Player Matchup

Skadi
Skadi
Darklay7
Skadi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,408 Elo+
Solo
Freya
Freya
IDabbleInHentai
Freya
Level 7
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 2
Pele
Pele
Perioodd
Pele
Level 14
God Stats
1W - 1L
1,748 SR
Queue Stats
15W - 7L
1,653 Elo+
Solo
Zeus
Zeus
bussyboi34
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 2
Ymir
Ymir
Şℓєєρy
Ymir
Level 18
God Stats
3W - 2L
1,501 SR
Queue Stats
66W - 40L
1,621 Elo+
Solo
Team Averages
Level 11
1,590 SR
1,618 Elo+

VS

Team Averages
Level 10
1,542 SR
1,728 Elo+
Danzaburou
Danzaburou
B0nehead
Danzaburou
Level 14
God Stats
18W - 23L
1,514 SR
Queue Stats
70W - 70L
1,486 Elo+
Solo
Thanatos
Thanatos
HimalayanManBear
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,840 Elo+
Party 1
Chaac
Chaac
HunterBeToxic
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,971 Elo+
Party 1
Merlin
Merlin
KiIlerfrost
Merlin
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 24L
1,502 Elo+
Solo
Bellona
Bellona
Trippin21
Bellona
Level 3
God Stats
2W - 0L
1,694 SR
Queue Stats
4W - 0L
1,840 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Darklay7
Skadi
11
3 / 6 / 1
6,571
1,314
6,254
9,205
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 3
5,837
1,167
4,069
6,949
2,204
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
10
0 / 1 / 1
5,220
1,044
134
1,584
457
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 2
5,697
1,139
1,819
4,117
934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 3
6,611
1,322
3,343
12,116
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

260

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B0nehead
Danzaburou
12
2 / 0 / 11
6,963
1,393
3,907
1,687
614
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 2 / 9
7,398
1,480
8,989
6,789
3,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
7 / 1 / 7
7,696
1,539
8,283
7,237
4,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
12
1 / 0 / 8
6,310
1,262
5,553
365
138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Trippin21
Bellona
12
1 / 1 / 11
6,588
1,318
3,430
4,765
3,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
4
Kills
17
18
Deaths
4
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B0nehead
Danzaburou
2
0
11
7.5
L
Skadi
Darklay7
Skadi
3
6
1
0.58
W
6
2
9
5.25
W
7
1
7
10.5
L
0
4
3
0.38
W
Merlin
1
0
8
5
L
Pele
0
1
1
0.5
W
Bellona
Trippin21
Bellona
1
1
11
6.5
L
0
3
2
0.33
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,619
Damage
30,162
33,971
Taken
20,843
15,374
Mitigated
11,231
1,613
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B0nehead
Danzaburou
3,907
2,541
0
846
1,687
614
0
785
902
0
21,909
L
Skadi
Darklay7
Skadi
6,254
2,988
0
0
9,205
2,004
0
744
8,200
0
17,625
W
8,989
2,268
0
5,152
6,789
3,080
0
3,189
3,600
0
15,375
W
8,283
1,969
0
1,599
7,237
4,288
0
2,178
5,059
0
11,998
L
4,069
1,314
0
553
6,949
2,204
0
1,277
5,381
15,665
0
W
Merlin
5,553
120
0
148
365
138
0
156
209
21,271
0
L
Pele
134
56
0
41
1,584
457
0
194
1,359
0
2,690
W
Bellona
Trippin21
Bellona
3,430
1,069
909
967
4,765
3,111
0
2,923
1,842
0
9,090
L
1,819
632
0
0
4,117
934
0
1,225
2,816
10,665
0
L
3,343
752
0
1,019
12,116
9,775
0
2,113
9,737
9,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,936
Gold Earned
34,955
95
Minions Killed
113
3
Camps Cleared
7
407,804
Distance Traveled
532,819
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,963
1,393
39
8
1
110,208
1
L
Skadi
6,571
1,314
22
4
1
95,737
0
W
Thanatos
7,398
1,480
13
3
2
102,631
0
W
Chaac
7,696
1,539
10
2
0
102,883
0
L
Freya
5,837
1,167
28
6
0
93,955
0
W
Merlin
6,310
1,262
35
7
2
112,744
0
L
Pele
5,220
1,044
4
1
0
37,206
0
W
Bellona
6,588
1,318
16
3
2
104,353
0
L
Zeus
5,697
1,139
22
4
1
81,691
0
L
Ymir
6,611
1,322
19
4
1
99,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role