Player Matchup

Bakasura
Bakasura
Gold IV
Band-Guy2009
Bakasura
Gold IV
Level 101
God Stats
1W - 3L
1,657 SR
Queue Stats
75W - 69L
1,490 MMR
Solo
Apollo
Apollo
Bronze III
BurnCharger
Apollo
Bronze III
Level 109
God Stats
0W - 1L
1,808 SR
Queue Stats
7W - 13L
1,502 MMR
Solo
Ra
Ra
Bronze III
JorgeJaso93
Ra
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,501 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
NanmanKing
Zhong Kui
Gold II
Level 158
God Stats
2W - 4L
1,510 SR
Queue Stats
327W - 323L
1,488 MMR
Solo
Chaac
Chaac
Bronze III
TumyHino
Chaac
Bronze III
Level 128
God Stats
0W - 3L
1,610 SR
Queue Stats
11W - 11L
1,482 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,617 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,514 SR
1,492 MMR
Vamana
Vamana
Gold III
Dilma Rousseff1
Vamana
Gold III
Level 158
God Stats
5W - 3L
1,599 SR
Queue Stats
205W - 205L
1,501 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
IBabyNeptune
Baron Samedi
Gold IV
Level 107
God Stats
1W - 0L
1,284 SR
Queue Stats
54W - 49L
1,490 MMR
Solo
Poseidon
Poseidon
Bronze III
Ryoumen
Poseidon
Bronze III
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 MMR
Solo
Bellona
Bellona
Gold III
TecWillSilva
Bellona
Gold III
Level 160
God Stats
23W - 25L
1,587 SR
Queue Stats
948W - 972L
1,477 MMR
Solo
Mulan
Mulan
Gold IV
kevankavman
Mulan
Gold IV
Level 114
God Stats
21W - 14L
1,599 SR
Queue Stats
66W - 59L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Band-Guy2009
Bakasura
19
7 / 5 / 2
11,795
536
12,445
20,313
11,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
17
7 / 6 / 9
11,659
530
17,178
16,670
6,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 10 / 3
10,883
495
8,502
15,799
6,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
NanmanKing
Zhong Kui
17
6 / 14 / 11
11,350
516
13,217
33,103
23,404
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
TumyHino
Chaac
16
0 / 5 / 6
9,777
444
9,407
22,648
22,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GebAnubisNikeOdin

VS

Bans
LokiCliodhnaOlorunGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 13
14,067
639
16,508
23,691
14,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
IBabyNeptune
Baron Samedi
18
9 / 8 / 15
13,239
602
15,703
17,007
17,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Ryoumen
Poseidon
20
12 / 2 / 12
15,304
696
25,941
11,590
4,710
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TecWillSilva
Bellona
20
4 / 7 / 9
13,719
624
14,366
22,780
18,453
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 2 / 10
14,024
637
16,698
18,734
16,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
99
22
Kills
40
40
Deaths
23
31
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Band-Guy2009
Bakasura
7
5
2
1.6
L
Apollo
7
6
9
1.92
W
10
4
13
4.13
W
Baron Samedi
IBabyNeptune
Baron Samedi
9
8
15
2.06
L
2
10
3
0.35
L
Zhong Kui
NanmanKing
Zhong Kui
6
14
11
0.82
W
Poseidon
Ryoumen
Poseidon
12
2
12
9
W
Bellona
TecWillSilva
Bellona
4
7
9
1.21
L
Chaac
TumyHino
Chaac
0
5
6
0.6
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,749
Damage
89,216
108,533
Taken
93,802
70,280
Mitigated
71,173
29,109
Healing
34,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Band-Guy2009
Bakasura
12,445
8,470
0
6,369
20,313
11,356
0
5,273
14,815
0
85,142
L
Apollo
17,178
9,489
0
5,975
16,670
6,131
648
5,221
10,950
0
74,748
W
16,508
8,206
0
9,944
23,691
14,032
1,024
4,263
18,586
0
97,059
W
Baron Samedi
IBabyNeptune
Baron Samedi
15,703
3,044
2,438
5,612
17,007
17,223
724
7,467
9,027
35,405
0
L
8,502
1,086
1,031
2,445
15,799
6,613
232
6,654
8,852
64,758
0
L
Zhong Kui
NanmanKing
Zhong Kui
13,217
2,227
315
5,297
33,103
23,404
192
17,296
15,322
46,858
0
W
Poseidon
Ryoumen
Poseidon
25,941
3,948
0
3,556
11,590
4,710
3,875
4,124
7,280
149,114
0
W
Bellona
TecWillSilva
Bellona
14,366
6,895
0
5,827
22,780
18,453
4,840
6,279
16,169
545
110,170
L
Chaac
TumyHino
Chaac
9,407
1,557
0
7,677
22,648
22,776
180
8,610
13,336
8,760
47,752
W
16,698
2,005
0
6,934
18,734
16,755
2,760
3,244
14,122
7,041
79,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,464
Gold Earned
70,353
597
Minions Killed
710
0
Camps Cleared
0
1,888,936
Distance Traveled
2,144,660
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,795
536
160
7
0
441,830
3
L
Apollo
11,659
530
113
5
0
375,297
2
W
Vamana
14,067
639
123
6
0
465,617
2
W
Baron Samedi
13,239
602
38
2
0
381,098
1
L
Ra
10,883
495
145
7
0
382,633
5
L
Zhong Kui
11,350
516
66
3
0
296,807
3
W
Poseidon
15,304
696
217
10
0
429,224
2
W
Bellona
13,719
624
164
7
0
429,131
1
L
Chaac
9,777
444
113
5
0
392,369
2
W
Mulan
14,024
637
168
8
0
439,590
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role