Player Matchup

Bacchus
Bacchus
Masters
JoustcuTalha
Bacchus
Masters
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 120L
2,501 MMR
Party 2
Cthulhu
Cthulhu
Masters
Trenbolonex
Cthulhu
Masters
Level 123
God Stats
53W - 51L
1,693 SR
Queue Stats
563W - 540L
2,282 MMR
Solo
Hou Yi
Hou Yi
Diamond III
jøkesss
Hou Yi
Diamond III
Level 45
God Stats
7W - 8L
1,534 SR
Queue Stats
197W - 113L
2,349 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 89
1,576 SR
2,377 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,515 SR
2,037 MMR
Nox
Nox
Platinum I
Jooze92
Nox
Platinum I
Level 148
God Stats
8W - 10L
1,560 SR
Queue Stats
236W - 158L
2,043 MMR
Party 1
Tyr
Tyr
Platinum I
NdRateTsunami
Tyr
Platinum I
Level 157
God Stats
0W - 2L
1,266 SR
Queue Stats
233W - 155L
2,043 MMR
Party 1
Cupid
Cupid
Platinum II
stofy61
Cupid
Platinum II
Level 155
God Stats
4W - 4L
1,720 SR
Queue Stats
132W - 91L
2,027 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoustcuTalha
Bacchus
17
3 / 2 / 12
11,856
659
16,142
18,462
22,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Trenbolonex
Cthulhu
17
6 / 3 / 9
13,437
747
18,542
17,816
22,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
jøkesss
Hou Yi
15
10 / 6 / 7
12,814
712
24,661
16,356
7,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
GebArtioGilgameshZeusFenrir

VS

Bans
Ah Muzen CabAresThothCabrakanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
8 / 2 / 3
12,645
703
14,352
18,135
6,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 8 / 6
10,824
601
10,457
25,990
23,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
stofy61
Cupid
14
2 / 9 / 6
11,179
621
10,847
21,406
8,436
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
11
11
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nox
8
2
3
4.75
W
Bacchus
JoustcuTalha
Bacchus
3
2
12
4.5
L
1
8
6
0.5
W
Cthulhu
Trenbolonex
Cthulhu
6
3
9
3.5
W
Hou Yi
jøkesss
Hou Yi
10
6
7
2.25
L
Cupid
stofy61
Cupid
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,345
Damage
35,656
52,634
Taken
65,531
51,596
Mitigated
38,803
10,636
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
14,352
800
0
2,354
18,135
6,880
0
11,740
6,142
37,908
0
W
Bacchus
JoustcuTalha
Bacchus
16,142
851
1,093
4,059
18,462
22,331
1,346
4,678
13,363
40,756
0
L
10,457
900
0
5,901
25,990
23,487
90
7,860
17,466
0
24,465
W
Cthulhu
Trenbolonex
Cthulhu
18,542
1,024
546
2,497
17,816
22,122
707
4,747
12,824
59,932
0
W
Hou Yi
jøkesss
Hou Yi
24,661
14,761
0
2,441
16,356
7,143
765
4,436
11,662
0
58,969
L
Cupid
stofy61
Cupid
10,847
5,911
129
4,482
21,406
8,436
120
13,652
7,008
0
37,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,107
Gold Earned
34,648
189
Minions Killed
160
10
Camps Cleared
4
975,400
Distance Traveled
1,005,182
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,645
703
57
3
1
362,388
2
W
Bacchus
11,856
659
49
3
4
354,917
5
L
Tyr
10,824
601
32
2
2
349,202
7
W
Cthulhu
13,437
747
86
5
2
341,221
1
W
Hou Yi
12,814
712
54
3
4
279,262
0
L
Cupid
11,179
621
71
4
1
293,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role