Player Matchup

Serqet
Serqet
DELOW2COOL104
Serqet
Level 6
God Stats
1W - 0L
1,267 SR
Queue Stats
14W - 14L
1,584 Elo+
Solo
Jormungandr
Jormungandr
Eroke22
Jormungandr
Level 92
God Stats
10W - 2L
1,689 SR
Queue Stats
243W - 235L
1,649 Elo+
Party 2
Mulan
Mulan
JaqSpidey
Mulan
Level 104
God Stats
3W - 1L
1,683 SR
Queue Stats
190W - 191L
1,636 Elo+
Party 2
Team Averages
Level 67
1,546 SR
1,623 Elo+

VS

Team Averages
Level 86
1,456 SR
1,398 Elo+
Awilix
Awilix
McLOVIN2564
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 1
Hercules
Hercules
MoonWhaler69
Hercules
Level 22
God Stats
10W - 16L
1,367 SR
Queue Stats
115W - 125L
1,370 Elo+
Solo
He Bo
He Bo
XAfterlifeGaming
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 14
11,556
722
7,507
13,252
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Eroke22
Jormungandr
17
7 / 2 / 14
12,030
752
17,683
18,887
21,091
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
JaqSpidey
Mulan
16
10 / 2 / 8
12,036
752
13,205
13,826
12,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
5 / 7 / 4
10,553
660
11,198
14,234
5,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
MoonWhaler69
Hercules
12
2 / 7 / 5
9,416
589
5,822
17,061
9,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 8 / 6
9,594
600
13,691
13,350
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
22
Kills
8
9
Deaths
22
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
5
14
2.4
W
Jormungandr
Eroke22
Jormungandr
7
2
14
7
W
Mulan
JaqSpidey
Mulan
10
2
8
7
L
Awilix
5
7
4
1
L
Hercules
MoonWhaler69
Hercules
2
7
5
0.64
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,395
Damage
30,711
45,965
Taken
44,645
43,771
Mitigated
19,155
16,089
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,507
929
0
4,052
13,252
10,327
1,124
2,930
10,322
0
19,121
W
Jormungandr
Eroke22
Jormungandr
17,683
3,664
988
5,135
18,887
21,091
570
7,131
11,756
51,461
0
W
Mulan
JaqSpidey
Mulan
13,205
1,140
1,505
4,409
13,826
12,353
404
4,814
9,012
6,288
39,277
L
Awilix
11,198
2,331
0
105
14,234
5,086
0
5,749
7,165
0
31,850
L
Hercules
MoonWhaler69
Hercules
5,822
1,787
513
3,612
17,061
9,866
0
8,160
7,712
0
20,109
L
13,691
1,191
800
1,871
13,350
4,203
0
6,172
6,586
37,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,622
Gold Earned
29,563
174
Minions Killed
139
7
Camps Cleared
6
907,514
Distance Traveled
787,803
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,556
722
19
1
3
313,961
5
W
Jormungandr
12,030
752
77
5
1
299,975
2
W
Mulan
12,036
752
78
5
3
293,578
4
L
Awilix
10,553
660
42
3
2
289,982
4
L
Hercules
9,416
589
20
1
1
250,618
1
L
He Bo
9,594
600
77
5
3
247,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role