamesh
13
0 / 3 / 2
10,631
506
5,984
25,705
16,766
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 3 / 3
11,937
568
13,890
23,926
27,156
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
17
3 / 3 / 2
13,144
626
13,474
14,074
8,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
6
6
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
L
Bakasura
CantRunBi1ch
Bakasura
2
0
6
5
W
Gilgamesh
Clan_Fava
Gilgamesh
0
3
2
0.33
W
3
3
3
1.5
W
Ra
3
3
2
1.33
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,734
Damage
33,348
42,533
Taken
63,705
19,889
Mitigated
52,161
19,931
Healing
24,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,533
1,064
2,286
6,074
13,252
5,459
400
10,343
2,473
86,285
0
L
Bakasura
CantRunBi1ch
Bakasura
27,302
16,155
0
11,339
25,757
13,353
664
15,007
10,202
0
59,765
W
Gilgamesh
Clan_Fava
Gilgamesh
5,984
2,453
581
6,196
25,705
16,766
278
8,735
14,800
1,187
20,515
W
13,890
1,385
1,770
6,983
23,926
27,156
60
11,497
8,789
36,933
0
W
Ra
13,474
1,569
2,976
6,159
14,074
8,239
114
6,860
5,506
86,456
0
L
899
317
12
220
3,524
1,077
0
2,351
1,139
0
3,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,900
Gold Earned
35,712
274
Minions Killed
248
12
Camps Cleared
7
948,870
Distance Traveled
1,260,701
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,021
668
163
8
1
428,924
3
L
Bakasura
12,937
616
102
5
10
471,550
1
W
Gilgamesh
10,631
506
22
1
1
453,498
1
W
Artio
11,937
568
44
2
2
400,592
0
W
Ra
13,144
626
182
9
4
406,611
7
L
Awilix
9,942
473
9
0
1
48,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role