Player Matchup

Kuzenbo
Kuzenbo
Bruhbot
Kuzenbo
Level 157
God Stats
1W - 2L
1,902 SR
Queue Stats
300W - 252L
1,602 Elo+
Party 1
Bastet
Bastet
DivineKnight22
Bastet
Level 152
God Stats
12W - 6L
1,664 SR
Queue Stats
215W - 199L
1,535 Elo+
Party 1
Geb
Geb
MEMORY LOSS1169
Geb
Level 39
God Stats
12W - 9L
1,666 SR
Queue Stats
127W - 79L
1,619 Elo+
Party 1
Anhur
Anhur
caseymess
Anhur
Level 88
God Stats
23W - 11L
1,781 SR
Queue Stats
428W - 354L
1,612 Elo+
Party 1
Scylla
Scylla
nerdnamedCJ
Scylla
Level 136
God Stats
5W - 7L
1,435 SR
Queue Stats
439W - 377L
1,577 Elo+
Party 1
Team Averages
Level 114
1,690 SR
1,589 Elo+

VS

Team Averages
Level 54
1,507 SR
1,451 Elo+
Artemis
Artemis
IDarkLadyI
Artemis
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 137L
1,335 Elo+
Solo
Cliodhna
Cliodhna
INDRA_03x
Cliodhna
Level 30
God Stats
23W - 30L
1,543 SR
Queue Stats
115W - 108L
1,500 Elo+
Party 2
Merlin
Merlin
bumpy_tussle3
Merlin
Level 37
God Stats
3W - 4L
1,395 SR
Queue Stats
83W - 105L
1,435 Elo+
Solo
The Morrigan
The Morrigan
octoliviaa
The Morrigan
Level 32
God Stats
4W - 8L
1,487 SR
Queue Stats
107W - 113L
1,493 Elo+
Solo
Yemoja
Yemoja
the-legen232
Yemoja
Level 133
God Stats
5W - 3L
1,608 SR
Queue Stats
238W - 213L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bruhbot
Kuzenbo
8
0 / 1 / 2
4,666
583
1,965
5,406
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 0 / 3
5,549
694
1,904
4,609
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 6
4,752
594
688
4,095
1,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
caseymess
Anhur
9
4 / 1 / 3
5,345
668
4,960
3,503
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
9
4 / 0 / 2
5,612
702
3,294
2,161
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IDarkLadyI
Artemis
3
0 / 2 / 1
3,494
437
869
2,832
230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
INDRA_03x
Cliodhna
7
1 / 3 / 0
4,401
550
2,007
4,504
1,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,347
543
949
3,970
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
octoliviaa
The Morrigan
7
1 / 4 / 0
4,438
555
2,628
4,498
879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
8
0 / 1 / 1
4,545
568
2,141
4,332
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
2
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bruhbot
Kuzenbo
0
1
2
1
W
4
0
3
5.5
L
Artemis
IDarkLadyI
Artemis
0
2
1
0.25
L
Cliodhna
INDRA_03x
Cliodhna
1
3
0
0.33
W
1
0
6
4
L
0
3
0
0
W
Anhur
caseymess
Anhur
4
1
3
5.5
W
Scylla
4
0
2
5
L
The Morrigan
octoliviaa
The Morrigan
1
4
0
0.25
L
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,811
Damage
8,594
19,774
Taken
20,136
7,910
Mitigated
4,943
8,563
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bruhbot
Kuzenbo
1,965
546
0
2,446
5,406
3,843
0
1,785
3,265
16,651
0
W
1,904
793
0
2,826
4,609
1,151
0
92
4,477
0
26,385
L
Artemis
IDarkLadyI
Artemis
869
471
78
498
2,832
230
0
422
2,410
0
3,927
L
Cliodhna
INDRA_03x
Cliodhna
2,007
263
0
1,294
4,504
1,001
0
1,199
3,233
0
19,003
W
688
100
0
1,107
4,095
1,581
0
1,490
2,567
6,644
0
L
949
141
0
734
3,970
1,175
0
1,968
2,002
15,967
0
W
Anhur
caseymess
Anhur
4,960
2,497
0
1,398
3,503
851
196
887
2,586
0
27,722
W
Scylla
3,294
363
0
786
2,161
484
0
537
1,550
27,020
0
L
The Morrigan
octoliviaa
The Morrigan
2,628
1,355
0
392
4,498
879
0
734
3,764
16,272
3,062
L
Yemoja
2,141
556
99
1,649
4,332
1,658
75
1,308
2,780
14,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
21,225
226
Minions Killed
166
0
Camps Cleared
0
774,944
Distance Traveled
681,848
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,666
583
33
4
0
140,661
0
W
Bastet
5,549
694
64
8
0
170,447
2
L
Artemis
3,494
437
8
1
0
102,210
4
L
Cliodhna
4,401
550
40
5
0
156,543
2
W
Geb
4,752
594
11
1
0
165,976
2
L
Merlin
4,347
543
37
5
0
143,044
3
W
Anhur
5,345
668
63
8
0
140,534
1
W
Scylla
5,612
702
55
7
0
157,326
2
L
The Morrigan
4,438
555
38
5
0
148,112
2
L
Yemoja
4,545
568
43
5
0
131,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role